Initial support for separate GPU address spaces (#2394)
* Make GPU memory manager a member of GPU channel * Move physical memory instance to the memory manager, and the caches to the physical memory * PR feedback
This commit is contained in:
parent
8cc872fb60
commit
fbb4019ed5
44 changed files with 780 additions and 481 deletions
|
@ -1,4 +1,5 @@
|
|||
using Ryujinx.Graphics.Gpu.State;
|
||||
using Ryujinx.Graphics.Gpu.Memory;
|
||||
using Ryujinx.Graphics.Gpu.State;
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
|
@ -13,6 +14,9 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo
|
|||
private const int MacroIndexMask = MacrosCount - 1;
|
||||
|
||||
private readonly GpuContext _context;
|
||||
private readonly GpuChannel _channel;
|
||||
|
||||
public MemoryManager MemoryManager => _channel.MemoryManager;
|
||||
|
||||
/// <summary>
|
||||
/// Internal GPFIFO state.
|
||||
|
@ -39,6 +43,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo
|
|||
public GPFifoProcessor(GpuContext context, GpuChannel channel)
|
||||
{
|
||||
_context = context;
|
||||
_channel = channel;
|
||||
|
||||
_fifoClass = new GPFifoClass(context, this);
|
||||
_subChannels = new GpuState[8];
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue