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qmk_firmware/docs/features/pointing_device.md

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Pointing Device

Pointing Device is a generic name for a feature intended to be generic: moving the system pointer around. There are certainly other options for it - like mousekeys - but this aims to be easily modifiable and hardware driven. You can implement custom keys to control functionality, or you can gather information from other peripherals and insert it directly here - let QMK handle the processing for you.

To enable Pointing Device, add the following line in your rules.mk and specify one of the driver options below.

POINTING_DEVICE_ENABLE = yes

Sensor Drivers

There are a number of sensors that are supported by default. Note that only one sensor can be enabled by POINTING_DEVICE_DRIVER at a time. If you need to enable more than one sensor, then you need to implement it manually, using the custom driver.

ADNS 5050 Sensor

To use the ADNS 5050 sensor, add this to your rules.mk

POINTING_DEVICE_DRIVER = adns5050

The ADNS 5050 sensor uses a serial type protocol for communication, and requires an additional light source.

Setting (config.h) Description Default
ADNS5050_SCLK_PIN (Required) The pin connected to the clock pin of the sensor. POINTING_DEVICE_SCLK_PIN
ADNS5050_SDIO_PIN (Required) The pin connected to the data pin of the sensor. POINTING_DEVICE_SDIO_PIN
ADNS5050_CS_PIN (Required) The pin connected to the Chip Select pin of the sensor. POINTING_DEVICE_CS_PIN

The CPI range is 125-1375, in increments of 125. Defaults to 500 CPI.

ADNS 9800 Sensor

To use the ADNS 9800 sensor, add this to your rules.mk

POINTING_DEVICE_DRIVER = adns9800

The ADNS 9800 is an SPI driven optical sensor, that uses laser output for surface tracking.

Setting (config.h) Description Default
ADNS9800_CLOCK_SPEED (Optional) Sets the clock speed that the sensor runs at. 2000000
ADNS9800_SPI_LSBFIRST (Optional) Sets the Least/Most Significant Byte First setting for SPI. false
ADNS9800_SPI_MODE (Optional) Sets the SPI Mode for the sensor. 3
ADNS9800_SPI_DIVISOR (Optional) Sets the SPI Divisor used for SPI communication. varies
ADNS9800_CS_PIN (Required) Sets the Chip Select pin connected to the sensor. POINTING_DEVICE_CS_PIN

The CPI range is 800-8200, in increments of 200. Defaults to 1800 CPI.

Analog Joystick

To use an analog joystick to control the pointer, add this to your rules.mk

POINTING_DEVICE_DRIVER = analog_joystick

The Analog Joystick is an analog (ADC) driven sensor. There are a variety of joysticks that you can use for this.

Setting (config.h) Description Default
ANALOG_JOYSTICK_X_AXIS_PIN (Required) The pin used for the vertical/X axis. not defined
ANALOG_JOYSTICK_Y_AXIS_PIN (Required) The pin used for the horizontal/Y axis. not defined
ANALOG_JOYSTICK_AXIS_MIN (Optional) Sets the lower range to be considered movement. 0
ANALOG_JOYSTICK_AXIS_MAX (Optional) Sets the upper range to be considered movement. 1023
ANALOG_JOYSTICK_AUTO_AXIS (Optional) Sets ranges to be considered movement automatically. not defined
ANALOG_JOYSTICK_SPEED_REGULATOR (Optional) The divisor used to slow down movement. (lower makes it faster) 20
ANALOG_JOYSTICK_READ_INTERVAL (Optional) The interval in milliseconds between reads. 10
ANALOG_JOYSTICK_SPEED_MAX (Optional) The maximum value used for motion. 2
ANALOG_JOYSTICK_CLICK_PIN (Optional) The pin wired up to the press switch of the analog stick. not defined
ANALOG_JOYSTICK_WEIGHTS (Optional) Use custom weights for lever positions. not defined
ANALOG_JOYSTICK_CUTOFF (Optional) Cut off movement when joystick returns to start position. not defined

If ANALOG_JOYSTICK_AUTO_AXIS is used, then ANALOG_JOYSTICK_AXIS_MIN and ANALOG_JOYSTICK_AXIS_MAX are ignored.

By default analog joystick implementation uses x^2 weighting for lever positions. ANALOG_JOYSTICK_WEIGHTS allows to experiment with different configurations that might feel better.

E.g. This is weights for ((x-0.4)^3+0.064)/0.282:

#define ANALOG_JOYSTICK_WEIGHTS {0,2,4,5,7,8,9,10,12,13,14,15,15,16,17,18,18,19,19,20,20,21,21,21,22,22,22,22,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,24,24,24,24,24,24,25,25,25,26,26,26,27,28,28,29,29,30,31,32,33,34,35,36,37,38,40,41,43,44,46,48,49,51,53,56,58,60,62,65,68,70,73,76,79,82,85,89,92,96,100}

You can use following JS code to generate weights for different formulas:

JSON.stringify(Array.from(Array(101).keys()).map(x => Math.ceil((((x/100-0.4)**3+0.064)/0.282*100))))

Azoteq IQS5XX Trackpad

To use a Azoteq IQS5XX trackpad, add this to your rules.mk:

POINTING_DEVICE_DRIVER = azoteq_iqs5xx

This supports the IQS525, IQS550 and IQS572 controllers, with the latter two being used in the TPS43 and TPS65 trackpads.

Device settings

Specific device profiles are provided which set the required values for dimensions and resolution.

Setting Description
AZOTEQ_IQS5XX_TPS43 (Pick One) Sets resolution/mm to TPS43 specifications.
AZOTEQ_IQS5XX_TPS65 (Pick One) Sets resolution/mm to TPS65 specifications.

::: tip If using one of the above defines you can skip to gesture settings. :::

Setting Description Default
AZOTEQ_IQS5XX_WIDTH_MM (Required) Width of the trackpad sensor in millimeters. not defined
AZOTEQ_IQS5XX_HEIGHT_MM (Required) Height of the trackpad sensor in millimeters. not defined
AZOTEQ_IQS5XX_RESOLUTION_X (Optional) Specify X resolution for CPI calculation. not defined
AZOTEQ_IQS5XX_RESOLUTION_Y (Optional) Specify Y resolution for CPI calculation. not defined

AZOTEQ_IQS5XX_RESOLUTION_X/Y fall back resolutions are provided within the driver based on controller model.

I2C Setting Description Default
AZOTEQ_IQS5XX_ADDRESS (Optional) Sets the I2C Address for the Azoteq trackpad 0xE8
AZOTEQ_IQS5XX_TIMEOUT_MS (Optional) The timeout for i2c communication with in milliseconds. 10

Gesture settings

Setting Description Default
AZOTEQ_IQS5XX_TAP_ENABLE (Optional) Enable single finger tap. (Left click) true
AZOTEQ_IQS5XX_TWO_FINGER_TAP_ENABLE (Optional) Enable two finger tap. (Right click) true
AZOTEQ_IQS5XX_PRESS_AND_HOLD_ENABLE (Optional) Emulates holding left click to select text. false
AZOTEQ_IQS5XX_SWIPE_X_ENABLE (Optional) Enable swipe gestures X+ (Mouse Button 5) / X- (Mouse Button 4) false
AZOTEQ_IQS5XX_SWIPE_Y_ENABLE (Optional) Enable swipe gestures Y+ (Mouse Button 3) / Y- (Mouse Button 6) false
AZOTEQ_IQS5XX_ZOOM_ENABLE (Optional) Enable zoom gestures Zoom Out (Mouse Button 7) / Zoom In (Mouse Button 8) false
AZOTEQ_IQS5XX_SCROLL_ENABLE (Optional) Enable scrolling using two fingers. true
AZOTEQ_IQS5XX_TAP_TIME (Optional) Maximum time in ms for tap to be registered. 150
AZOTEQ_IQS5XX_TAP_DISTANCE (Optional) Maximum deviation in pixels before single tap is no longer valid. 25
AZOTEQ_IQS5XX_HOLD_TIME (Optional) Minimum time in ms for press and hold. 300
AZOTEQ_IQS5XX_SWIPE_INITIAL_TIME (Optional) Maximum time to travel initial distance before swipe is registered. 150
AZOTEQ_IQS5XX_SWIPE_INITIAL_DISTANCE (Optional) Minimum travel in pixels before swipe is registered. 300
AZOTEQ_IQS5XX_SWIPE_CONSECUTIVE_TIME (Optional) Maximum time to travel consecutive distance before swipe is registered. 0
AZOTEQ_IQS5XX_SWIPE_CONSECUTIVE_DISTANCE (Optional) Minimum travel in pixels before a consecutive swipe is registered. 2000
AZOTEQ_IQS5XX_SCROLL_INITIAL_DISTANCE (Optional) Minimum travel in pixels before scroll is registered. 50
AZOTEQ_IQS5XX_ZOOM_INITIAL_DISTANCE (Optional) Minimum travel in pixels before zoom is registered. 50
AZOTEQ_IQS5XX_ZOOM_CONSECUTIVE_DISTANCE (Optional) Maximum time to travel zoom distance before zoom is registered. 25

Rotation settings

Setting Description Default
AZOTEQ_IQS5XX_ROTATION_90 (Optional) Configures hardware for 90 degree rotation. not defined
AZOTEQ_IQS5XX_ROTATION_180 (Optional) Configures hardware for 180 degree rotation. not defined
AZOTEQ_IQS5XX_ROTATION_270 (Optional) Configures hardware for 270 degree rotation. not defined

Cirque Trackpad

To use the Cirque Trackpad sensor, add this to your rules.mk:

POINTING_DEVICE_DRIVER = cirque_pinnacle_i2c

or

POINTING_DEVICE_DRIVER = cirque_pinnacle_spi

This supports the Cirque Pinnacle 1CA027 Touch Controller, which is used in the TM040040, TM035035 and the TM023023 trackpads. These are I2C or SPI compatible, and both configurations are supported.

Common settings

Setting Description Default
CIRQUE_PINNACLE_DIAMETER_MM (Optional) Diameter of the trackpad sensor in millimeters. 40
CIRQUE_PINNACLE_ATTENUATION (Optional) Sets the attenuation of the sensor data. EXTREG__TRACK_ADCCONFIG__ADC_ATTENUATE_4X
CIRQUE_PINNACLE_CURVED_OVERLAY (Optional) Applies settings tuned for curved overlay. not defined
CIRQUE_PINNACLE_POSITION_MODE (Optional) Mode of operation. not defined
CIRQUE_PINNACLE_SKIP_SENSOR_CHECK (Optional) Skips sensor presence check not defined

CIRQUE_PINNACLE_ATTENUATION is a measure of how much data is suppressed in regards to sensitivity. The higher the attenuation, the less sensitive the touchpad will be.

Default attenuation is set to 4X, although if you are using a thicker overlay (such as the curved overlay) you will want a lower attenuation such as 2X. The possible values are:

  • EXTREG__TRACK_ADCCONFIG__ADC_ATTENUATE_4X: Least sensitive
  • EXTREG__TRACK_ADCCONFIG__ADC_ATTENUATE_3X
  • EXTREG__TRACK_ADCCONFIG__ADC_ATTENUATE_2X
  • EXTREG__TRACK_ADCCONFIG__ADC_ATTENUATE_1X: Most sensitive

CIRQUE_PINNACLE_POSITION_MODE can be CIRQUE_PINNACLE_ABSOLUTE_MODE or CIRQUE_PINNACLE_RELATIVE_MODE. Modes differ in supported features/gestures.

