apm/am: Refactoring/Unstub services (#1662)
* apm: Refactoring/Unstub service This PR implement some IPC calls of apm service: - nn::apm::IManager is fully implemented. - nn::apm::ISession is fully implemented (close #1633). - nn::apm::ISystemManager is partially implemented. nn::appletAE::ICommonStateGetter have some calls which are just a layer of apm IPC calls. What we did in some calls was wrong, it's fixed now! Everything is checked with RE. * abstract Apm *Server as Thog requested * abstract ISession and fix other classes * Address gdkchan feedback * Fix class * Fix Logging
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15 changed files with 282 additions and 37 deletions
42
Ryujinx.HLE/HOS/Services/Apm/ISystemManager.cs
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Ryujinx.HLE/HOS/Services/Apm/ISystemManager.cs
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namespace Ryujinx.HLE.HOS.Services.Apm
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{
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abstract class ISystemManager : IpcService
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{
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public ISystemManager(ServiceCtx context) { }
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protected abstract void RequestPerformanceMode(PerformanceMode performanceMode);
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internal abstract void SetCpuBoostMode(CpuBoostMode cpuBoostMode);
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protected abstract PerformanceConfiguration GetCurrentPerformanceConfiguration();
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[Command(0)]
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// RequestPerformanceMode(nn::apm::PerformanceMode)
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public ResultCode RequestPerformanceMode(ServiceCtx context)
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{
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RequestPerformanceMode((PerformanceMode)context.RequestData.ReadInt32());
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// NOTE: This call seems to overclock the system related to the PerformanceMode, since we emulate it, it's fine to do nothing instead.
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return ResultCode.Success;
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}
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[Command(6)] // 7.0.0+
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// SetCpuBoostMode(nn::apm::CpuBootMode)
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public ResultCode SetCpuBoostMode(ServiceCtx context)
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{
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SetCpuBoostMode((CpuBoostMode)context.RequestData.ReadUInt32());
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// NOTE: This call seems to overclock the system related to the CpuBoostMode, since we emulate it, it's fine to do nothing instead.
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return ResultCode.Success;
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}
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[Command(7)] // 7.0.0+
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// GetCurrentPerformanceConfiguration() -> nn::apm::PerformanceConfiguration
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public ResultCode GetCurrentPerformanceConfiguration(ServiceCtx context)
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{
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context.ResponseData.Write((uint)GetCurrentPerformanceConfiguration());
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return ResultCode.Success;
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}
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}
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}
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