Support configurable point size (#916)
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4 changed files with 24 additions and 0 deletions
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@ -601,6 +601,11 @@ namespace Ryujinx.Graphics.OpenGL
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_vertexArray.SetIndexBuffer((Buffer)buffer.Buffer);
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}
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public void SetPointSize(float size)
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{
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GL.PointSize(size);
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}
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public void SetPrimitiveRestart(bool enable, int index)
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{
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if (!enable)
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