Some improvements to SetThreadCoreMask, simplified implementation of wait lists

This commit is contained in:
gdkchan 2018-05-14 03:01:10 -03:00
parent 9e50ed53e6
commit ee0b14ba08
5 changed files with 199 additions and 325 deletions

View file

@ -146,11 +146,16 @@ namespace Ryujinx.Core.OsHle.Kernel
int IdealCore = (int)ThreadState.X1;
long CoreMask = (long)ThreadState.X2;
Ns.Log.PrintDebug(LogClass.KernelSvc,
"Handle = " + Handle .ToString("x8") + ", " +
"IdealCore = " + IdealCore.ToString("x8") + ", " +
"CoreMask = " + CoreMask .ToString("x16"));
KThread Thread = GetThread(ThreadState.Tpidr, Handle);
if (IdealCore == -2)
{
//TODO: Get this value from the NPDM file.
//TODO: Get this valcdue from the NPDM file.
IdealCore = 0;
CoreMask = 1 << IdealCore;
@ -159,14 +164,16 @@ namespace Ryujinx.Core.OsHle.Kernel
{
if ((uint)IdealCore > 3)
{
Ns.Log.PrintWarning(LogClass.KernelSvc, $"Invalid core id 0x{IdealCore:x8}!");
if ((IdealCore | 2) != -1)
{
Ns.Log.PrintWarning(LogClass.KernelSvc, $"Invalid core id 0x{IdealCore:x8}!");
ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidCoreId);
ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidCoreId);
return;
return;
}
}
if ((CoreMask & (1 << IdealCore)) == 0)
else if ((CoreMask & (1 << IdealCore)) == 0)
{
Ns.Log.PrintWarning(LogClass.KernelSvc, $"Invalid core mask 0x{CoreMask:x8}!");
@ -185,27 +192,32 @@ namespace Ryujinx.Core.OsHle.Kernel
return;
}
if (IdealCore == -3)
{
if ((CoreMask & (1 << Thread.IdealCore)) == 0)
{
Ns.Log.PrintWarning(LogClass.KernelSvc, $"Invalid core mask 0x{CoreMask:x8}!");
ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidCoreMask);
return;
}
}
else
//-1 is used as "don't care", so the IdealCore value is ignored.
//-2 is used as "use NPDM default core id" (handled above).
//-3 is used as "don't update", the old IdealCore value is kept.
if (IdealCore != -3)
{
Thread.IdealCore = IdealCore;
}
else if ((CoreMask & (1 << Thread.IdealCore)) == 0)
{
Ns.Log.PrintWarning(LogClass.KernelSvc, $"Invalid core mask 0x{CoreMask:x8}!");
ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidCoreMask);
return;
}
Thread.CoreMask = (int)CoreMask;
KThread CurrThread = Process.GetThread(ThreadState.Tpidr);
//Try yielding execution, for the case where the new
//core mask allows the thread to run on the current core.
Process.Scheduler.Yield(CurrThread);
//Try running the modified thread, for the case where one
//of the cores specified on the core mask is free.
Process.Scheduler.TryRunning(Thread);
ThreadState.X0 = 0;