Better IPA shader instruction implementation (#1082)

* Fix varying interpolation on fragment shader

* Some nits

* Alignment
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gdkchan 2020-04-02 21:20:47 -03:00 committed by GitHub
parent 2365ddfc36
commit e93ca84b14
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13 changed files with 97 additions and 89 deletions

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@ -24,10 +24,5 @@ namespace Ryujinx.Graphics.Shader
{
Code = line + Environment.NewLine + Code;
}
public void Replace(string name, string value)
{
Code = Code.Replace(name, value);
}
}
}