audren: Fix AudioRenderer implementation (#773)
* Fix AudioRenderer implementation According to RE: - `GetAudioRendererWorkBufferSize` is updated and improved to support `REV7` - `RequestUpdateAudioRenderer` is updated to `REV7` too Should improve results on recent game and close #718 and #707 * Fix NodeStates.GetWorkBufferSize * Use BitUtils instead of IntUtils * Nits
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15 changed files with 244 additions and 110 deletions
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@ -1,22 +1,13 @@
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using Ryujinx.Audio;
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using Ryujinx.Common;
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using Ryujinx.Common.Logging;
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using Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager;
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using Ryujinx.HLE.Utilities;
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namespace Ryujinx.HLE.HOS.Services.Audio
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{
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[Service("audren:u")]
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class IAudioRendererManager : IpcService
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{
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private const int Rev0Magic = ('R' << 0) |
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('E' << 8) |
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('V' << 16) |
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('0' << 24);
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private const int Rev = 5;
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public const int RevMagic = Rev0Magic + (Rev << 24);
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public IAudioRendererManager(ServiceCtx context) { }
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[Command(0)]
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@ -41,69 +32,57 @@ namespace Ryujinx.HLE.HOS.Services.Audio
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// GetWorkBufferSize(nn::audio::detail::AudioRendererParameterInternal) -> u64
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public ResultCode GetAudioRendererWorkBufferSize(ServiceCtx context)
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{
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AudioRendererParameter Params = GetAudioRendererParameter(context);
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AudioRendererParameter parameters = GetAudioRendererParameter(context);
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int revision = (Params.Revision - Rev0Magic) >> 24;
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if (revision <= Rev)
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if (AudioRendererCommon.CheckValidRevision(parameters))
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{
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bool isSplitterSupported = revision >= 3;
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bool isVariadicCommandBufferSizeSupported = revision >= 5;
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BehaviorInfo behaviorInfo = new BehaviorInfo();
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behaviorInfo.SetUserLibRevision(parameters.Revision);
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long size;
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size = IntUtils.AlignUp(Params.Unknown8 * 4, 64);
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size += Params.MixCount * 0x400;
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size += (Params.MixCount + 1) * 0x940;
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size += Params.VoiceCount * 0x3F0;
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size += IntUtils.AlignUp((Params.MixCount + 1) * 8, 16);
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size += IntUtils.AlignUp(Params.VoiceCount * 8, 16);
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size += IntUtils.AlignUp(
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((Params.SinkCount + Params.MixCount) * 0x3C0 + Params.SampleCount * 4) *
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(Params.Unknown8 + 6), 64);
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size += (Params.SinkCount + Params.MixCount) * 0x2C0;
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size += (Params.EffectCount + Params.VoiceCount * 4) * 0x30 + 0x50;
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int totalMixCount = parameters.SubMixCount + 1;
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if (isSplitterSupported)
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size = BitUtils.AlignUp(parameters.MixBufferCount * 4, AudioRendererConsts.BufferAlignment) +
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parameters.SubMixCount * 0x400 +
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totalMixCount * 0x940 +
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parameters.VoiceCount * 0x3F0 +
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BitUtils.AlignUp(totalMixCount * 8, 16) +
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BitUtils.AlignUp(parameters.VoiceCount * 8, 16) +
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BitUtils.AlignUp(((parameters.SinkCount + parameters.SubMixCount) * 0x3C0 + parameters.SampleCount * 4) *
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(parameters.MixBufferCount + 6), AudioRendererConsts.BufferAlignment) +
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(parameters.SinkCount + parameters.SubMixCount) * 0x2C0 +
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(parameters.EffectCount + parameters.VoiceCount * 4) * 0x30 +
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0x50;
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if (behaviorInfo.IsSplitterSupported())
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{
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size += IntUtils.AlignUp((
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NodeStatesGetWorkBufferSize(Params.MixCount + 1) +
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EdgeMatrixGetWorkBufferSize(Params.MixCount + 1)), 16);
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size += Params.SplitterDestinationDataCount * 0xE0;
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size += Params.SplitterCount * 0x20;
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size += IntUtils.AlignUp(Params.SplitterDestinationDataCount * 4, 16);
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size += BitUtils.AlignUp(NodeStates.GetWorkBufferSize(totalMixCount) + EdgeMatrix.GetWorkBufferSize(totalMixCount), 16);
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}
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size = Params.EffectCount * 0x4C0 +
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Params.SinkCount * 0x170 +
