Implement ContentManager and related services (#438)
* Implement contentmanager and related services * small changes * read system firmware version from nand * add pfs support, write directoryentry info for romfs files * add file check in fsp-srv:8 * add support for open fs of internal files * fix filename when accessing pfs * use switch style paths for contentpath * close nca after verifying type * removed publishing profiles, align directory entry * fix style * lots of style fixes * yasf(yet another style fix) * yasf(yet another style fix) plus symbols * enforce path check on every fs access * change enum type to default * fix typo
This commit is contained in:
parent
e603b7afbc
commit
fe8fbb6fb9
38 changed files with 2179 additions and 173 deletions
300
Ryujinx.HLE/FileSystem/Content/ContentManager.cs
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300
Ryujinx.HLE/FileSystem/Content/ContentManager.cs
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using LibHac;
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using Ryujinx.HLE.Utilities;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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namespace Ryujinx.HLE.FileSystem.Content
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{
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internal class ContentManager
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{
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private Dictionary<StorageId, LinkedList<LocationEntry>> LocationEntries;
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private Dictionary<string, long> SharedFontTitleDictionary;
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private SortedDictionary<(ulong, ContentType), string> ContentDictionary;
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private Switch Device;
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public ContentManager(Switch Device)
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{
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ContentDictionary = new SortedDictionary<(ulong, ContentType), string>();
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LocationEntries = new Dictionary<StorageId, LinkedList<LocationEntry>>();
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SharedFontTitleDictionary = new Dictionary<string, long>()
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{
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{ "FontStandard", 0x0100000000000811 },
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{ "FontChineseSimplified", 0x0100000000000814 },
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{ "FontExtendedChineseSimplified", 0x0100000000000814 },
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{ "FontKorean", 0x0100000000000812 },
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{ "FontChineseTraditional", 0x0100000000000813 },
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{ "FontNintendoExtended" , 0x0100000000000810 },
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};
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this.Device = Device;
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}
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public void LoadEntries()
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{
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ContentDictionary = new SortedDictionary<(ulong, ContentType), string>();
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foreach (StorageId StorageId in Enum.GetValues(typeof(StorageId)))
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{
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string ContentDirectory = null;
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string ContentPathString = null;
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string RegisteredDirectory = null;
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try
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{
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ContentPathString = LocationHelper.GetContentRoot(StorageId);
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ContentDirectory = LocationHelper.GetRealPath(Device.FileSystem, ContentPathString);
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RegisteredDirectory = Path.Combine(ContentDirectory, "registered");
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}
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catch (NotSupportedException NEx)
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{
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continue;
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}
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Directory.CreateDirectory(RegisteredDirectory);
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LinkedList<LocationEntry> LocationList = new LinkedList<LocationEntry>();
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void AddEntry(LocationEntry Entry)
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{
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LocationList.AddLast(Entry);
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}
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foreach (string DirectoryPath in Directory.EnumerateDirectories(RegisteredDirectory))
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{
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if (Directory.GetFiles(DirectoryPath).Length > 0)
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{
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string NcaName = new DirectoryInfo(DirectoryPath).Name.Replace(".nca", string.Empty);
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using (FileStream NcaFile = new FileStream(Directory.GetFiles(DirectoryPath)[0], FileMode.Open, FileAccess.Read))
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{
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Nca Nca = new Nca(Device.System.KeySet, NcaFile, false);
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string SwitchPath = Path.Combine(ContentPathString + ":",
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NcaFile.Name.Replace(ContentDirectory, string.Empty).TrimStart('\\'));
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// Change path format to switch's
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SwitchPath = SwitchPath.Replace('\\', '/');
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LocationEntry Entry = new LocationEntry(SwitchPath,
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0,
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(long)Nca.Header.TitleId,
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Nca.Header.ContentType);
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AddEntry(Entry);