  • CIRQUE_PINNACLE_ABSOLUTE_MODE: Reports absolute x, y, z (touch pressure) coordinates and up to 5 hw buttons connected to the trackpad
  • CIRQUE_PINNACLE_RELATIVE_MODE: Reports x/y deltas, scroll and up to 3 buttons (2 of them can be from taps, see gestures) connected to trackpad. Supports taps on secondary side of split. Saves about 2k of flash compared to absolute mode with all features.
I2C Setting Description Default
CIRQUE_PINNACLE_ADDR (Required) Sets the I2C Address for the Cirque Trackpad 0x2A
CIRQUE_PINNACLE_TIMEOUT (Optional) The timeout for i2c communication with the trackpad in milliseconds. 20
SPI Setting Description Default
CIRQUE_PINNACLE_CLOCK_SPEED (Optional) Sets the clock speed that the sensor runs at. 1000000
CIRQUE_PINNACLE_SPI_LSBFIRST (Optional) Sets the Least/Most Significant Byte First setting for SPI. false
CIRQUE_PINNACLE_SPI_MODE (Optional) Sets the SPI Mode for the sensor. 1
CIRQUE_PINNACLE_SPI_DIVISOR (Optional) Sets the SPI Divisor used for SPI communication. varies
CIRQUE_PINNACLE_SPI_CS_PIN (Required) Sets the Chip Select pin connected to the sensor. POINTING_DEVICE_CS_PIN

Default Scaling is 1024. Actual CPI depends on trackpad diameter.

Also see the POINTING_DEVICE_TASK_THROTTLE_MS, which defaults to 10ms when using Cirque Pinnacle, which matches the internal update rate of the position registers (in standard configuration). Advanced configuration for pen/stylus usage might require lower values.

Absolute mode settings

Setting Description Default
CIRQUE_PINNACLE_X_LOWER (Optional) The minimum reachable X value on the sensor. 127
CIRQUE_PINNACLE_X_UPPER (Optional) The maximum reachable X value on the sensor. 1919
CIRQUE_PINNACLE_Y_LOWER (Optional) The minimum reachable Y value on the sensor. 63
CIRQUE_PINNACLE_Y_UPPER (Optional) The maximum reachable Y value on the sensor. 1471
CIRQUE_PINNACLE_REACHABLE_CALIBRATION (Optional) Enable console messages to aide in calibrating above values. not defined

Absolute mode gestures

Gesture Setting Description Default
CIRQUE_PINNACLE_TAP_ENABLE (Optional) Enable tap to click. This currently only works on the master side. not defined
CIRQUE_PINNACLE_TAPPING_TERM (Optional) Length of time that a touch can be to be considered a tap. TAPPING_TERM/200
CIRQUE_PINNACLE_TOUCH_DEBOUNCE (Optional) Length of time that a touch can be to be considered a tap. TAPPING_TERM/200

POINTING_DEVICE_GESTURES_SCROLL_ENABLE in this mode enables circular scroll. Touch originating in outer ring can trigger scroll by moving along the perimeter. Near side triggers vertical scroll and far side triggers horizontal scroll.

Additionally, POINTING_DEVICE_GESTURES_CURSOR_GLIDE_ENABLE is supported in this mode.

Relative mode gestures

Gesture Setting (config.h) Description Default
CIRQUE_PINNACLE_TAP_ENABLE (Optional) Enable tap to "left click". Works on both sides of a split keyboard. not defined
CIRQUE_PINNACLE_SECONDARY_TAP_ENABLE (Optional) Tap in upper right corner (half of the finger needs to be outside of the trackpad) of the trackpad will result in "right click". CIRQUE_PINNACLE_TAP_ENABLE must be enabled. not defined

Tapping term and debounce are not configurable in this mode since it's handled by trackpad internally.

POINTING_DEVICE_GESTURES_SCROLL_ENABLE in this mode enables side scroll. Touch originating on the right side can trigger vertical scroll (IntelliSense trackpad style).

PAW 3204 Sensor

To use the paw 3204 sensor, add this to your rules.mk

POINTING_DEVICE_DRIVER = paw3204

The paw 3204 sensor uses a serial type protocol for communication, and requires an additional light source.

Setting (config.h) Description Default
PAW3204_SCLK_PIN (Required) The pin connected to the clock pin of the sensor. POINTING_DEVICE_SCLK_PIN
PAW3204_SDIO_PIN (Required) The pin connected to the data pin of the sensor. POINTING_DEVICE_SDIO_PIN

The CPI range is 400-1600, with supported values of (400, 500, 600, 800, 1000, 1200 and 1600). Defaults to 1000 CPI.

Pimoroni Trackball

To use the Pimoroni Trackball module, add this to your rules.mk:

POINTING_DEVICE_DRIVER = pimoroni_trackball

The Pimoroni Trackball module is a I2C based breakout board with an RGB enable trackball.

Setting (config.h) Description Default
PIMORONI_TRACKBALL_ADDRESS (Required) Sets the I2C Address for the Pimoroni Trackball. 0x0A
PIMORONI_TRACKBALL_TIMEOUT (Optional) The timeout for i2c communication with the trackball in milliseconds. 100
PIMORONI_TRACKBALL_SCALE (Optional) The multiplier used to generate reports from the sensor. 5
PIMORONI_TRACKBALL_DEBOUNCE_CYCLES (Optional) The number of scan cycles used for debouncing on the ball press. 20
PIMORONI_TRACKBALL_ERROR_COUNT (Optional) Specifies the number of read/write errors until the sensor is disabled. 10

PMW3320 Sensor

To use the PMW3320 sensor, add this to your rules.mk

POINTING_DEVICE_DRIVER = pmw3320

The PMW3320 sensor uses a serial type protocol for communication, and requires an additional light source (it could work without one, but expect it to be out of service early).

Setting Description Default
PMW3320_SCLK_PIN (Required) The pin connected to the clock pin of the sensor. POINTING_DEVICE_SCLK_PIN
PMW3320_SDIO_PIN (Required) The pin connected to the data pin of the sensor. POINTING_DEVICE_SDIO_PIN
PMW3320_CS_PIN (Required) The pin connected to the cable select pin of the sensor. POINTING_DEVICE_CS_PIN

The CPI range is 500-3500, in increments of 250. Defaults to 1000 CPI.

PMW 3360 and PMW 3389 Sensor

This drivers supports both the PMW 3360 and PMW 3389 sensor as well as multiple sensors of the same type per controller, so 2 can be attached at the same side for split keyboards (or unsplit keyboards).

To use the PMW 3360 sensor, add this to your rules.mk

POINTING_DEVICE_DRIVER = pmw3360

The CPI range is 100-12000, in increments of 100. Defaults to 1600 CPI.

To use the PMW 3389 sensor, add this to your rules.mk

POINTING_DEVICE_DRIVER = pmw3389

The CPI range is 50-16000, in increments of 50. Defaults to 2000 CPI.

Both PMW 3360 and PMW 3389 are SPI driven optical sensors, that use a built in IR LED for surface tracking. If you have different CS wiring on each half you can use PMW33XX_CS_PIN_RIGHT or PMW33XX_CS_PINS_RIGHT in combination with PMW33XX_CS_PIN or PMW33XX_CS_PINS to configure both sides independently. If _RIGHT values aren't provided, they default to be the same as the left ones.

Setting (config.h) Description Default
PMW33XX_CS_PIN (Required) Sets the Chip Select pin connected to the sensor. POINTING_DEVICE_CS_PIN
PMW33XX_CS_PINS (Alternative) Sets the Chip Select pins connected to multiple sensors. {PMW33XX_CS_PIN}
PMW33XX_CS_PIN_RIGHT (Optional) Sets the Chip Select pin connected to the sensor on the right half. PMW33XX_CS_PIN
PMW33XX_CS_PINS_RIGHT (Optional) Sets the Chip Select pins connected to multiple sensors on the right half. {PMW33XX_CS_PIN_RIGHT}
PMW33XX_CPI (Optional) Sets counts per inch sensitivity of the sensor. varies
PMW33XX_CLOCK_SPEED (Optional) Sets the clock speed that the sensor runs at. 2000000
PMW33XX_SPI_DIVISOR (Optional) Sets the SPI Divisor used for SPI communication. varies
PMW33XX_LIFTOFF_DISTANCE (Optional) Sets the lift off distance at run time 0x02
ROTATIONAL_TRANSFORM_ANGLE (Optional) Allows for the sensor data to be rotated +/- 127 degrees directly in the sensor. 0

To use multiple sensors, instead of setting PMW33XX_CS_PIN you need to set PMW33XX_CS_PINS and also handle and merge the read from this sensor in user code. Note that different (per sensor) values of CPI, speed liftoff, rotational angle or flipping of X/Y is not currently supported.

// in config.h:
#define PMW33XX_CS_PINS { B5, B6 }
// in keyboard.c:
#ifdef POINTING_DEVICE_ENABLE
void pointing_device_init_kb(void) {
    pmw33xx_init(1);         // index 1 is the second device.
    pmw33xx_set_cpi(0, 800); // applies to first sensor
    pmw33xx_set_cpi(1, 800); // applies to second sensor
    pointing_device_init_user();
}

// Contains report from sensor #0 already, need to merge in from sensor #1
report_mouse_t pointing_device_task_kb(report_mouse_t mouse_report) {
    pmw33xx_report_t report = pmw33xx_read_burst(1);
    if (!report.motion.b.is_lifted && report.motion.b.is_motion) {
// From quantum/pointing_device_drivers.c
#define constrain_hid(amt) ((amt) < -127 ? -127 : ((amt) > 127 ? 127 : (amt)))
        mouse_report.x = constrain_hid(mouse_report.x + report.delta_x);
        mouse_report.y = constrain_hid(mouse_report.y + report.delta_y);
    }
    return pointing_device_task_user(mouse_report);
}
#endif

SpaceMouse Module (UART)

To use the SpaceMouse module to control the pointer, add this to your rules.mk

POINTING_DEVICE_DRIVER = spacemouse_module

The SpaceMouse Module is a UART driven sensor, with 6 axes of motion.

