Fix inconsistencies with UserId (#906)
* Fix inconsistencies with UserId The account user id isn't an UUID. This PR adds a new UserId type with the correct value ordering to avoid mismatch with LibHac's Uid. This also fix an hardcoded value of the UserId. As the userid has been invalid for quite some time (and to avoid forcing users to their recreate saves), the userid has been changed to "00000000000000010000000000000000". Also implement a stub for IApplicationFunctions::GetSaveDataSize. (see the sources for the reason) Fix #626 * Address jd's & Ac_k's comments
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18 changed files with 172 additions and 72 deletions
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@ -1,4 +1,5 @@
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using System.IO;
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using Ryujinx.HLE.HOS.Services.Account.Acc;
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using System.IO;
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namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.Storage
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{
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@ -6,7 +7,7 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.Storage
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{
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private const uint LaunchParamsMagic = 0xc79497ca;
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public static byte[] MakeLaunchParams()
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public static byte[] MakeLaunchParams(UserProfile userProfile)
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{
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// Size needs to be at least 0x88 bytes otherwise application errors.
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using (MemoryStream ms = new MemoryStream())
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@ -17,8 +18,7 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.Storage
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writer.Write(LaunchParamsMagic);
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writer.Write(1); // IsAccountSelected? Only lower 8 bits actually used.
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writer.Write(1L); // User Id Low (note: User Id needs to be != 0)
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writer.Write(0L); // User Id High
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userProfile.UserId.Write(writer);
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return ms.ToArray();
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}
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