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ContentDictionary.Add((Nca.Header.TitleId, Nca.Header.ContentType), NcaName);
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NcaFile.Close();
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Nca.Dispose();
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NcaFile.Dispose();
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}
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}
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}
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foreach (string FilePath in Directory.EnumerateFiles(ContentDirectory))
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{
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if (Path.GetExtension(FilePath) == ".nca")
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{
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string NcaName = Path.GetFileNameWithoutExtension(FilePath);
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using (FileStream NcaFile = new FileStream(FilePath, FileMode.Open, FileAccess.Read))
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{
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Nca Nca = new Nca(Device.System.KeySet, NcaFile, false);
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string SwitchPath = Path.Combine(ContentPathString + ":",
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FilePath.Replace(ContentDirectory, string.Empty).TrimStart('\\'));
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// Change path format to switch's
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SwitchPath = SwitchPath.Replace('\\', '/');
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LocationEntry Entry = new LocationEntry(SwitchPath,
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0,
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(long)Nca.Header.TitleId,
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Nca.Header.ContentType);
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AddEntry(Entry);
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ContentDictionary.Add((Nca.Header.TitleId, Nca.Header.ContentType), NcaName);
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NcaFile.Close();
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Nca.Dispose();
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NcaFile.Dispose();
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}
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}
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}
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if(LocationEntries.ContainsKey(StorageId) && LocationEntries[StorageId]?.Count == 0)
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{
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LocationEntries.Remove(StorageId);
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}
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if (!LocationEntries.ContainsKey(StorageId))
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{
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LocationEntries.Add(StorageId, LocationList);
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}
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}
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}
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public void ClearEntry(long TitleId, ContentType ContentType,StorageId StorageId)
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{
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RemoveLocationEntry(TitleId, ContentType, StorageId);
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}
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public void RefreshEntries(StorageId StorageId, int Flag)
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{
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LinkedList<LocationEntry> LocationList = LocationEntries[StorageId];
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LinkedListNode<LocationEntry> LocationEntry = LocationList.First;
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while (LocationEntry != null)
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{
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LinkedListNode<LocationEntry> NextLocationEntry = LocationEntry.Next;
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if (LocationEntry.Value.Flag == Flag)
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{
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LocationList.Remove(LocationEntry.Value);
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}
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LocationEntry = NextLocationEntry;
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}
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}
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public bool HasNca(string NcaId, StorageId StorageId)
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{
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if (ContentDictionary.ContainsValue(NcaId))
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{
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var Content = ContentDictionary.FirstOrDefault(x => x.Value == NcaId);
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long TitleId = (long)Content.Key.Item1;
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ContentType ContentType = Content.Key.Item2;
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StorageId Storage = GetInstalledStorage(TitleId, ContentType, StorageId);
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return Storage == StorageId;
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}
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return false;
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}
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public UInt128 GetInstalledNcaId(long TitleId, ContentType ContentType)
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{
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if (ContentDictionary.ContainsKey(((ulong)TitleId,ContentType)))
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{
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return new UInt128(ContentDictionary[((ulong)TitleId,ContentType)]);
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}
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return new UInt128();
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}
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public StorageId GetInstalledStorage(long TitleId, ContentType ContentType, StorageId StorageId)
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{
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LocationEntry LocationEntry = GetLocation(TitleId, ContentType, StorageId);
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return LocationEntry.ContentPath != null ?
