Implement a new physical memory manager and replace DeviceMemory (#856)
* Implement a new physical memory manager and replace DeviceMemory * Proper generic constraints * Fix debug build * Add memory tests * New CPU memory manager and general code cleanup * Remove host memory management from CPU project, use Ryujinx.Memory instead * Fix tests * Document exceptions on MemoryBlock * Fix leak on unix memory allocation * Proper disposal of some objects on tests * Fix JitCache not being set as initialized * GetRef without checks for 8-bits and 16-bits CAS * Add MemoryBlock destructor * Throw in separate method to improve codegen * Address PR feedback * QueryModified improvements * Fix memory write tracking not marking all pages as modified in some cases * Simplify MarkRegionAsModified * Remove XML doc for ghost param * Add back optimization to avoid useless buffer updates * Add Ryujinx.Cpu project, move MemoryManager there and remove MemoryBlockWrapper * Some nits * Do not perform address translation when size is 0 * Address PR feedback and format NativeInterface class * Remove ghost parameter description * Update Ryujinx.Cpu to .NET Core 3.1 * Address PR feedback * Fix build * Return a well defined value for GetPhysicalAddress with invalid VA, and do not return unmapped ranges as modified * Typo
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1758424208
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126 changed files with 2176 additions and 2092 deletions
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@ -1,4 +1,5 @@
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using System;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using System.Threading;
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using Ryujinx.HLE.HOS.Kernel.Memory;
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@ -13,7 +14,7 @@ namespace Ryujinx.HLE.HOS.Services.Time
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{
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private Switch _device;
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private KSharedMemory _sharedMemory;
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private long _timeSharedMemoryAddress;
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private ulong _timeSharedMemoryAddress;
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private int _timeSharedMemorySize;
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private const uint SteadyClockContextOffset = 0x00;
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@ -21,7 +22,7 @@ namespace Ryujinx.HLE.HOS.Services.Time
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private const uint NetworkSystemClockContextOffset = 0x80;
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private const uint AutomaticCorrectionEnabledOffset = 0xC8;
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public void Initialize(Switch device, KSharedMemory sharedMemory, long timeSharedMemoryAddress, int timeSharedMemorySize)
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public void Initialize(Switch device, KSharedMemory sharedMemory, ulong timeSharedMemoryAddress, int timeSharedMemorySize)
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{
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_device = device;
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_sharedMemory = sharedMemory;
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@ -29,7 +30,7 @@ namespace Ryujinx.HLE.HOS.Services.Time
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_timeSharedMemorySize = timeSharedMemorySize;
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// Clean the shared memory
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_device.Memory.FillWithZeros(_timeSharedMemoryAddress, _timeSharedMemorySize);
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_device.Memory.ZeroFill(_timeSharedMemoryAddress, (ulong)_timeSharedMemorySize);
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}
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public KSharedMemory GetSharedMemory()
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@ -86,9 +87,9 @@ namespace Ryujinx.HLE.HOS.Services.Time
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WriteObjectToSharedMemory(NetworkSystemClockContextOffset, 4, context);
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}
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private T ReadObjectFromSharedMemory<T>(long offset, long padding)
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private T ReadObjectFromSharedMemory<T>(ulong offset, ulong padding) where T : unmanaged
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{
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long indexOffset = _timeSharedMemoryAddress + offset;
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ulong indexOffset = _timeSharedMemoryAddress + offset;
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T result;
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uint index;
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@ -96,31 +97,31 @@ namespace Ryujinx.HLE.HOS.Services.Time
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do
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{
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index = _device.Memory.ReadUInt32(indexOffset);
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index = _device.Memory.Read<uint>(indexOffset);
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long objectOffset = indexOffset + 4 + padding + (index & 1) * Marshal.SizeOf<T>();
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ulong objectOffset = indexOffset + 4 + padding + (ulong)((index & 1) * Unsafe.SizeOf<T>());
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result = _device.Memory.ReadStruct<T>(objectOffset);
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result = _device.Memory.Read<T>(objectOffset);
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Thread.MemoryBarrier();
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possiblyNewIndex = _device.Memory.ReadUInt32(indexOffset);
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possiblyNewIndex = _device.Memory.Read<uint>(indexOffset);
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} while (index != possiblyNewIndex);
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return result;
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}
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private void WriteObjectToSharedMemory<T>(long offset, long padding, T value)
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private void WriteObjectToSharedMemory<T>(ulong offset, ulong padding, T value) where T : unmanaged
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{
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long indexOffset = _timeSharedMemoryAddress + offset;
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uint newIndex = _device.Memory.ReadUInt32(indexOffset) + 1;
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long objectOffset = indexOffset + 4 + padding + (newIndex & 1) * Marshal.SizeOf<T>();
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ulong indexOffset = _timeSharedMemoryAddress + offset;
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uint newIndex = _device.Memory.Read<uint>(indexOffset) + 1;
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ulong objectOffset = indexOffset + 4 + padding + (ulong)((newIndex & 1) * Unsafe.SizeOf<T>());
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_device.Memory.WriteStruct(objectOffset, value);
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_device.Memory.Write(objectOffset, value);
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Thread.MemoryBarrier();
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_device.Memory.WriteUInt32(indexOffset, newIndex);
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_device.Memory.Write(indexOffset, newIndex);
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}
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}
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}
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