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Params.VoiceCount * 0x100 +
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IntUtils.AlignUp(size, 64) + 0x40;
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size = parameters.SinkCount * 0x170 +
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(parameters.SinkCount + parameters.SubMixCount) * 0x280 +
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parameters.EffectCount * 0x4C0 +
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((size + SplitterContext.CalcWorkBufferSize(behaviorInfo, parameters) + 0x30 * parameters.EffectCount + (4 * parameters.VoiceCount) + 0x8F) & ~0x3FL) +
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((parameters.VoiceCount << 8) | 0x40);
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if (Params.PerformanceManagerCount >= 1)
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if (parameters.PerformanceManagerCount >= 1)
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{
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size += (((Params.EffectCount +
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Params.SinkCount +
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Params.VoiceCount +
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Params.MixCount + 1) * 16 + 0x658) *
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(Params.PerformanceManagerCount + 1) + 0x13F) & ~0x3FL;
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size += (PerformanceManager.GetRequiredBufferSizeForPerformanceMetricsPerFrame(behaviorInfo, parameters) *
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(parameters.PerformanceManagerCount + 1) + 0xFF) & ~0x3FL;
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}
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if (isVariadicCommandBufferSizeSupported)
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if (behaviorInfo.IsVariadicCommandBufferSizeSupported())
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{
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size += Params.EffectCount * 0x840 +
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Params.MixCount * 0x5A38 +
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Params.SinkCount * 0x148 +
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Params.SplitterDestinationDataCount * 0x540 +
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Params.VoiceCount * (Params.SplitterCount * 0x68 + 0x2E0) +
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((Params.VoiceCount + Params.MixCount + Params.EffectCount + Params.SinkCount + 0x65) << 6) + 0x3F8 + 0x7E;
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size += CommandGenerator.CalculateCommandBufferSize(parameters) + 0x7E;
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}
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else
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{
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size += 0x1807E;
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}
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size = size & ~0xFFFL;
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size = BitUtils.AlignUp(size, 0x1000);
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context.ResponseData.Write(size);
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@ -115,7 +94,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio
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{
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context.ResponseData.Write(0L);
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Logger.PrintWarning(LogClass.ServiceAudio, $"Library Revision 0x{Params.Revision:x8} is not supported!");
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Logger.PrintWarning(LogClass.ServiceAudio, $"Library Revision REV{AudioRendererCommon.GetRevisionVersion(parameters.Revision)} is not supported!");
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return ResultCode.UnsupportedRevision;
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}
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@ -127,8 +106,8 @@ namespace Ryujinx.HLE.HOS.Services.Audio
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{
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SampleRate = context.RequestData.ReadInt32(),
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SampleCount = context.RequestData.ReadInt32(),
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Unknown8 = context.RequestData.ReadInt32(),
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MixCount = context.RequestData.ReadInt32(),
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MixBufferCount = context.RequestData.ReadInt32(),
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SubMixCount = context.RequestData.ReadInt32(),
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VoiceCount = context.RequestData.ReadInt32(),
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SinkCount = context.RequestData.ReadInt32(),
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EffectCount = context.RequestData.ReadInt32(),
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@ -143,30 +122,6 @@ namespace Ryujinx.HLE.HOS.Services.Audio
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return Params;
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}
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private static int NodeStatesGetWorkBufferSize(int value)
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{
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int result = IntUtils.AlignUp(value, 64);
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if (result < 0)
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{
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result |= 7;
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}
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return 4 * (value * value) + 0x12 * value + 2 * (result / 8);
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}
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private static int EdgeMatrixGetWorkBufferSize(int value)
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{
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int result = IntUtils.AlignUp(value * value, 64);
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if (result < 0)
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{
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result |= 7;
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}
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return result / 8;
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}
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[Command(2)]
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// GetAudioDeviceService(nn::applet::AppletResourceUserId) -> object<nn::audio::detail::IAudioDevice>
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public ResultCode GetAudioDeviceService(ServiceCtx context)
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