Setting (config.h) Description Default
SPACEMOUSE_USE_TILT_AXIS Uses the tilt axes for movement rather than the shift axes. not_defined

By default, not all of the axes are utilized. If you would like to use more of them, you can do so by using this custom function, which translates the data from the SpaceMouse Module to the pointing device report.

void spacemouse_module_handle_axes(spacemouse_data_t *spacemouse_data, report_mouse_t* mouse_report) {
    mouse_report->x = CONSTRAIN_HID_XY(spacemouse_data->x);
    mouse_report->y = CONSTRAIN_HID_XY(spacemouse_data->y);
    mouse_report->h = CONSTRAIN_HID(spacemouse_data->b);
    mouse_report->v = CONSTRAIN_HID(spacemouse_data->c);
    
    mouse_report->buttons = pointing_device_handle_buttons(mouse_report->buttons, (space_mouse_data->z < -10), KC_BTN1);
}

Custom Driver

If you have a sensor type that isn't supported above, a custom option is available by adding the following to your rules.mk

POINTING_DEVICE_DRIVER = custom

Using the custom driver will require implementing the following functions:

void           pointing_device_driver_init(void) {}
report_mouse_t pointing_device_driver_get_report(report_mouse_t mouse_report) { return mouse_report; }
uint16_t       pointing_device_driver_get_cpi(void) { return 0; }
void           pointing_device_driver_set_cpi(uint16_t cpi) {}

::: warning Ideally, new sensor hardware should be added to drivers/sensors/ and quantum/pointing_device_drivers.c, but there may be cases where it's very specific to the hardware. So these functions are provided, just in case. :::

Common Configuration

Setting Description Default
MOUSE_EXTENDED_REPORT (Optional) Enables support for extended mouse reports. (-32767 to 32767, instead of just -127 to 127). not defined
WHEEL_EXTENDED_REPORT (Optional) Enables support for extended wheel reports. (-32767 to 32767, instead of just -127 to 127). not defined
POINTING_DEVICE_ROTATION_90 (Optional) Rotates the X and Y data by 90 degrees. not defined
POINTING_DEVICE_ROTATION_180 (Optional) Rotates the X and Y data by 180 degrees. not defined
POINTING_DEVICE_ROTATION_270 (Optional) Rotates the X and Y data by 270 degrees. not defined
POINTING_DEVICE_INVERT_X (Optional) Inverts the X axis report. not defined
POINTING_DEVICE_INVERT_Y (Optional) Inverts the Y axis report. not defined
POINTING_DEVICE_MOTION_PIN (Optional) If supported, will only read from sensor if pin is active. not defined
POINTING_DEVICE_MOTION_PIN_ACTIVE_LOW (Optional) If defined then the motion pin is active-low. varies
POINTING_DEVICE_TASK_THROTTLE_MS (Optional) Limits the frequency that the sensor is polled for motion. not defined
POINTING_DEVICE_GESTURES_CURSOR_GLIDE_ENABLE (Optional) Enable inertial cursor. Cursor continues moving after a flick gesture and slows down by kinetic friction. not defined
POINTING_DEVICE_GESTURES_SCROLL_ENABLE (Optional) Enable scroll gesture. The gesture that activates the scroll is device dependent. not defined
POINTING_DEVICE_CS_PIN (Optional) Provides a default CS pin, useful for supporting multiple sensor configs. not defined
POINTING_DEVICE_SDIO_PIN (Optional) Provides a default SDIO pin, useful for supporting multiple sensor configs. not defined
POINTING_DEVICE_SCLK_PIN (Optional) Provides a default SCLK pin, useful for supporting multiple sensor configs. not defined

::: warning When using SPLIT_POINTING_ENABLE the POINTING_DEVICE_MOTION_PIN functionality is not supported and POINTING_DEVICE_TASK_THROTTLE_MS will default to 1. Increasing this value will increase transport performance at the cost of possible mouse responsiveness. :::

The POINTING_DEVICE_CS_PIN, POINTING_DEVICE_SDIO_PIN, and POINTING_DEVICE_SCLK_PIN provide a convenient way to define a single pin that can be used for an interchangeable sensor config. This allows you to have a single config, without defining each device. Each sensor allows for this to be overridden with their own defines.

::: warning Any pointing device with a lift/contact status can integrate inertial cursor feature into its driver, controlled by POINTING_DEVICE_GESTURES_CURSOR_GLIDE_ENABLE. e.g. PMW3360 can use Lift_Stat from Motion register. Note that POINTING_DEVICE_MOTION_PIN cannot be used with this feature; continuous polling of get_report() is needed to generate glide reports. :::

Split Keyboard Configuration

The following configuration options are only available when using SPLIT_POINTING_ENABLE see data sync options. The rotation and invert *_RIGHT options are only used with POINTING_DEVICE_COMBINED. If using POINTING_DEVICE_LEFT or POINTING_DEVICE_RIGHT use the common configuration above to configure your pointing device.

Setting Description Default
POINTING_DEVICE_LEFT Pointing device on the left side (Required - pick one only) not defined
POINTING_DEVICE_RIGHT Pointing device on the right side (Required - pick one only) not defined
POINTING_DEVICE_COMBINED Pointing device on both sides (Required - pick one only) not defined
POINTING_DEVICE_ROTATION_90_RIGHT (Optional) Rotates the X and Y data by 90 degrees. not defined
POINTING_DEVICE_ROTATION_180_RIGHT (Optional) Rotates the X and Y data by 180 degrees. not defined
POINTING_DEVICE_ROTATION_270_RIGHT (Optional) Rotates the X and Y data by 270 degrees. not defined
POINTING_DEVICE_INVERT_X_RIGHT (Optional) Inverts the X axis report. not defined
POINTING_DEVICE_INVERT_Y_RIGHT (Optional) Inverts the Y axis report. not defined

::: warning If there is a _RIGHT configuration option or callback, the common configuration option will work for the left. For correct left/right detection you should setup a handedness option, Using EEPROM is usually a good option for an existing board that doesn't do handedness by hardware. :::

Callbacks and Functions

Function Description
pointing_device_init_kb(void) Callback to allow for keyboard level initialization. Useful for additional hardware sensors.
pointing_device_init_user(void) Callback to allow for user level initialization. Useful for additional hardware sensors.
pointing_device_task_kb(mouse_report) Callback that sends sensor data, so keyboard code can intercept and modify the data. Returns a mouse report.
pointing_device_task_user(mouse_report) Callback that sends sensor data, so user code can intercept and modify the data. Returns a mouse report.
pointing_device_handle_buttons(buttons, pressed, button) Callback to handle hardware button presses. Returns a uint8_t.
pointing_device_get_cpi(void) Gets the current CPI/DPI setting from the sensor, if supported.
pointing_device_set_cpi(uint16_t) Sets the CPI/DPI, if supported.
pointing_device_get_report(void) Returns the current mouse report (as a report_mouse_t data structure).
pointing_device_set_report(mouse_report) Sets the mouse report to the assigned report_mouse_t data structured passed to the function.
pointing_device_send(void) Sends the current mouse report to the host system. Function can be replaced.
has_mouse_report_changed(new_report, old_report) Compares the old and new report_mouse_t data and returns true only if it has changed.
pointing_device_adjust_by_defines(mouse_report) Applies rotations and invert configurations to a raw mouse report.

Split Keyboard Callbacks and Functions

The combined functions below are only available when using SPLIT_POINTING_ENABLE and POINTING_DEVICE_COMBINED. The 2 callbacks pointing_device_task_combined_* replace the single sided equivalents above. See the combined pointing devices example

Function Description
pointing_device_set_shared_report(mouse_report) Sets the shared mouse report to the assigned report_mouse_t data structured passed to the function.
pointing_device_set_cpi_on_side(bool, uint16_t) Sets the CPI/DPI of one side, if supported. Passing true will set the left and false the right
pointing_device_combine_reports(left_report, right_report) Returns a combined mouse_report of left_report and right_report (as a report_mouse_t data structure)
pointing_device_task_combined_kb(left_report, right_report) Callback, so keyboard code can intercept and modify the data. Returns a combined mouse report.
pointing_device_task_combined_user(left_report, right_report) Callback, so user code can intercept and modify. Returns a combined mouse report using pointing_device_combine_reports
pointing_device_adjust_by_defines_right(mouse_report) Applies right side rotations and invert configurations to a raw mouse report.

Manipulating Mouse Reports

The report_mouse_t (here "mouseReport") has the following properties:

  • mouseReport.x - this is a signed int from -127 to 127 (not 128, this is defined in USB HID spec) representing movement (+ to the right, - to the left) on the x axis.
  • mouseReport.y - this is a signed int from -127 to 127 (not 128, this is defined in USB HID spec) representing movement (+ upward, - downward) on the y axis.
  • mouseReport.v - this is a signed int from -127 to 127 (not 128, this is defined in USB HID spec) representing vertical scrolling (+ upward, - downward).
  • mouseReport.h - this is a signed int from -127 to 127 (not 128, this is defined in USB HID spec) representing horizontal scrolling (+ right, - left).
  • mouseReport.buttons - this is a uint8_t in which all 8 bits are used. These bits represent the mouse button state - bit 0 is mouse button 1, and bit 7 is mouse button 8.

To manually manipulate the mouse reports outside of the pointing_device_task_* functions, you can use:

  • pointing_device_get_report() - Returns the current report_mouse_t that represents the information sent to the host computer
  • pointing_device_set_report(report_mouse_t mouse_report) - Overrides and saves the report_mouse_t to be sent to the host computer
  • pointing_device_send() - Sends the mouse report to the host and zeroes out the report.

When the mouse report is sent, the x, y, v, and h values are set to 0 (this is done in pointing_device_send(), which can be overridden to avoid this behavior). This way, button states persist, but movement will only occur once. For further customization, both pointing_device_init and pointing_device_task can be overridden.

Additionally, by default, pointing_device_send() will only send a report when the report has actually changed. This prevents it from continuously sending mouse reports, which will keep the host system awake. This behavior can be changed by creating your own pointing_device_send() function.

Also, you use the has_mouse_report_changed(new_report, old_report) function to check to see if the report has changed.

Examples

Custom Mouse Keycode

In this example, a custom key is used to click the mouse and scroll 127 units vertically and horizontally, then undo all of that when released - because that's a totally useful function.

case MS_SPECIAL:
    report_mouse_t currentReport = pointing_device_get_report();
    if (record->event.pressed) {
        currentReport.v = 127;
        currentReport.h = 127;
        currentReport.buttons |= MOUSE_BTN1;  // this is defined in report.h
    } else {
        currentReport.v = -127;
        currentReport.h = -127;
        currentReport.buttons &= ~MOUSE_BTN1;
    }
    pointing_device_set_report(currentReport);
    pointing_device_send();
    break;

Recall that the mouse report is set to zero (except the buttons) whenever it is sent, so the scrolling would only occur once in each case.

Drag Scroll or Mouse Scroll

A very common implementation is to use the mouse movement to scroll instead of moving the cursor on the system. This uses the pointing_device_task_user callback to intercept and modify the mouse report before it's sent to the host system.

!> Note that the pointing device modes feature implements this along with other popular pointing device features automatically

enum custom_keycodes {
    DRAG_SCROLL = SAFE_RANGE,
};

bool set_scrolling = false;

report_mouse_t pointing_device_task_user(report_mouse_t mouse_report) {
    if (set_scrolling) {
        mouse_report.h = mouse_report.x;
        mouse_report.v = mouse_report.y;
        mouse_report.x = 0;
        mouse_report.y = 0;
    }
    return mouse_report;
}

bool process_record_user(uint16_t keycode, keyrecord_t *record) {
    if (keycode == DRAG_SCROLL && record->event.pressed) {
        set_scrolling = !set_scrolling;
    }
    return true;
}

This allows you to toggle between scrolling and cursor movement by pressing the DRAG_SCROLL key.

Advanced Drag Scroll

Sometimes, like with the Cirque trackpad, you will run into issues where the scrolling may be too fast.