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LocationHelper.GetStorageId(LocationEntry.ContentPath) : StorageId.None;
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}
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public string GetInstalledContentPath(long TitleId, StorageId StorageId, ContentType ContentType)
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{
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LocationEntry LocationEntry = GetLocation(TitleId, ContentType, StorageId);
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if (VerifyContentType(LocationEntry, ContentType))
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{
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return LocationEntry.ContentPath;
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}
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return string.Empty;
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}
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public void RedirectLocation(LocationEntry NewEntry, StorageId StorageId)
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{
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LocationEntry LocationEntry = GetLocation(NewEntry.TitleId, NewEntry.ContentType, StorageId);
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if (LocationEntry.ContentPath != null)
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{
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RemoveLocationEntry(NewEntry.TitleId, NewEntry.ContentType, StorageId);
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}
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AddLocationEntry(NewEntry, StorageId);
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}
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private bool VerifyContentType(LocationEntry LocationEntry, ContentType ContentType)
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{
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StorageId StorageId = LocationHelper.GetStorageId(LocationEntry.ContentPath);
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string InstalledPath = Device.FileSystem.SwitchPathToSystemPath(LocationEntry.ContentPath);
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if (!string.IsNullOrWhiteSpace(InstalledPath))
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{
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if (File.Exists(InstalledPath))
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{
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FileStream File = new FileStream(InstalledPath, FileMode.Open, FileAccess.Read);
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Nca Nca = new Nca(Device.System.KeySet, File, false);
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bool ContentCheck = Nca.Header.ContentType == ContentType;
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Nca.Dispose();
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File.Dispose();
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return ContentCheck;
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}
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}
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return false;
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}
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private void AddLocationEntry(LocationEntry Entry, StorageId StorageId)
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{
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LinkedList<LocationEntry> LocationList = null;
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if (LocationEntries.ContainsKey(StorageId))
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{
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LocationList = LocationEntries[StorageId];
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}
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if (LocationList != null)
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{
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if (LocationList.Contains(Entry))
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{
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LocationList.Remove(Entry);
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}
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LocationList.AddLast(Entry);
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}
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}
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private void RemoveLocationEntry(long TitleId, ContentType ContentType, StorageId StorageId)
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{
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LinkedList<LocationEntry> LocationList = null;
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if (LocationEntries.ContainsKey(StorageId))
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{
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LocationList = LocationEntries[StorageId];
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}
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if (LocationList != null)
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{
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LocationEntry Entry =
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LocationList.ToList().Find(x => x.TitleId == TitleId && x.ContentType == ContentType);
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if (Entry.ContentPath != null)
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{
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LocationList.Remove(Entry);
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}
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}
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}
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public bool TryGetFontTitle(string FontName, out long TitleId)
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{
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return SharedFontTitleDictionary.TryGetValue(FontName, out TitleId);
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}
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private LocationEntry GetLocation(long TitleId, ContentType ContentType,StorageId StorageId)
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{
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LinkedList<LocationEntry> LocationList = LocationEntries[StorageId];
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return LocationList.ToList().Find(x => x.TitleId == TitleId && x.ContentType == ContentType);
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}
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}
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}
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19
Ryujinx.HLE/FileSystem/Content/ContentPath.cs
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19
Ryujinx.HLE/FileSystem/Content/ContentPath.cs
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namespace Ryujinx.HLE.FileSystem.Content
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{
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static class ContentPath
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{
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public const string SystemContent = "@SystemContent";
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public const string UserContent = "@UserContent";
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public const string SdCardContent = "@SdCardContent";
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public const string SdCard = "@SdCard";
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public const string CalibFile = "@CalibFile";
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public const string Safe = "@Safe";
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public const string User = "@User";
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public const string System = "@System";
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public const string Host = "@Host";
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public const string GamecardApp = "@GcApp";
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public const string GamecardContents = "@GcS00000001";
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public const string GamecardUpdate = "@upp";
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public const string RegisteredUpdate = "@RegUpdate";
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}
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}
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28
Ryujinx.HLE/FileSystem/Content/LocationEntry.cs
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28
Ryujinx.HLE/FileSystem/Content/LocationEntry.cs
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using System;
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using System.Collections.Generic;
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using System.Text;
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using LibHac;
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namespace Ryujinx.HLE.FileSystem.Content
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{
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public struct LocationEntry
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{
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public string ContentPath { get; private set; }
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public int Flag { get; private set; }
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public long TitleId { get; private set; }
