Smaller initial size for ModifiedRangeList & directly inherit range list (#2663)

This fixes a potential regression with the new range list changes, where the cost for creating new ones would be rather large due to creating a 1024 size array. Also reduces cost for range list inheritance by using the first existing range list as a base, rather than creating a new one then adding both lists to it.

The growth size for the RangeList is now identical to its initial size. Every 32 elements was probably a little too common - now it is 1024 for most things and 8 for the buffer modified range list.

The Unmapped and SyncMethod methods have been changed to ensure that they behave properly if the range list is set null. Cleaned up a few calls to use the null-conditional operator.
This commit is contained in:
riperiperi 2021-10-04 19:38:59 +01:00 committed by GitHub
parent 75f4b1ff2d
commit fff48bb45a
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3 changed files with 34 additions and 25 deletions

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@ -259,10 +259,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
/// <param name="size">The size of the region</param>
public void ClearModified(ulong address, ulong size)
{
if (_modifiedRanges != null)
{
_modifiedRanges.Clear(address, size);
}
_modifiedRanges?.Clear(address, size);
}
/// <summary>
@ -275,7 +272,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
if (_useGranular)
{
_modifiedRanges.GetRanges(Address, Size, (address, size) =>
_modifiedRanges?.GetRanges(Address, Size, (address, size) =>
{
_memoryTrackingGranular.RegisterAction(address, size, _externalFlushDelegate);
SynchronizeMemory(address, size);
@ -302,18 +299,25 @@ namespace Ryujinx.Graphics.Gpu.Memory
_syncActionRegistered = true;
}
EnsureRangeList();
_modifiedRanges.InheritRanges(from._modifiedRanges, (ulong address, ulong size) =>
if (_modifiedRanges == null)
{
if (_useGranular)
_modifiedRanges = from._modifiedRanges;
from._modifiedRanges = null;
}
else
{
_modifiedRanges.InheritRanges(from._modifiedRanges, (ulong address, ulong size) =>
{
_memoryTrackingGranular.RegisterAction(address, size, _externalFlushDelegate);
}
else
{
_memoryTracking.RegisterAction(_externalFlushDelegate);
}
});
if (_useGranular)
{
_memoryTrackingGranular.RegisterAction(address, size, _externalFlushDelegate);
}
else
{
_memoryTracking.RegisterAction(_externalFlushDelegate);
}
});
}
}
}
@ -381,10 +385,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
/// <param name="mSize">Size of the region to force dirty</param>
public void ForceDirty(ulong mAddress, ulong mSize)
{
if (_modifiedRanges != null)
{
_modifiedRanges.Clear(mAddress, mSize);
}
_modifiedRanges?.Clear(mAddress, mSize);
if (_useGranular)
{
@ -497,7 +498,9 @@ namespace Ryujinx.Graphics.Gpu.Memory
/// <param name="size">Size of the unmapped region</param>
public void Unmapped(ulong address, ulong size)
{
_modifiedRanges?.Clear(address, size);
BufferModifiedRangeList modifiedRanges = _modifiedRanges;
modifiedRanges?.Clear(address, size);
UnmappedSequence++;
}