account: Implement LoadNetworkServiceLicenseKindAsync
This is needed to run Pokemon Legends Arceus 1.1.1 with guest internet enabled. The game still get stuck at loading screen.
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6 changed files with 91 additions and 13 deletions
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@ -7,17 +7,18 @@ namespace Ryujinx.HLE.HOS.Services.Account
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Success = 0,
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NullArgument = (20 << ErrorCodeShift) | ModuleId,
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InvalidArgument = (22 << ErrorCodeShift) | ModuleId,
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NullInputBuffer = (30 << ErrorCodeShift) | ModuleId,
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InvalidBufferSize = (31 << ErrorCodeShift) | ModuleId,
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InvalidBuffer = (32 << ErrorCodeShift) | ModuleId,
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AsyncExecutionNotInitialized = (40 << ErrorCodeShift) | ModuleId,
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Unknown41 = (41 << ErrorCodeShift) | ModuleId,
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InternetRequestDenied = (59 << ErrorCodeShift) | ModuleId,
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UserNotFound = (100 << ErrorCodeShift) | ModuleId,
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NullObject = (302 << ErrorCodeShift) | ModuleId,
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Unknown341 = (341 << ErrorCodeShift) | ModuleId,
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InvalidIdTokenCacheBufferSize = (451 << ErrorCodeShift) | ModuleId
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NullArgument = (20 << ErrorCodeShift) | ModuleId,
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InvalidArgument = (22 << ErrorCodeShift) | ModuleId,
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NullInputBuffer = (30 << ErrorCodeShift) | ModuleId,
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InvalidBufferSize = (31 << ErrorCodeShift) | ModuleId,
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InvalidBuffer = (32 << ErrorCodeShift) | ModuleId,
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AsyncExecutionNotInitialized = (40 << ErrorCodeShift) | ModuleId,
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Unknown41 = (41 << ErrorCodeShift) | ModuleId,
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InternetRequestDenied = (59 << ErrorCodeShift) | ModuleId,
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UserNotFound = (100 << ErrorCodeShift) | ModuleId,
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NullObject = (302 << ErrorCodeShift) | ModuleId,
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Unknown341 = (341 << ErrorCodeShift) | ModuleId,
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MissingNetworkServiceLicenseKind = (400 << ErrorCodeShift) | ModuleId,
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InvalidIdTokenCacheBufferSize = (451 << ErrorCodeShift) | ModuleId
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}
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}
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