Adjust naming conventions and general refactoring in HLE Project (#527)
* Rename enum fields * Naming conventions * Remove unneeded ".this" * Remove unneeded semicolons * Remove unused Usings * Don't use var * Remove unneeded enum underlying types * Explicitly label class visibility * Remove unneeded @ prefixes * Remove unneeded commas * Remove unneeded if expressions * Method doesn't use unsafe code * Remove unneeded casts * Initialized objects don't need an empty constructor * Remove settings from DotSettings * Revert "Explicitly label class visibility" This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51. * Small changes * Revert external enum renaming * Changes from feedback * Apply previous refactorings to the merged code
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298 changed files with 12034 additions and 12037 deletions
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@ -7,30 +7,30 @@ namespace Ryujinx.HLE.FileSystem.Content
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{
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internal static class LocationHelper
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{
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public static string GetRealPath(VirtualFileSystem FileSystem, string SwitchContentPath)
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public static string GetRealPath(VirtualFileSystem fileSystem, string switchContentPath)
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{
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string BasePath = FileSystem.GetBasePath();
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string basePath = fileSystem.GetBasePath();
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switch (SwitchContentPath)
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switch (switchContentPath)
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{
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case ContentPath.SystemContent:
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return Path.Combine(FileSystem.GetBasePath(), SystemNandPath, "Contents");
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return Path.Combine(fileSystem.GetBasePath(), SystemNandPath, "Contents");
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case ContentPath.UserContent:
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return Path.Combine(FileSystem.GetBasePath(), UserNandPath, "Contents");
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return Path.Combine(fileSystem.GetBasePath(), UserNandPath, "Contents");
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case ContentPath.SdCardContent:
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return Path.Combine(FileSystem.GetSdCardPath(), "Nintendo", "Contents");
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return Path.Combine(fileSystem.GetSdCardPath(), "Nintendo", "Contents");
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case ContentPath.System:
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return Path.Combine(BasePath, SystemNandPath);
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return Path.Combine(basePath, SystemNandPath);
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case ContentPath.User:
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return Path.Combine(BasePath, UserNandPath);
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return Path.Combine(basePath, UserNandPath);
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default:
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throw new NotSupportedException($"Content Path `{SwitchContentPath}` is not supported.");
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throw new NotSupportedException($"Content Path `{switchContentPath}` is not supported.");
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}
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}
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public static string GetContentPath(ContentStorageId ContentStorageId)
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public static string GetContentPath(ContentStorageId contentStorageId)
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{
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switch (ContentStorageId)
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switch (contentStorageId)
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{
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case ContentStorageId.NandSystem:
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return ContentPath.SystemContent;
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@ -39,13 +39,13 @@ namespace Ryujinx.HLE.FileSystem.Content
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case ContentStorageId.SdCard:
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return ContentPath.SdCardContent;
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default:
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throw new NotSupportedException($"Content Storage `{ContentStorageId}` is not supported.");
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throw new NotSupportedException($"Content Storage `{contentStorageId}` is not supported.");
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}
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}
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public static string GetContentRoot(StorageId StorageId)
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public static string GetContentRoot(StorageId storageId)
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{
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switch (StorageId)
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switch (storageId)
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{
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case StorageId.NandSystem:
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return ContentPath.SystemContent;
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@ -54,15 +54,15 @@ namespace Ryujinx.HLE.FileSystem.Content
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case StorageId.SdCard:
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return ContentPath.SdCardContent;
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default:
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throw new NotSupportedException($"Storage Id `{StorageId}` is not supported.");
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throw new NotSupportedException($"Storage Id `{storageId}` is not supported.");
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}
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}
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public static StorageId GetStorageId(string ContentPathString)
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public static StorageId GetStorageId(string contentPathString)
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{
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string CleanedPath = ContentPathString.Split(':')[0];
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string cleanedPath = contentPathString.Split(':')[0];
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switch (CleanedPath)
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switch (cleanedPath)
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{
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case ContentPath.SystemContent:
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case ContentPath.System:
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