Made initial implementation of the thread scheduler, refactor Svc to avoid passing many arguments

This commit is contained in:
gdkchan 2018-02-13 23:43:08 -03:00
parent 598d1fd3ae
commit f68696dc4a
19 changed files with 740 additions and 252 deletions

View file

@ -1,4 +1,3 @@
using ChocolArm64.Memory;
using ChocolArm64.State;
using Ryujinx.OsHle.Handles;
using System.Threading;
@ -7,7 +6,7 @@ namespace Ryujinx.OsHle.Svc
{
partial class SvcHandler
{
private static void SvcCreateThread(Switch Ns, ARegisters Registers, AMemory Memory)
private void SvcCreateThread(ARegisters Registers)
{
long EntryPoint = (long)Registers.X1;
long ArgsPtr = (long)Registers.X2;
@ -17,12 +16,17 @@ namespace Ryujinx.OsHle.Svc
if (Ns.Os.TryGetProcess(Registers.ProcessId, out Process Process))
{
if (ProcessorId == -2)
{
ProcessorId = 0;
}
int Handle = Process.MakeThread(
EntryPoint,
StackTop,
ArgsPtr,
Priority,
ProcessorId);
ProcessorId);
Registers.X0 = (int)SvcResult.Success;
Registers.X1 = (ulong)Handle;
@ -31,15 +35,15 @@ namespace Ryujinx.OsHle.Svc
//TODO: Error codes.
}
private static void SvcStartThread(Switch Ns, ARegisters Registers, AMemory Memory)
private void SvcStartThread(ARegisters Registers)
{
int Handle = (int)Registers.X0;
HThread HndData = Ns.Os.Handles.GetData<HThread>(Handle);
HThread Thread = Ns.Os.Handles.GetData<HThread>(Handle);
if (HndData != null)
if (Thread != null)
{
HndData.Thread.Execute();
Process.Scheduler.StartThread(Thread);
Registers.X0 = (int)SvcResult.Success;
}
@ -47,29 +51,31 @@ namespace Ryujinx.OsHle.Svc
//TODO: Error codes.
}
private static void SvcSleepThread(Switch Ns, ARegisters Registers, AMemory Memory)
private void SvcSleepThread(ARegisters Registers)
{
ulong NanoSecs = Registers.X0;
if (NanoSecs == 0)
if (Process.TryGetThread(Registers.Tpidr, out HThread CurrThread))
{
Thread.Yield();
Process.Scheduler.Yield(CurrThread);
}
else
{
Thread.Sleep((int)(NanoSecs / 1000000));
Logging.Error($"Thread with TPIDR_EL0 0x{Registers.Tpidr:x16} not found!");
}
Thread.Sleep((int)(NanoSecs / 1000000));
}
private static void SvcGetThreadPriority(Switch Ns, ARegisters Registers, AMemory Memory)
private void SvcGetThreadPriority(ARegisters Registers)
{
int Handle = (int)Registers.X1;
HThread HndData = Ns.Os.Handles.GetData<HThread>(Handle);
HThread Thread = Ns.Os.Handles.GetData<HThread>(Handle);
if (HndData != null)
if (Thread != null)
{
Registers.X1 = (ulong)HndData.Thread.Priority;
Registers.X1 = (ulong)Thread.Priority;
Registers.X0 = (int)SvcResult.Success;
}