Here is a slightly more advanced example of drag scrolling. You will be able to change the scroll speed based on the values in set in SCROLL_DIVISOR_H and SCROLL_DIVISOR_V. This bit of code is also set up so that instead of toggling the scrolling state with set_scrolling = !set_scrolling, the set_scrolling variable is set directly to record->event.pressed. This way, the drag scrolling will only be active while the DRAG_SCROLL button is held down.

enum custom_keycodes {
    DRAG_SCROLL = SAFE_RANGE,
};

bool set_scrolling = false;

// Modify these values to adjust the scrolling speed
#define SCROLL_DIVISOR_H 8.0
#define SCROLL_DIVISOR_V 8.0

// Variables to store accumulated scroll values
float scroll_accumulated_h = 0;
float scroll_accumulated_v = 0;

// Function to handle mouse reports and perform drag scrolling
report_mouse_t pointing_device_task_user(report_mouse_t mouse_report) {
    // Check if drag scrolling is active
    if (set_scrolling) {
        // Calculate and accumulate scroll values based on mouse movement and divisors
        scroll_accumulated_h += (float)mouse_report.x / SCROLL_DIVISOR_H;
        scroll_accumulated_v += (float)mouse_report.y / SCROLL_DIVISOR_V;

        // Assign integer parts of accumulated scroll values to the mouse report
        mouse_report.h = (int8_t)scroll_accumulated_h;
        mouse_report.v = (int8_t)scroll_accumulated_v;

        // Update accumulated scroll values by subtracting the integer parts
        scroll_accumulated_h -= (int8_t)scroll_accumulated_h;
        scroll_accumulated_v -= (int8_t)scroll_accumulated_v;

        // Clear the X and Y values of the mouse report
        mouse_report.x = 0;
        mouse_report.y = 0;
    }
    return mouse_report;
}

// Function to handle key events and enable/disable drag scrolling
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
    switch (keycode) {
        case DRAG_SCROLL:
            // Toggle set_scrolling when DRAG_SCROLL key is pressed or released
            set_scrolling = record->event.pressed;
            break;
        default:
            break;
    }
    return true;
}

// Function to handle layer changes and disable drag scrolling when not in AUTO_MOUSE_DEFAULT_LAYER
layer_state_t layer_state_set_user(layer_state_t state) {
    // Disable set_scrolling if the current layer is not the AUTO_MOUSE_DEFAULT_LAYER
    if (get_highest_layer(state) != AUTO_MOUSE_DEFAULT_LAYER) {
        set_scrolling = false;
    }
    return state;
}

Split Examples

The following examples make use the SPLIT_POINTING_ENABLE functionality and show how to manipulate the mouse report for a scrolling mode.

Single Pointing Device

The following example will work with either POINTING_DEVICE_LEFT or POINTING_DEVICE_RIGHT and enables scrolling mode while on a particular layer.


static bool scrolling_mode = false;

layer_state_t layer_state_set_user(layer_state_t state) {
    switch (get_highest_layer(state)) {
        case _RAISE:  // If we're on the _RAISE layer enable scrolling mode
            scrolling_mode = true;
            pointing_device_set_cpi(2000);
            break;
        default:
            if (scrolling_mode) {  // check if we were scrolling before and set disable if so
                scrolling_mode = false;
                pointing_device_set_cpi(8000);
            }
            break;
    }
    return state;
}

report_mouse_t pointing_device_task_user(report_mouse_t mouse_report) {
    if (scrolling_mode) {
        mouse_report.h = mouse_report.x;
        mouse_report.v = mouse_report.y;
        mouse_report.x = 0;
        mouse_report.y = 0;
    }
    return mouse_report;
}

Combined Pointing Devices

The following example requires POINTING_DEVICE_COMBINED and sets the left side pointing device to scroll only.

void keyboard_post_init_user(void) {
    pointing_device_set_cpi_on_side(true, 1000); //Set cpi on left side to a low value for slower scrolling.
    pointing_device_set_cpi_on_side(false, 8000); //Set cpi on right side to a reasonable value for mousing.
}

report_mouse_t pointing_device_task_combined_user(report_mouse_t left_report, report_mouse_t right_report) {
    left_report.h = left_report.x;
    left_report.v = left_report.y;
    left_report.x = 0;
    left_report.y = 0;
    return pointing_device_combine_reports(left_report, right_report);
}

Troubleshooting

If you are having issues with pointing device drivers debug messages can be enabled that will give you insights in the inner workings. To enable these add to your keyboards config.h file:

#define POINTING_DEVICE_DEBUG

::: tip The messages will be printed out to the CONSOLE output. For additional information, refer to Debugging/Troubleshooting QMK. :::


Automatic Mouse Layer

When using a pointing device combined with a keyboard the mouse buttons are often kept on a separate layer from the default keyboard layer, which requires pressing or holding a key to change layers before using the mouse. To make this easier and more efficient an additional pointing device feature may be enabled that will automatically activate a target layer as soon as the pointing device is active (in motion, mouse button pressed etc.) and deactivate the target layer after a set time.

Additionally if any key that is defined as a mouse key is pressed then the layer will be held as long as the key is pressed and the timer will be reset on key release. When a non-mouse key is pressed then the layer is deactivated early (with some exceptions see below). Mod, mod tap, and one shot mod keys are ignored (i.e. don't hold or activate layer but do not deactivate the layer either) when sending a modifier keycode (e.g. hold for mod tap) allowing for mod keys to be used with the mouse without activating the target layer when typing.

All of the standard layer keys (tap toggling, toggle, toggle on, one_shot, layer tap, layer mod) that activate the current target layer are uniquely handled to ensure they behave as expected (see layer key table below). The target layer that can be changed at any point during by calling the set_auto_mouse_layer(<new_target_layer>); function.

Behaviour of Layer keys that activate the target layer

Layer key as in keymap.c Auto Mouse specific behaviour
MO(<target_layer>) Treated as a mouse key holding the layer while pressed
LT(<target_layer>) When tapped will be treated as non mouse key and mouse key when held
LM(<target_layer>) Treated as a mouse key
TG(<target_layer>) Will set flag preventing target layer deactivation or removal until pressed again
TO(<target_layer>) Same as TG(<target_layer>)
TT(<target_layer>) Treated as a mouse key when tap.count < TAPPING_TOGGLE and as TG when tap.count == TAPPING_TOGGLE
DF(<target_layer>) Skips auto mouse key processing similar to mod keys
OSL(<target_layer>) Skips, but if current one shot layer is the target layer then it will prevent target layer deactivation or removal

How to enable:

// in config.h:
#define POINTING_DEVICE_AUTO_MOUSE_ENABLE
// only required if not setting mouse layer elsewhere
#define AUTO_MOUSE_DEFAULT_LAYER <index of your mouse layer>

// in keymap.c:
void pointing_device_init_user(void) {
    set_auto_mouse_layer(<mouse_layer>); // only required if AUTO_MOUSE_DEFAULT_LAYER is not set to index of <mouse_layer>
    set_auto_mouse_enable(true);         // always required before the auto mouse feature will work
}

Because the auto mouse feature can be disabled/enabled during runtime and starts as disabled by default it must be enabled by calling set_auto_mouse_enable(true); somewhere in firmware before the feature will work.
Note: for setting the target layer during initialization either setting AUTO_MOUSE_DEFAULT_LAYER in config.h or calling set_auto_mouse_layer(<mouse_layer>) can be used.

How to Customize:

There are a few ways to control the auto mouse feature with both config.h options and functions for controlling it during runtime.

config.h Options:

Define Description Range Units Default
POINTING_DEVICE_AUTO_MOUSE_ENABLE (Required) Enables auto mouse layer feature None Not defined
AUTO_MOUSE_DEFAULT_LAYER (Optional) Index of layer to use as default target layer 0 - LAYER_MAX uint8_t 1
AUTO_MOUSE_TIME (Optional) Time layer remains active after activation ideally (250-1000) ms 650 ms
AUTO_MOUSE_DELAY (Optional) Lockout time after non-mouse key is pressed ideally (100-1000) ms TAPPING_TERM or 200 ms
AUTO_MOUSE_DEBOUNCE (Optional) Time delay from last activation to next update ideally (10 - 100) ms 25 ms
AUTO_MOUSE_THRESHOLD (Optional) Amount of mouse movement required to switch layers 0 - units 10 units

Adding mouse keys

While all default mouse keys and layer keys(for current mouse layer) are treated as mouse keys, additional Keyrecords can be added to mouse keys by adding them to the is_mouse_record_* stack.

Callbacks for setting up additional key codes as mouse keys:

Callback Description
bool is_mouse_record_kb(uint16_t keycode, keyrecord_t* record) keyboard level callback for adding mouse keys
bool is_mouse_record_user(uint16_t keycode, keyrecord_t* record) user/keymap level callback for adding mouse keys
To use the callback function to add mouse keys:

The following code will cause the enter key and all of the arrow keys to be treated as mouse keys (hold target layer while they are pressed and reset active layer timer).


// in <keyboard>.c:
bool is_mouse_record_kb(uint16_t keycode, keyrecord_t* record) {
    switch(keycode) {
        case KC_ENT:
            return true;
        case KC_RIGHT ... KC_UP:
            return true;
        default:
            return false;
    }
    return  is_mouse_record_user(keycode, record);
}

Advanced control

There are several functions that allow for more advanced interaction with the auto mouse feature allowing for greater control.

Functions to control auto mouse enable and target layer:

Function Description Aliases Return type
set_auto_mouse_enable(bool enable) Enable or disable auto mouse (true:enable, false:disable) void(None)
get_auto_mouse_enable(void) Return auto mouse enable state (true:enabled, false:disabled) AUTO_MOUSE_ENABLED bool
set_auto_mouse_layer(uint8_t LAYER) Change/set the target layer for auto mouse void(None)
get_auto_mouse_layer(void) Return auto mouse target layer index AUTO_MOUSE_TARGET_LAYER uint8_t
remove_auto_mouse_layer(layer_state_t state, bool force) Return state with target layer removed if appropriate (ignore criteria if force) layer_state_t
auto_mouse_layer_off(void) Disable target layer if appropriate will call (makes call to layer_state_set) void(None)
auto_mouse_toggle(void) Toggle on/off target toggle state (disables layer deactivation when true) void(None)
get_auto_mouse_toggle(void) Return value of toggling state variable bool
set_auto_mouse_timeout(uint16_t timeout) Change/set the timeout for turing off the layer void(None)
get_auto_mouse_timeout(void) Return the current timeout for turing off the layer uint16_t
set_auto_mouse_debounce(uint16_t timeout) Change/set the debounce for preventing layer activation void(None)
get_auto_mouse_debounce(void) Return the current debounce for preventing layer activation uint8_t
is_auto_mouse_active(void) Returns the active state of the auto mouse layer (eg if the layer has been triggered) bool
get_auto_mouse_key_tracker(void) Gets the current count for the auto mouse key tracker. int8_t
set_auto_mouse_key_tracker(int8_t key_tracker) Sets/Overrides the current count for the auto mouse key tracker. void(None)

NOTES:
- Due to the nature of how some functions work, the auto_mouse_trigger_reset, and auto_mouse_layer_off functions should never be called in the layer_state_set_* stack as this can cause indefinite loops.
- It is recommended that remove_auto_mouse_layer is used in the layer_state_set_* stack of functions and auto_mouse_layer_off is used everywhere else
- remove_auto_mouse_layer(state, false) or auto_mouse_layer_off() should be called before any instance of set_auto_mouse_enabled(false) or set_auto_mouse_layer(layer) to ensure that the target layer will be removed appropriately before disabling auto mouse or changing target to avoid a stuck layer

Functions for handling custom key events:

Function Description Return type
auto_mouse_keyevent(bool pressed) Auto mouse mouse key event (true: key down, false: key up) void(None)
auto_mouse_trigger_reset(bool pressed) Reset auto mouse status on key down and start delay timer (non-mouse key event) void(None)
auto_mouse_toggle(void) Toggle on/off target toggle state (disables layer deactivation when true) void(None)
get_auto_mouse_toggle(void) Return value of toggling state variable bool
NOTE: Generally it would be preferable to use the is_mouse_record_* functions to add any additional keys that should act as mouse keys rather than adding auto_mouse_keyevent(record.event->pressed) to process_records_*

Advanced control examples

Disable auto mouse on certain layers:

The auto mouse feature can be disabled any time and this can be helpful if you want to disable the auto mouse feature under certain circumstances such as when particular layers are active. One issue however is the handling of the target layer, it needs to be removed appropriately before disabling auto mouse (see notes under control functions above). The following function would disable the auto_mouse feature whenever the layers _LAYER5 through _LAYER7 are active as the top most layer (ignoring target layer).

