Implement a new physical memory manager and replace DeviceMemory (#856)

* Implement a new physical memory manager and replace DeviceMemory

* Proper generic constraints

* Fix debug build

* Add memory tests

* New CPU memory manager and general code cleanup

* Remove host memory management from CPU project, use Ryujinx.Memory instead

* Fix tests

* Document exceptions on MemoryBlock

* Fix leak on unix memory allocation

* Proper disposal of some objects on tests

* Fix JitCache not being set as initialized

* GetRef without checks for 8-bits and 16-bits CAS

* Add MemoryBlock destructor

* Throw in separate method to improve codegen

* Address PR feedback

* QueryModified improvements

* Fix memory write tracking not marking all pages as modified in some cases

* Simplify MarkRegionAsModified

* Remove XML doc for ghost param

* Add back optimization to avoid useless buffer updates

* Add Ryujinx.Cpu project, move MemoryManager there and remove MemoryBlockWrapper

* Some nits

* Do not perform address translation when size is 0

* Address PR feedback and format NativeInterface class

* Remove ghost parameter description

* Update Ryujinx.Cpu to .NET Core 3.1

* Address PR feedback

* Fix build

* Return a well defined value for GetPhysicalAddress with invalid VA, and do not return unmapped ranges as modified

* Typo
This commit is contained in:
gdkchan 2020-05-03 19:54:50 -03:00 committed by GitHub
parent 1758424208
commit f77694e4f7
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126 changed files with 2176 additions and 2092 deletions

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@ -60,7 +60,7 @@ namespace Ryujinx.HLE.Utilities
{
while (size-- > 0)
{
byte value = context.Memory.ReadByte(position++);
byte value = context.Memory.Read<byte>((ulong)position++);
if (value == 0)
{
@ -77,9 +77,9 @@ namespace Ryujinx.HLE.Utilities
public static U8Span ReadUtf8Span(ServiceCtx context, int index = 0)
{
ulong position = (ulong)context.Request.PtrBuff[index].Position;
ulong size = (ulong)context.Request.PtrBuff[index].Size;
ulong size = (ulong)context.Request.PtrBuff[index].Size;
ReadOnlySpan<byte> buffer = context.Memory.GetSpan(position, size);
ReadOnlySpan<byte> buffer = context.Memory.GetSpan(position, (int)size);
return new U8Span(buffer);
}
@ -93,7 +93,7 @@ namespace Ryujinx.HLE.Utilities
{
while (size-- > 0)
{
byte value = context.Memory.ReadByte(position++);
byte value = context.Memory.Read<byte>((ulong)position++);
if (value == 0)
{