Implement a new physical memory manager and replace DeviceMemory (#856)
* Implement a new physical memory manager and replace DeviceMemory * Proper generic constraints * Fix debug build * Add memory tests * New CPU memory manager and general code cleanup * Remove host memory management from CPU project, use Ryujinx.Memory instead * Fix tests * Document exceptions on MemoryBlock * Fix leak on unix memory allocation * Proper disposal of some objects on tests * Fix JitCache not being set as initialized * GetRef without checks for 8-bits and 16-bits CAS * Add MemoryBlock destructor * Throw in separate method to improve codegen * Address PR feedback * QueryModified improvements * Fix memory write tracking not marking all pages as modified in some cases * Simplify MarkRegionAsModified * Remove XML doc for ghost param * Add back optimization to avoid useless buffer updates * Add Ryujinx.Cpu project, move MemoryManager there and remove MemoryBlockWrapper * Some nits * Do not perform address translation when size is 0 * Address PR feedback and format NativeInterface class * Remove ghost parameter description * Update Ryujinx.Cpu to .NET Core 3.1 * Address PR feedback * Fix build * Return a well defined value for GetPhysicalAddress with invalid VA, and do not return unmapped ranges as modified * Typo
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126 changed files with 2176 additions and 2092 deletions
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@ -1,22 +1,23 @@
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using System;
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using System.Runtime.CompilerServices;
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namespace Ryujinx.Graphics.Gpu.Memory
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{
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using CpuMemoryManager = ARMeilleure.Memory.MemoryManager;
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/// <summary>
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/// Represents physical memory, accessible from the GPU.
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/// This is actually working CPU virtual addresses, of memory mapped on the application process.
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/// </summary>
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class PhysicalMemory
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{
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private readonly CpuMemoryManager _cpuMemory;
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public const int PageSize = Cpu.MemoryManager.PageSize;
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private readonly Cpu.MemoryManager _cpuMemory;
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/// <summary>
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/// Creates a new instance of the physical memory.
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/// </summary>
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/// <param name="cpuMemory">CPU memory manager of the application process</param>
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public PhysicalMemory(CpuMemoryManager cpuMemory)
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public PhysicalMemory(Cpu.MemoryManager cpuMemory)
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{
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_cpuMemory = cpuMemory;
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}
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@ -29,7 +30,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
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/// <returns>A read only span of the data at the specified memory location</returns>
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public ReadOnlySpan<byte> GetSpan(ulong address, ulong size)
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{
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return _cpuMemory.GetSpan(address, size);
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return _cpuMemory.GetSpan(address, (int)size);
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}
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/// <summary>
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@ -39,19 +40,21 @@ namespace Ryujinx.Graphics.Gpu.Memory
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/// <param name="data">Data to be written</param>
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public void Write(ulong address, ReadOnlySpan<byte> data)
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{
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_cpuMemory.WriteBytes((long)address, data.ToArray());
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_cpuMemory.Write(address, data);
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}
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/// <summary>
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/// Gets the modified ranges for a given range of the application process mapped memory.
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/// Checks if a specified virtual memory region has been modified by the CPU since the last call.
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/// </summary>
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/// <param name="address">Start address of the range</param>
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/// <param name="size">Size, in bytes, of the range</param>
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/// <param name="name">Name of the GPU resource being checked</param>
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/// <returns>Ranges, composed of address and size, modified by the application process, form the CPU</returns>
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public (ulong, ulong)[] GetModifiedRanges(ulong address, ulong size, ResourceName name)
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/// <param name="address">CPU virtual address of the region</param>
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/// <param name="size">Size of the region</param>
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/// <param name="name">Resource name</param>
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/// <param name="modifiedRanges">Optional array where the modified ranges should be written</param>
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/// <returns>The number of modified ranges</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public int QueryModified(ulong address, ulong size, ResourceName name, (ulong, ulong)[] modifiedRanges = null)
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{
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return _cpuMemory.GetModifiedRanges(address, size, (int)name);
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return _cpuMemory.QueryModified(address, size, (int)name, modifiedRanges);
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}
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}
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}
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