// in keymap.c:
layer_state_t layer_state_set_user(layer_state_t state) {
    // checks highest layer other than target layer
    switch(get_highest_layer(remove_auto_mouse_layer(state, true))) {
        case _LAYER5 ... _LAYER7:
            // remove_auto_mouse_target must be called to adjust state *before* setting enable
            state = remove_auto_mouse_layer(state, false);
            set_auto_mouse_enable(false);
            break;
        default:
            set_auto_mouse_enable(true);
            break;
    }
    // recommend that any code that makes adjustment based on auto mouse layer state would go here
    return state;
}

Set different target layer when a particular layer is active:

The below code will change the auto mouse layer target to _MOUSE_LAYER_2 when _DEFAULT_LAYER_2 is highest default layer state.
NOTE: that auto_mouse_layer_off is used here instead of remove_auto_mouse_layer as default_layer_state_set_* stack is separate from the layer_state_set_* stack if something similar was to be done in layer_state_set_user_state = remove_auto_mouse_layer(state, false) should be used instead
ADDITIONAL NOTE: AUTO_MOUSE_TARGET_LAYER is checked if already set to avoid deactivating the target layer unless needed

// in keymap.c
layer_state_t default_layer_state_set_user(layer_state_t state) {
    // switch on change in default layer need to check if target layer already set to avoid turning off layer needlessly
    switch(get_highest_layer(state)) {
        case _DEFAULT_LAYER_2:
            if ((AUTO_MOUSE_TARGET_LAYER) == _MOUSE_LAYER_2) break;
            auto_mouse_layer_off();
            set_auto_mouse_layer(_MOUSE_LAYER_2);
            break;
        
        default:
            if((AUTO_MOUSE_TARGET_LAYER) == _MOUSE_LAYER_1) break;
            auto_mouse_layer_off();
            set_auto_mouse_layer(_MOUSE_LAYER_1);
    }
    return state;
}

Use custom keys to control auto mouse:

Custom key records could also be created that control the auto mouse feature.
The code example below would create a custom key that would toggle the auto mouse feature on and off when pressed while also setting a bool that could be used to disable other code that may turn it on such as the layer code above.

// in config.h:
enum user_custom_keycodes {
    AM_Toggle = SAFE_RANGE
};

// in keymap.c:
// set up global bool to adjust other user code
bool auto_mouse_tg_off = !AUTO_MOUSE_ENABLED;

bool process_record_user(uint16_t keycode, keyrecord_t* record) {
    switch (keycode) {
        // toggle auto mouse enable key
        case AM_Toggle:
            if(record->event.pressed) { // key down
                auto_mouse_layer_off(); // disable target layer if needed
                set_auto_mouse_enabled((AUTO_MOUSE_ENABLED) ^ 1);
                auto_mouse_tg_off = !get_auto_mouse_enabled();
            } // do nothing on key up
            return false; // prevent further processing of keycode
    }
}

Customize Target Layer Activation

Layer activation can be customized by overwriting the auto_mouse_activation function. This function is checked every time pointing_device_task is called when inactive and every AUTO_MOUSE_DEBOUNCE ms when active, and will evaluate pointing device level conditions that trigger target layer activation. When it returns true, the target layer will be activated barring the usual exceptions (e.g. delay time has not expired).

By default it will return true if any of the mouse_report axes x,y,h,v are non zero, or if there is any mouse buttons active in mouse_report. Note: The Cirque pinnacle track pad already implements a custom activation function that will activate on touchdown as well as movement all of the default conditions, currently this only works for the master side of split keyboards.

Function Description Return type
auto_mouse_activation(report_mouse_t mouse_report) Overwritable function that controls target layer activation (when true) bool

Auto Mouse for Custom Pointing Device Task

When using a custom pointing device (overwriting pointing_device_task) the following code should be somewhere in the pointing_device_task_* stack:

bool pointing_device_task(void) {
    //...Custom pointing device task code
    
    // handle automatic mouse layer (needs report_mouse_t as input)
    pointing_device_task_auto_mouse(local_mouse_report);
    
    //...More custom pointing device task code
    
    return pointing_device_send();
}

In general the following two functions must be implemented in appropriate locations for auto mouse to function:

Function Description Suggested location
pointing_device_task_auto_mouse(report_mouse_t mouse_report) handles target layer activation and is_active status updates pointing_device_task stack
process_auto_mouse(uint16_t keycode, keyrecord_t* record) Keycode processing for auto mouse process_record stack

Pointing Device Modes :id=pointing-device-modes

Inspired by the work of previous trackball users that added features such as drag scroll, caret scroll, and sniping modes to their keyboards, this framework allows for easy setup and inclusion of different pointing device modes that when active will change the behaviour of a pointing device by taking it's x/y outputs and changing them into something else such as h/v for drag scrolling, key presses such as arrow keys for caret scrolling, and even just adjusting the x/y values before output. When a pointing device mode is active it accumulates x and y outputs from a pointing device and stores it into internal x & y values, halting normal mouse x and y output (modes can re-enable and/or modify mouse output), these internally stored x and y values are then divided by a defined divisor resulting the modified output (key taps, h/v, modified mouse x/y etc.). The dividing factors can be used to control sensitivity in each mode as adjusting cpi may not always be desired/possible.

The framework has keycode support for up to 15 (16 total modes including PM_NONE, 10 not including built in modes) custom modes natively through the PM_MO(<pointing mode>) and PM_TG(<pointing mode>) keycode macros which act as momentary and toggle keys for <pointing mode> respectively, similarly to the layer keys of the same type (up to 256). 5 of the 15 modes are already used by built in modes, however these can easily be overwritten if needed. There is an additional Null mode PM_NONE (Default pointing device output) that cannot be overwritten. More modes beyond this (mode id's > 16) can be added but they will require the addition of custom keycodes to activate the modes as the PM_MO(<pm>) and PM_TG(<pm>) macros only support up to mode id 15. New custom modes can be added through either adding keycode maps to the pointing_device_mode_maps array or through the through user/kb callbacks functions (see advanced use below).

Pointing Modes Basic Use

How To Enable

On a keyboard that has a pointing device (i.e. POINTING_DEVICE_ENABLE is defined) pointing modes can be enabled by defining POITNING_DEVICE_MODES_ENABLE in config.h. If only built in modes are being used then simply adding keycodes to the keymap to enable is all that is needed (see advanced use for activating modes outside of key presses).

// in config.h:
#define POINTING_DEVICE_MODES_ENABLE

Activating Pointing Device Modes

The first 15 pointing device modes can easily be activated by keypress through adding the following keycode macros to a keymap:

Keycode Macros (for PM_NONE and the first 16 modes only)

Keycode Macro Description
PM_MO(<pm>) Momentary key for pointing mode <pm> (i.e active while key pressed deactivate on release)
PM_TG(<pm>) Toggle key for pointing mode <pm> (toggle on release, remain until pressed and released again)

!> For pointing device modes above mode id 15 a custom keycode would need to be added unless the mode is being activated through some other means (such as on specific layers see (advanced use)[#pointing-modes-advanced-use] below)

Toggled Pointing Device Modes vs Momentary Pointing Modes

Pointing device modes activated by toggle type functions/macros have their mode id saved until toggled off or a different mode is activated by toggle overwriting the last toggle mode. When a Momentary type function or key is used while another mode is toggled the toggled mode will be reactivated once the momentary mode is released. Toggling a mode on will overwrite both the saved toggled mode id (if different than current) as well as the current mode id while using a momentary type key will only overwrite the current mode.

Built-in Pointing Device Modes

Pointing Device Mode Alias Mode Id Description
PM_NONE None 0 Null pointing mode that will will pass through normal x and y output of pointing device (Cannot be overwritten)
PM_PRECISION PM_PRE 1 Reduce x and y movement output of pointing device by the divisor which can affect other modes when toggled (see notes)
PM_DRAG PM_DRG 2 Change x and y movement of pointing device into h and v axis values x->h y->v
PM_CARET PM_CRT 3 Taps arrow keys based on pointing input x->(<-, ->) y->(^, v)
PM_HISTORY PM_HST 4 x movement of pointing device to undo and redo macros x->(C(KC_Z)), C(KC_Y) y->ignored
PM_VOLUME PM_VOL 5 y movement of pointing device to media volume up/down (requires EXTRAKEY_ENABLED) x->ignored y->(KC_VOLU, KC_VOLD)
PM_SAFE_RANGE None 5-6 Start of free mode id range supported by the PM_MO() and PM_TG() key macros (default start of mode maps)
PM_ADVANCED_RANGE_START None 16 Start of mode id range that will require the addition of custom keycode to activate them (new keycodes, on layers etc.)

