Only make render target 2D textures layered if needed (#2646)

* Only make render target 2D textures layered if needed

* Shader cache version bump

* Ensure topology is updated on channel swap
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gdkchan 2021-09-28 20:55:12 -03:00 committed by GitHub
parent 312be74861
commit fd7567a6b5
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11 changed files with 85 additions and 16 deletions

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@ -17,8 +17,9 @@ namespace Ryujinx.Graphics.Shader.Translation
Bindless = 1 << 2,
InstanceId = 1 << 3,
CbIndexing = 1 << 4,
IaIndexing = 1 << 5,
OaIndexing = 1 << 6
RtLayer = 1 << 4,
CbIndexing = 1 << 5,
IaIndexing = 1 << 6,
OaIndexing = 1 << 7
}
}