Implement a new physical memory manager and replace DeviceMemory (#856)
* Implement a new physical memory manager and replace DeviceMemory * Proper generic constraints * Fix debug build * Add memory tests * New CPU memory manager and general code cleanup * Remove host memory management from CPU project, use Ryujinx.Memory instead * Fix tests * Document exceptions on MemoryBlock * Fix leak on unix memory allocation * Proper disposal of some objects on tests * Fix JitCache not being set as initialized * GetRef without checks for 8-bits and 16-bits CAS * Add MemoryBlock destructor * Throw in separate method to improve codegen * Address PR feedback * QueryModified improvements * Fix memory write tracking not marking all pages as modified in some cases * Simplify MarkRegionAsModified * Remove XML doc for ghost param * Add back optimization to avoid useless buffer updates * Add Ryujinx.Cpu project, move MemoryManager there and remove MemoryBlockWrapper * Some nits * Do not perform address translation when size is 0 * Address PR feedback and format NativeInterface class * Remove ghost parameter description * Update Ryujinx.Cpu to .NET Core 3.1 * Address PR feedback * Fix build * Return a well defined value for GetPhysicalAddress with invalid VA, and do not return unmapped ranges as modified * Typo
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126 changed files with 2176 additions and 2092 deletions
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@ -60,7 +60,7 @@ namespace Ryujinx.HLE.Utilities
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{
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while (size-- > 0)
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{
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byte value = context.Memory.ReadByte(position++);
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byte value = context.Memory.Read<byte>((ulong)position++);
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if (value == 0)
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{
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@ -77,9 +77,9 @@ namespace Ryujinx.HLE.Utilities
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public static U8Span ReadUtf8Span(ServiceCtx context, int index = 0)
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{
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ulong position = (ulong)context.Request.PtrBuff[index].Position;
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ulong size = (ulong)context.Request.PtrBuff[index].Size;
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ulong size = (ulong)context.Request.PtrBuff[index].Size;
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ReadOnlySpan<byte> buffer = context.Memory.GetSpan(position, size);
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ReadOnlySpan<byte> buffer = context.Memory.GetSpan(position, (int)size);
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return new U8Span(buffer);
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}
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@ -93,7 +93,7 @@ namespace Ryujinx.HLE.Utilities
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{
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while (size-- > 0)
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{
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byte value = context.Memory.ReadByte(position++);
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byte value = context.Memory.Read<byte>((ulong)position++);
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if (value == 0)
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{
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