Notes:
-These modes can all be overwritten with the exception of PM_NONE.
-Mode ids 6-15 are free to be used for custom modes without overwriting a mode and will be supported by the built in keycode macros PM_MO(<pm>) and PM_TG(<pm>) (see adding custom modes below) _PM_PRECISION is intended to slow cursor movment when desired on devices without CPI settings or when changing CPI settings is unreliable or undesirable -PM_PRECISION has additional behaviour when it is toggled, all modes activated as momentary modes will have their divisors multiplied by POINTING_PRECISION_DIVISOR while PM_PRECISION is the current toggle mode (see adding divisors for more detail)

Use In A keymap:

// in keymap.c

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  [_TEST] = LAYOUT(
      PM_MO(PM_DRG),  PM_TG(PM_PRE), PM_MO(PM_VOL)
      )
  };

Settings

Define Description Range Units Default
POINTING_DEVICE_MODES_ENABLE (Required) Enables pointing device pointing device modes feature NA None Not defined
POINTING_DEVICE_MODES_INVERT_X (optional) Inverts stored y axis accumulation (affects all modes) NA None Not defined
POINTING_DEVICE_MODES_INVERT_Y (optional) Inverts stored x axis accumulation (affects all modes) NA None Not defined
POINTING_MODE_DEFAULT (optional) Default pointing device mode 0-255 None PM_NONE
POINTING_TAP_DELAY (optional) Delay between key presses in pointing_tap_codes in ms 0-255 ms TAP_CODE_DELAY
POINTING_MODE_MAP_ENABLE (optional) Enable use of pointing mode maps NA None Not defined
POINTING_MODE_MAP_START (optional) Starting mode id of pointing_device_mode_maps 0-255 None PM_SAFE_RANGE
POINTING_DEFAULT_DIVISOR (optional) Default divisor for all modes that do not have a defined divisor 1-255 Varies 64
POINTING_HISTORY_DIVISOR (optional) Accumulated stored x/y per key tap in PM_HISTORY mode 1-255 (x|y)/tap 64
POINTING_VOLUME_DIVISOR (optional) Accumulated stored x/y per key tap in PM_VOLUME mode 1-255 (x|y)/tap 64
POINTING_CARET_DIVISOR (optional) Accumulated stored x/y per key tap in PM_CARET mode 1-255 (x|y)/tap 32
POINTING_CARET_DIVISOR_V (optional) x input per left/right tap in PM_CARET(overrides POINTING_CARET_DIVISOR) 1-255 (y)/tap POINTING_CARET_DIVISOR
POINTING_CARET_DIVISOR_H (optional) y input per up/down tap in PM_CARET(overrides POINTING_CARET_DIVISOR) 1-255 (x)/tap POINTING_CARET_DIVISOR
POINTING_PRECISION_DIVISOR (optional) Pointing device x/y movement per output x/y in PM_PRECISION mode 1-255 (x|y)/dot 2
POINTING_DRAG_DIVISOR (optional) Pointing device x/y movement per h/v axis tick in PM_DRAG mode 1-255 (x|y)/dot 4

!> For processors without hardware supported integer division it is generally recommended that powers of 2 are used for divisors (i.e. 1, 2, 4, 8, 16, 32, 64, 128) as it will usually optimize better (both faster and less code space), however any positive integer of 255 or less can work.

Speed and sensitivity of any mode will be impacted by the pointing device CPI setting so divisors may need to be adjusted to personal preference and CPI settings typically used (note dynamic divisors adjustment based on cpi could be used for testing).

!> Drag scroll speed will additionally be effected by OS mouse scoll settings, there are usually separate settings for scroll "wheel" and "wheel tilt" which is Vertical and Horzontal scroll respectively. The POINTING_DRAG_DIVISOR default value of 16 is based on having mouse settings in the OS set to three lines per tick of "mouse wheel" or "wheel tilt" (Windows Default).

POINTING_PRECISION_DIVISOR default will half cursor speed when active (divisor of 2) but a divisor of 4 is fine to use as well but the cursor will be twice as slow as the default, however divisors of 8 or greater will likely only work well for very high cpi settings.

Recommended settings for POINTING_CARET_DIVISOR_V and POINTING_CARET_DIVISOR_H are 16 and 32 respectively which will give preference to horizontal caret movement (KC_LEFT, KC_RIGHT) over vertical (KC_UP, KC_DOWN) giving even more stability to horizontal movement (reducing errant up and down movement).

!> POINTING_TAP_DELAY defaults to TAP_CODE_DELAY so if TAP_CODE_DELAY is set high it can cause some noticable latency on some modes such as PM_CARET

Basic Custom Modes

There are a couple of ways to add new pointing device modes, using the pointing device mode maps will be covered here under basic use where the other method of using the process_pointing_mode_* callbacks will be covered under advance use.

Pointing Device Mode Maps

The easiest way to add pointing device modes that are only using keycode taps (similar to PM_CARET, PM_VOLUME, and PM_HISTORY) are through creating pointing device mode maps. Additionally Pointing Device Mode Maps support all QMK keycodes similar to encoder maps.

// Pointing Device Mode Maps Format
const uint16_t PROGMEM pointing_device_mode_maps[][POINTING_NUM_DIRECTIONS] = {
    [0] = POINTING_MODE_LAYOUT(
                <keycode up>,
        <keycode left>,       <keycode right>,
                <keycode down>
    ),
    //... all other pointing mode maps ...
    [<POINTING_MODE_MAP_COUNT - 1>] = POINTING_MODE_LAYOUT(
                <keycode up>,
        <keycode left>,       <keycode right>,
                <keycode down>
    )
}

Example Mode Maps:

// in config.h:
#define POINTING_DEVICE_MODES_ENABLE // (Required)
#define POINTING_MODE_MAP_ENABLE     // (Required)
#define EXTRAKEY_ENABLE              // (optional) 
// pointing mode map start is left at default value in this example

// in keymap.c
// required enum to set mode id's
// Note the use of POINTING_MODE_MAP_START here is essential
enum keymap_pointing_mode_ids {
    PM_BROW = POINTING_MODE_MAP_START,  // BROWSER TAB Manipulation                      [mode id  6]
    PM_APP,                             // Open App browsing                             [mode id  7]
    PM_RGB_MB,                          // Change RGB Mode brightness                    [mode id  8]
    PM_RGB_HS,                          // Change RGB Hue and Saturation                 [mode id  9]
    PM_RGB_MSP,                         // Change RGB Mode and Speed                     [madi id 10]
    POSTMAP_PM_SAFE_RANGE               // To avoid overlap when adding additional modes [mode id 11]
};
// (optional) enum to make things easier to read (index numbers can be used directly)
// Must be in the same order as the above mode ids
enum keymap_pointing_mode_maps_index {
    _PM_BROW,     // first mode map  [index  0]
    _PM_APP,      // second mode map [index  1]
    _PM_RGB_MB,   // third mode map  [index  2]
    _PM_RGB_HS,   // fourth mode map [index  3]
    _PM_RGB_MSP   // fifth mode map  [index  5]
};

const uint16_t PROGMEM pointing_device_mode_maps[][POINTING_NUM_DIRECTIONS] = {
    [_PM_BROW] = POINTING_MODE_LAYOUT(
                C(S(KC_PGUP)),
        C(S(KC_TAB)),       C(KC_TAB),
                C(S(KC_PGDN))
    ),
    [_PM_APP] = POINTING_MODE_LAYOUT(
                     KC_NO,
        A(S(KC_TAB)),       A(KC_TAB),
                     KC_NO
    ),
    [_PM_RGB_MB] = POINTING_MODE_LAYOUT(
                 RGB_VAI,
        RGB_RMOD,        RGB_MOD,
                 RGB_VAD
    ),
    [_PM_RGB_HS] = POINTING_MODE_LAYOUT(
                 RGB_HUI,
        RGB_SAD,         RGB_SAI,n
                 RGB_HUD
    ),
    [_PM_RGB_MSP] = POINTING_MODE_LAYOUT(
                 RGB_SPI,
        RGB_RMOD,        RGB_MOD,
                 RGB_SPD
    )
};

!> use KC_NO when no keycode is desired, use of KC_TRNS or _______ is unsupported as these maps do not act like layers (only one can be active at a time).

The mode map array starts at index 0 and must be in the same order as the maps mode_ids (i.e <mode map array index> + POINTING_MODE_MAP_START = <mode map mode_id>), so use of POINTING_MODE_MAP_START and somethin mode maps and pointing mode processing callbacks are being used together to define multiple modes care must be taken to ensure that there is no overlap between mode ids to avoid unexpected behaviour (The reason for the definition of POSTMAP_PM_SAFE_RANGE at the end of enum in the above example)

Adding & Customizing Divisors

All Newly added modes will use POINTING_DEFAULT_DIVISOR unless a divisor is defined for the modes in the get_pointing_mode_divisor callback functions. For most keycode tapping modes a divisor of 64 works well, which is the default divisor for POINTING_DEFAULT_DIVISOR. The get_pointing_mode_divisor_* callbacks have two variables available, mode_id which is the current pointing device mode id and direction which indicates the primary direction of the stored accumulated h/v values with the largest magnitude (see table below). This makes it simple to have a unique divisor for each direction or axis for a particular mode.

Direction code Value Description
PD_DOWN 0 Stored y axis is negative and the largest value (also default if both x and y are the same value)
PD_UP 1 Stored y axis is positive and the largest value
PD_LEFT 2 Stored x axis is negative and the largest value
PD_RIGHT 3 Stored x axis is positive and the largest value

!> if checking pointing_mode.direction or direction is on either the x or y axis using direction < PD_LEFT could be used to return true for the y axis and false for the x axis respectively (see example below)

Callbacks to set pointing device mode divisors

The following callbacks can be used to overwrite built in mode divisors or to set divisors for new modes. The get_pointing_mode_divisor stacks works by checking the functions until a non zero value is reached in order of user->kb->built in->default_value. Returning a divisor of 0 will allow processing to continue on to the next stage, However this means that if any of the get divisor callback functions return a default value other than 0 then that will overwrite all subsequent divisors(such as built in modes). These functions allows for overriding and modifying built in divisors by users/keymaps and keyboards and overriding keyboard level divisors by users/keymaps so it is possible to give built in modes the same level of divisor customization as new custom modes.

Callback Description
uint8_t get_pointing_mode_divisor_kb(uint8_t mode_id, uint8_t direction); Keyboard level callback for setting divisor based on mode id an direction
uint8_t get_pointing_mode_divisor_user(uint8_t mode_id, uint8_t direction); Keymap/user level callback for setting divisor
bool pointing_mode_divisor_postprocess_kb(uint8_t mode_id, uint8_t direction); keyboard level callback for modifying all divisors after above callbacks (return false to skip subsequent post_processing)
bool pointing_mode_divisor_postprocess_user(uint8_t mode_id, uint8_t direction); Keymap/user level callback for modifying all divisors after above callbacks (return false to skip subsequent post_processing)

Example code of assigning divisors for new modes

// added to keymap.c
// assuming poinding device enum and maps from example above
uint8_t get_pointing_mode_divisor_user(uint8_t mode_id, uint8_t direction) {
    switch(mode_id) {

        case PM_HALF_V:
            // half speed for vertical axis
            return direction < PD_LEFT ? 128 : 64;

        case PM_HALF_H:
            // half speed for horizontal axis
            return direction < PD_LEFT ? 64 : 128;

        case PM_ALL_DIFF:
            // example of unique divisor for each mode (not actually recommended for this mode (64 would be a good divisor here))
            switch(direction) {
                case PD_DOWN:
                    return 32;
                case PD_UP:
                    return 64;
                case PD_LEFT:
                    return 16;
                case PD_RIGHT:
                    return 128;
            }

        case PM_SLOW:
            return 64; // could skip adding this if default if POINTING_DEFAULT_DIVISOR is 64
    }

    return 0; // returning 0 to let processing of divisors continue
}

This code assigns some divisors for some of the modes added in a previous code example showing some of the things that are possible with defining divisors. It could also be possible to make divisors adjust based on global variables such as a dynamic divisor adjustment term (note that if a divisor of zero is returned it will default to POINTING_DIVISOR_DEFAULT).