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public ContentType ContentType { get; private set; }
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public LocationEntry(string ContentPath, int Flag, long TitleId, ContentType ContentType)
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{
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this.ContentPath = ContentPath;
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this.Flag = Flag;
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this.TitleId = TitleId;
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this.ContentType = ContentType;
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}
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public void SetFlag(int Flag)
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{
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this.Flag = Flag;
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}
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}
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}
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91
Ryujinx.HLE/FileSystem/Content/LocationHelper.cs
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91
Ryujinx.HLE/FileSystem/Content/LocationHelper.cs
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using System;
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using System.IO;
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using static Ryujinx.HLE.FileSystem.VirtualFileSystem;
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namespace Ryujinx.HLE.FileSystem.Content
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{
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internal static class LocationHelper
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{
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public static string GetRealPath(VirtualFileSystem FileSystem, string SwitchContentPath)
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{
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string BasePath = FileSystem.GetBasePath();
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switch (SwitchContentPath)
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{
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case ContentPath.SystemContent:
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return Path.Combine(FileSystem.GetBasePath(), SystemNandPath, "Contents");
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case ContentPath.UserContent:
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return Path.Combine(FileSystem.GetBasePath(), UserNandPath, "Contents");
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case ContentPath.SdCardContent:
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return Path.Combine(FileSystem.GetSdCardPath(), "Nintendo", "Contents");
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case ContentPath.System:
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return Path.Combine(BasePath, SystemNandPath);
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case ContentPath.User:
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return Path.Combine(BasePath, UserNandPath);
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default:
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throw new NotSupportedException($"Content Path `{SwitchContentPath}` is not supported.");
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}
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}
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public static string GetContentPath(ContentStorageId ContentStorageId)
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{
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switch (ContentStorageId)
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{
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case ContentStorageId.NandSystem:
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return ContentPath.SystemContent;
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case ContentStorageId.NandUser:
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return ContentPath.UserContent;
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case ContentStorageId.SdCard:
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return ContentPath.SdCardContent;
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default:
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throw new NotSupportedException($"Content Storage `{ContentStorageId}` is not supported.");
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}
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}
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public static string GetContentRoot(StorageId StorageId)
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{
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switch (StorageId)
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{
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case StorageId.NandSystem:
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return ContentPath.SystemContent;
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case StorageId.NandUser:
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return ContentPath.UserContent;
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case StorageId.SdCard:
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return ContentPath.SdCardContent;
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default:
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throw new NotSupportedException($"Storage Id `{StorageId}` is not supported.");
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}
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}
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public static StorageId GetStorageId(string ContentPathString)
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{
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string CleanedPath = ContentPathString.Split(':')[0];
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switch (CleanedPath)
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{
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case ContentPath.SystemContent:
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case ContentPath.System:
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return StorageId.NandSystem;
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case ContentPath.UserContent:
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case ContentPath.User:
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return StorageId.NandUser;
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case ContentPath.SdCardContent:
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return StorageId.SdCard;
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case ContentPath.Host:
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return StorageId.Host;
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case ContentPath.GamecardApp:
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case ContentPath.GamecardContents:
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case ContentPath.GamecardUpdate:
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return StorageId.GameCard;
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default:
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return StorageId.None;
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}
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}
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}
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}
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9
Ryujinx.HLE/FileSystem/Content/StorageId.cs
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9
Ryujinx.HLE/FileSystem/Content/StorageId.cs
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namespace Ryujinx.HLE.FileSystem.Content
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{
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public enum ContentStorageId
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{
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NandSystem,
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NandUser,
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SdCard
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}
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}
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15
Ryujinx.HLE/FileSystem/Content/TitleType.cs
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15
Ryujinx.HLE/FileSystem/Content/TitleType.cs
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namespace Ryujinx.HLE.FileSystem.Content
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{
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enum TitleType
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{
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SystemPrograms = 0x01,
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SystemDataArchive = 0x02,
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SystemUpdate = 0x03,
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FirmwarePackageA = 0x04,
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FirmwarePackageB = 0x05,
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RegularApplication = 0x80,
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Update = 0x81,
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AddOnContent = 0x82,
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DeltaTitle = 0x83
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}
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}
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