Implement a new physical memory manager and replace DeviceMemory (#856)

* Implement a new physical memory manager and replace DeviceMemory

* Proper generic constraints

* Fix debug build

* Add memory tests

* New CPU memory manager and general code cleanup

* Remove host memory management from CPU project, use Ryujinx.Memory instead

* Fix tests

* Document exceptions on MemoryBlock

* Fix leak on unix memory allocation

* Proper disposal of some objects on tests

* Fix JitCache not being set as initialized

* GetRef without checks for 8-bits and 16-bits CAS

* Add MemoryBlock destructor

* Throw in separate method to improve codegen

* Address PR feedback

* QueryModified improvements

* Fix memory write tracking not marking all pages as modified in some cases

* Simplify MarkRegionAsModified

* Remove XML doc for ghost param

* Add back optimization to avoid useless buffer updates

* Add Ryujinx.Cpu project, move MemoryManager there and remove MemoryBlockWrapper

* Some nits

* Do not perform address translation when size is 0

* Address PR feedback and format NativeInterface class

* Remove ghost parameter description

* Update Ryujinx.Cpu to .NET Core 3.1

* Address PR feedback

* Fix build

* Return a well defined value for GetPhysicalAddress with invalid VA, and do not return unmapped ranges as modified

* Typo
This commit is contained in:
gdkchan 2020-05-03 19:54:50 -03:00 committed by GitHub
parent 1758424208
commit f77694e4f7
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126 changed files with 2176 additions and 2092 deletions

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@ -1,4 +1,4 @@
using ARMeilleure.Memory;
using Ryujinx.Cpu;
using Ryujinx.HLE.HOS.Ipc;
using Ryujinx.HLE.HOS.Kernel.Common;
using Ryujinx.HLE.HOS.Services.SurfaceFlinger;
@ -62,11 +62,11 @@ namespace Ryujinx.HLE.HOS.Services.Vi.RootService
MemoryHelper.FillWithZeros(context.Memory, recBuffPtr, 0x60);
// Add only the default display to buffer
context.Memory.WriteBytes(recBuffPtr, Encoding.ASCII.GetBytes("Default"));
context.Memory.WriteInt64(recBuffPtr + 0x40, 0x1L);
context.Memory.WriteInt64(recBuffPtr + 0x48, 0x1L);
context.Memory.WriteInt64(recBuffPtr + 0x50, 1280L);
context.Memory.WriteInt64(recBuffPtr + 0x58, 720L);
context.Memory.Write((ulong)recBuffPtr, Encoding.ASCII.GetBytes("Default"));
context.Memory.Write((ulong)recBuffPtr + 0x40, 0x1L);
context.Memory.Write((ulong)recBuffPtr + 0x48, 0x1L);
context.Memory.Write((ulong)recBuffPtr + 0x50, 1280L);
context.Memory.Write((ulong)recBuffPtr + 0x58, 720L);
context.ResponseData.Write(1L);
@ -128,7 +128,7 @@ namespace Ryujinx.HLE.HOS.Services.Vi.RootService
ReadOnlySpan<byte> parcelData = parcel.Finish();
context.Memory.WriteBytes(parcelPtr, parcelData.ToArray());
context.Memory.Write((ulong)parcelPtr, parcelData);
context.ResponseData.Write((long)parcelData.Length);
@ -166,7 +166,7 @@ namespace Ryujinx.HLE.HOS.Services.Vi.RootService
ReadOnlySpan<byte> parcelData = parcel.Finish();
context.Memory.WriteBytes(parcelPtr, parcelData.ToArray());
context.Memory.Write((ulong)parcelPtr, parcelData);
context.ResponseData.Write(layerId);
context.ResponseData.Write((long)parcelData.Length);