Using pointing_mode_divisor_postprocess stack

The post process stack is intended to allow for modification of divisors after they have already been assigned by get_pointing_mode_divisor stack or pointing_mode_divisor_override. This allows for additional precision modes or modification of certain modes devisors or different default divisors depending on conditions.

example code:

//in keymap.c
static bool    super_precision;
static uint8_t dynamic_default_divisor;

#define constrain_div(amt) (amt > UINT8_MAX ? UINT8_MAX : amt)
bool pointing_mode_divisor_postprocess_user(uint8_t* divisor) {
    if(super_precision) {
        *divisor = constrain_div(*divisor * 4);
    }
    if(!(*divisor)) {
        *divisor = dynamic_default_divisor;
        return false; // force divisor processing to stop here
    }
    return true; // allow divisor processing to continue
}

Creating Custom pointing mode keycodes

There are built in functions to simplify the creation of custom keycodes and it is generally recommended to use these in combination with other functions rather than using mode changing functions as they do handle some edge cases to ensure consistent behaviour.

Function Description Return type
pointing_mode_key_momentary(uint8_t mode_id, bool pressed) Momentary change of pointing mode while key is held (for use in custom keycodes pass record->event.pressed for bool) None
pointing_mode_key_toggle(uint8_t mode_id, bool pressed) Toggle pointing mode on/off on key release (for use in custom keycodes pass record->event.pressed for bool) None

These can be used to activate pointing device modes outside of the range of the built in keycodes as well as adding custom features to a mode that activate on key press such as registering a keycode and holding it until key release (see code examples below).

Example code for adding an open app navigation mode outside of basic mode range

// in keymap.c

enum my_pointing_modes {
    // place Pointing device mode id outside of basic range as it will not use PM_MO or PM_TG macros
    PM_APP = PM_SAFE_RANGE  // Control alt tabbing through open applications [mode id: 16]
};

enum my_custom_keycodes {
    KC_MO_APP = SAFE_RANGE
};

bool process_record_user(uint16_t keycode, keyrecord_t* record) {

    switch(keycode) {
        case KC_MO_APP:
            // hold alt while mode and key are active
            if(record->event.pressed) {
                register_code(KC_LALT);
            } else {
                unregister_code(KC_LALT);
            }
            pointing_mode_key_momentary(PM_APP, record);
            return false; // stop key record processing
    }
    return true; // allow normal key record processing
}

// This callback and other functions are explained below in advanced use but is needed here for completeness
bool process_pointing_mode_user(pointing_mode_t pointing_mode, report_mouse_t* mouse_report) {
    switch(pointing_mode.id) {
        // Open App scrolling mode (requires alt key to be held while active)
        case PM_APP:
            pointing_tap_codes(S(KC_TAB), KC_NO, KC_NO, KC_TAB);
            return false; // stop pointing mode processing
    }
    return true; // allow normal pointing mode processing
}

The above code will create an Application switching pointing mode that should work on windows and linux allowing for navigation through currently open applications having the alt key held will keep the application/window UI active as long as the KC_MO_APP key is held (there is a slightly more advanced version of this in a below example that delays registering the alt key until enough scroll has accumulated).

Pointing Modes Advanced use

There are a number of functions allowing access and control of different aspects of the pointing modes feature most of these are intended for more advanced control such as custom keycodes to activate pointing modes or pointing modes that are manipulating something other than key presses (pointing device data, internal keyboard variables, etc.).

pointing_mode_t structure

The current active pointing mode is controlled by tracking an internal pointing_mode_t data structure. The pointing_mode.direction, and pointing_mode.divisor variables are updated immediately after pointing_mode.x, and pointing_mode.y at the start of the pointing device modes process before the callback functions are called. Therefore if the h,v, or mode_id are modified and it is desired to have the direction and divisor reflect the changes they will need to be updated by calling pointing_mode_update(). A few other variables are tracked outside of the pointing mode structure and there are specialized functions to access/modify them. all of these variables are cleared on mode changes/resets (mode id will be set to tg_mode_id)

Variable Description Data type Functions to access/modify outside of mode processing
pointing_mode.id Id number of current active mode uint8_t get_pointing_mode_id, set_pointing_mode_id
pointing_mode.x Stored horizontal axis value uint16_t None
pointing_mode.y Stored vertical axis value uint16_t None

Other tracked variables (Not directly accessible use functions)

These variables are tracked outside of the pointing_mode_t structure as they are not cleared on mode reset/change.

Variable Description Data type Access/Control Functions
toggle_id Mode id of last active toggle mode uint8_t toggle_pointing_mode_id, get_toggled_pointing_mode_id
device Active device index see here uint8_t get_pointing_mode_device, set_pointing_mode_device
divisor Divisor of current mode id and direction uint8_t current_pointing_mode_divisor, pointing_mode_divisor_override, get_pointing_mode_divisor_*, pointing_mode_divisor_postprocess_*
direction Direction based on stored x and y values uint8_t current_pointing_mode_direction

Controlling pointing device modes

Function Description Return type
set_pointing_mode_id(uint8_t mode_id) Set active device's pointing_mode.id to mode_id None
toggle_pointing_mode_id(uint8_t mode_id) Set active device's toggle_id to mode_id, or POINTING_MODE_DEFAULT if mode_id == toggle_id, reset if mode_id != toggle_id None
get_pointing_mode_id(void) Return active device's pointing_mode.id uint8_t
get_toggled_pointing_mode_id(void) Return active denvice's toggle_id uint8_t
pointing_mode_reset(void) Set current device pointing_mode.id to toggle_id and x, y to zero uint8_t

These can be used to manipulate the active device's pointing_mode.id and toggle_id at any time such as during layer changes, keypresses, tap dance sequences, and anywhere else in code (see examples below).

Code example for changing modes on layer changes (will keep current toggle mode id)

// in keymap.c
// assuming enum and Layout for layers are already defined
layer_state_t layer_state_set_user(layer_state_t state) {
    // reset mode id to toggle_id
    pointing_mode_reset();
    switch(get_highest_layer(state)) {
        case _NAVI:  // Navigation layer
            set_pointing_mode_id(PM_CARET);
            break;
        case _MEDIA: // Media control layer
            set_pointing_mode_id(PM_VOL);
            break;
    }
    return state;
}

The above approach will maintain the current toggle mode id and set layer pointing modes as temporary modes on top of it so that when changing to a different layer the current toggle mode will be re asserted.

!> Note that the above approach will also cause the pointing mode of the active device to be reset on every layer change.

Example that treats toggle modes as a "default" mode that changes depending on layer

// in keymap.c
// assuming enum and Layout for layers are already defined
layer_state_t layer_state_set_user(layer_state_t state) {
    switch(get_highest_layer(state)) {
        case _NAVI:  // Example Navigation layer
            toggle_pointing_mode_id(PM_CARET);
            break;
        case _MEDIA: // Example Media control layer
            toggle_pointing_mode_id(PM_VOL);
            break;
        default:
            // disable toggled pointing mode if
            switch(get_toggled_pointing_mode_id()) {
                case PM_CARET:
                case PM_VOL:
                    toggle_pointing_mode_id(POINTING_MODE_DEFAULT);
            }
    }
    return state;
}

This approach will overwrite any toggled modes upon a layer switch but will allow for momentary mode switching while on other layers returning to the current toggled mode for that layer once a momentary mode is released. This approach works best when keys primarily are used for momentary modes and layers trigger changes to toggled modes.

Advanced custom modes

Creating pointing device modes outside of the keycode mapped modes requires using the mode processing callbacks.

Callbacks for adding custom modes

These callbacks work similar to keycode processing callbacks in that returning false will prevent further processing of the pointing device mode. The processing order of pointing device modes is: user->kb->maps->built in.

Callback Description
bool process_pointing_mode_kb(pointing_mode_t pointing_mode, report_mouse_t* mouse_report) keyboard level callback for adding pointing device modes
bool process_pointing_mode_user(pointing_mode_t pointing_mode, report_mouse_t* mouse_report) user/keymap level callback for adding pointing device modes

There are several functions available to assist with the creation of custom modes. These allow for setting the internal pointing_mode values with any changes that have been made, as well as updating divisor and direction after changes.

Function Description Return type
set_pointing_mode(pointing_mode_t pointing_mode) Set stored pointing mode state to pointing_mode None
pointing_mode_update(void) Update stored direction and divisor based on current mode id and h/v values None
pointing_tap_codes(uint16_t kc_left, uint16_t kc_down, uint16_t kc_up, uint16_t kc_right) Convert stored h/v axis value to key taps depending on direction, 1 key tap per current divisor None
apply_divisor_xy(int16_t value) Divides value by the current divisor clamped to mouse cursor output mouse_xy_t
apply_divisor_hv(int16_t value) Divides value by the current divisor clamped to mouse scroll output int8_t
multiply_divisor_xy(mouse_xy_report_t value) Multiplies cursor value by the current divisor clamped to int16_t (to collect the residual) int16_t
multiply_divisor_hv(int8_t value) Multiplies scroll value by the current divisor clamped to int16_t (to collect the residual) int16_t
pointing_mode_divisor_override(uint8_t divisor) Override current pointing mode divisor and still apply post processing for divisors None

!> pointing_tap_codes only supports basic keycodes with modifiers (custom and quantum keycodes are unsupported) it uses tap_code16_delay internally to send keycode taps

Creating modes using callback functions:

// in <keyboard>.h or <keyboard>.c
// add custom pointing device mode
enum my_kb_pointing_modes {
    // start at the end of basic range
    PM_BROW = PM_ADVANCED_RANGE_START, // [mode id: 16]
    PM_CUR_ACCEL,                      // [mode id: 17]
    PM_APP_2,                          // [mode id: 18]
    // good practice to allow users to expand further
    KB_PM_SAFE_RANGE
};

// add custom keycodes
enum my_kb_keycodes {
    // start of keyboard custom keycode range
    KB_MO_BROW = QK_KB,
    KB_TG_ACCEL,
    KB_MO_APP_2
};

// in <keyboard>.c

static bool app_alt = false;

// define keybaord level divisors
uint8_t get_pointing_mode_divisor_kb(uint8_t mode_id, uint8_t direction) {
    switch(mode_id) {
        case PM_BROW:
            return 64;
        case PM_CUR_ACCEL:
            return 8;
        case PM_APP_2:
            return 64;
    }

    return 0; // continue processing
}

#define CONSTRAIN_XY(value) (value > REPORT_XY_MAX? REPORT_XY_MAX : value < REPORT_XY_MIN? REPORT_XY_MIN : value)

bool process_pointing_mode_kb(pointing_mode_t pointing_mode, report_mouse_t* mouse_report) {
    switch(pointing_mode.id){
        /** Manipulate browser tabs (win/linux) (switch to left tab, move tab left, move tab right, switch to right tab)
         *  Note that this mode could be put in a mode map but is here as an example of going past the bottom support 10 modes
         *  without overwriting any built in modes
         */
        case PM_BROW:
            pointing_tap_codes(C(S(KC_TAB)), C(S(KC_PGDN)), C(S(KC_PGUP)), C(KC_TAB));
            return false;  // stop pointing mode processing

        // Manipulating pointing_mode & mouse_report (cursor speed boost mode example)
        case PM_CUR_ACCEL:
            // reset mouse_report note that mouse_report is a pointer in this function's context
            *mouse_report = pointing_device_get_report();
            // set up temp variable and context
            {
                // add linear boost to cursor x speed
                mouse_xy_report_t temp_mouse_axis = apply_divisor_xy(pointing_mode.x);
#ifdef POINTING_DEVICE_INVERT_H
                mouse_report->x = CONSTRAIN_XY(mouse_report->x - temp_mouse_axis);
#else
                mouse_report->x = CONSTRAIN_XY(mouse_report->x + temp_mouse_axis);
#endif
                // collect residual
                pointing_mode.x -= multiply_divisor_xy(temp_mouse_axis);
                // add linear boost to cursor y speed
                temp_mouse_axis = apply_divisor_xy(pointing_mode.y);
#ifdef POINTING_DEVICE_INVERT_V
                mouse_report->y = CONSTRAIN_XY(mouse_report->y - apply_divisor_xy(pointing_mode.y));
#else
                mouse_report->y = CONSTRAIN_XY(mouse_report->y + apply_divisor_xy(pointing_mode.y));
#endif
                // collect residual
                pointing_mode.y -= multiply_divisor_xy(temp_mouse_axis);
            }
            // update pointing_mode with residual stored x & y
            set_pointing_mode(pointing_mode);
            // NOTE: mouse_report does not need to be set or sent here as it will be carried forward
            return false; // stop pointing mode processing

        // Alternative method for app scrolling that only toggles left ALT modifier when there is movement.
        case PM_APP_2:
            // activate alt mod if greater/equal to divisor and set flag
            if((abs(pointing_mode.x)) >= current_pointing_mode_divisor()) {
                add_mods(MOD_BIT(KC_LALT));
                app_alt = true;
            }
            pointing_tap_codes(S(KC_TAB), KC_NO, KC_NO, KC_TAB);
            return false;
    }
    return true;
}

bool process_record_kb(uint16_t keycode, keyrecord_t* record) {
    switch(keycode) {
        case KB_MO_BROW:
            pointing_mode_key_momentary(PM_BROW, record);
            return true; // continue key record processing

        case KB_TG_ACCEL:
            pointing_mode_key_toggle(PM_CUR_ACCEL, record);
            return true; // continue key record processing

        case KB_MO_APP_2:
            if(!(record->event.pressed) && app_alt) {
                del_mods(MOD_BIT(KC_LALT))
                app_alt = false;
            }
            pointing_mode_key_momentary(PM_APP_2, record);
            return true; // continue key record processing
    }
}

!> Note that in the above code example there needed to be some additional handling of POINTING_DEVICE_INVERT_V and POINTING_DEVICE_INVERT_H when modifying cursor movement specifically as these may not work as expected if either of these options is defined.

Multiple Pointing Devices

Pointing modes supports multiple pointing devices allowing for either control of one pointing device at a time or simultaneous control of multiple pointing devices. This supports left and right devices natively when both SPLIT_POINTING_ENABLE and POINTING_DEVICE_COMBINED as either single or simultaneous control (depending if POINTING_MODES_SINGLE_CONTROL is defined), However while controlling 3 or more pointing devices is possible this will need to be handled by using a custom pointing_device_task function.

Relevant Settings

Define Description all (optional) Data type Range Default
POINTING_MODES_NUM_DEVICES (optional) Number of devices available for control (intended for when using more than 2 pointing devices) uint8_t 1-255 1 or 2
POINTING_MODES_SINGLE_CONTROL (optional) Force control of only one device at a time (but the active device can be switched) None None Not defined
POINTING_MODES_DEFAULT_DEVICE_ID (optional) Default device id controlled (PM_RIGHT_DEVICE, PM_LEFT_DEVICE depending on MASTER_RIGHT) uint8_t 1-255 0

!> POINTING_MODES_NUM_DEVICES defaults to 2 if both SPLIT_POINTING_ENABLE and POINTING_DEVICE_COMBINED are defined

Default device id defines

Device code Value Description
PM_RIGHT_DEVICE 0 Device index of right side pointing device
PM_LEFT_DEVICE 1 Device index of left side pointing device

!> Although up to 255 device id's are technically supported (ignoring hardware limitations) only two are given labels by default as that is the most common configuration

Relevant keycodes

Keycode Alias Description
QK_PM_CYCLE_DEVICES PMR_CYD Cycles the active device through available devices on each key release (e.g. toggling between PM_RIGHT_DEVICE and PM_LEFT_DEVICE with 2 devices)
QK_PM_DEVICE_RIGHT PMR_RGHT Sets device id to PM_RIGHT_DEVICE on key release
QK_PM_DEVICE_LEFT PMR_LEFT Sets device id to PM_LEFT_DEVICE on key release

Simultaneous device control

When POINTING_MODES_SINGLE_CONTROL is not defined and POINTING_MODES_NUM_DEVICES > 1 simultaneous control of multiple devices is enabled, which is the default behaviour when SPLIT_POINTING_ENABLE and POINTING_DEVICE_COMBINED are both defined. This will cause separate tracking of pointing_modes (.id, .x and .y), and toggle_ids for each device separately. All functions under this scheme require setting the desired active device before calling any pointing modes function and the functions will only target that active mode (this also affects builtin keycode macros). Once set the active device will remain so until changed or the keyboard is powered down so keypresses or functions elswhere in code will impact the new device once changed. Changing the active device is made easier through use of the above keycodes (PMR_CYD, PMR_RGHT, PMR_LEFT) so the mode can be set with a keypress and then subsequent PM_MO or PM_TG keypress will affect the newly active device.

!> Note all keycodes/functions for changing pointing_mode.id or toggle_id will only affect the current active device and the data for all other devices will be unchanged until it is the active device again.

The default behaviour when using SPLIT_POINTING_ENABLE and POINTING_DEVICE_COMBINED are both defined will assign left_mouse_report to the PM_LEFT_DEVICE index and right_mouse_report to the PM_RIGHT_DEVICE and will process both devices pointing modes every time pointing_device_task is run reseting the device id after updating. Simply setting the active device and

The code below is an example of how a hypothetical three device scenario using PMW33XX devices as the driver supports multiple devices per mcu.

// in keyboard config.h
#define POINTING_DEVICE_MODES_ENABLE
#define POINTING_MODES_NUM_DEVICES 3

#define PMW33XX_CS_PINS { <pd_pin_1>, <pd_pin_2>, <pd_pin_3> }

// in <keyboard>.h
enum my_pointing_device_ids{
    PD_LEFT  == 0, // index 0
    PD_CENTRE,     // index 1
    PD_RIGHT       // index 2
};

// in <keyboard>.c
#ifdef POINTING_DEVICE_ENABLE
// constrain to mouse movement
#    define constrain_hid_xy(amt) ((amt) < XY_REPORT_MIN ? XY_REPORT_MIN : ((amt) > XY_REPORT_MAX ? XY_REPORT_MAX : (amt)))
void pointing_device_init_kb(void) {
    // initialize non-default devices i.e. device id > 0
    pmw33xx_init(PD_CENTRE);
    pmw33xx_init(PD_RIGHT);
    pmw33xx_set_cpi_all_sensors(800); // set all sensors to 800 cpi
    // set default pointing modes for devices
    set_pointing_mode_device(PD_LEFT);
    set_pointing_mode_id(PM_DRAG);

    set_pointing_mode_device(PD_CENTRE);
    set_pointing_mode_id(PM_CARET);
    // PD_RIGHT is left as POINTING_MODE_DEFAULT which is PM_NONE if undefined
    // reset default device ID
    set_pointing_mode_device(POINTING_MODES_DEFAULT_DEVICE_ID);

    pointing_device_init_user();
}

// Contains report from sensor #0 already, need to apply modes and merge in from other sensors
report_mouse_t pointing_device_task_kb(report_mouse_t mouse_report) {
    // start at highest device id
    uint8_t device = PD_RIGHT;
    // store active device id
    uint8_t stored_device = get_pointing_mode_device();
    do {
        pmw33xx_report_t device_report  = pmw33xx_read_burst(device);
        if (!device_report.motion.b.is_lifted && device_report.motion.b.is_motion) {
            // create temporary mouse_report
            report_mouse_t device_mouse_report = {0};
            device_mouse_report.x = constrain_hid_xy(device_report.delta_x);
            device_mouse_report.y = constrain_hid_xy(device_report.delta_y);
            // set pointing mode device and process pointing mode for that device
            set_pointing_mode_device(device);
            device_mouse_report = pointing_device_modes_task(device_mouse_report);
            // merge modified mouse report
            mouse_report.x = constrain_hid_xy(mouse_report.x + device_mouse_report.x);
            mouse_report.y = constrain_hid_xy(mouse_report.y + device_mouse_report.y);
        }
    } while(device--);
    // reset device id
    set_pointing_mode_device(stored_device);
    return pointing_device_task_user(mouse_report);
}
#endif

Single device control

When POINTING_MODES_NUM_DEVICES > 1 and POINTING_MODES_SINGLE_CONTROL is defined then pointing modes will use the single device control scheme which will only track a single pointing_mode (.id, .x and .y), and toggle_id, but will be able to switch witch device is currently controlled through use of set_pointing_mode_device or the . This handles left and right pointing devices natively when SPLIT_POINTING_ENABLE and POINTING_DEVICE_COMBINED are both defined but for more than two pointing devices custom pointing_device_task code will be needed.

!> Note that the *_pointing_mode_device functions do not change any internal behaviour when pointing modes is in single device mode, instead these functions are intended to simply track the desired controlled pointing device (this is handled automatically for two devices with SPLIT_POINTING_ENABLE and POINTING_DEVICE_COMBINED)

Functions when using two or more pointing devices

These functions control and query the current active device id.

Function Description Return type
get_pointing_mode_device(void) Return active device index uint8_t
set_pointing_mode_device(uint8_t device) Set active device index void

Further customization

If not using standard QMK functions pointing_device_task or process_record code (Not using the built in QMK functions) then the following functions will be needed to use pointing device modes. Also there is an ability to modify how pointing device output is converted to stored x & y axes by overwriting the pointing_modes_axes_conv function (see notes and warnings below).

Function Description Return type
pointing_device_modes_task(report_mouse_t mouse_report) Intercepts and changes mouse_report for pointing modes report_mouse_t
process_pointing_mode_records(uint16_t keyrecord, keyrecord_t* record) Handle processing of pointing mode keyrecords returning true when processed or false otherwise bool
pointing_modes_axes_conv(pointing_mode_t pointing_mode, report_mouse_t mouse_report) Accumulate (and clear) pointing device x/y output to stored h/v (see notes) report_mouse_t

Notes:
-pointing_modes_axes_conv is only weakly defined and can be overwritten allowing for customization on what happens during accumulation such as adjusting additional variables, dynamic rate of accumulation etc.
-Additional Note: pointing_modes_axes_conv does not need to be overwritten to avoid clearing pointing device x/y
-!Warning!: changes made to pointing_mode within pointing_modes_axes_conv must be saved by calling set_pointing_mode(pointing_mode) before returning the updated mouse_report