Better IPA shader instruction implementation (#1082)

* Fix varying interpolation on fragment shader

* Some nits

* Alignment
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gdkchan 2020-04-02 21:20:47 -03:00 committed by GitHub
parent 2365ddfc36
commit e93ca84b14
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13 changed files with 97 additions and 89 deletions

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@ -5,9 +5,9 @@ namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
{
static class OperandHelper
{
public static Operand Attribute(int value, InterpolationQualifier iq = InterpolationQualifier.None)
public static Operand Attribute(int value)
{
return new Operand(OperandType.Attribute, value, iq);
return new Operand(OperandType.Attribute, value);
}
public static Operand Cbuf(int slot, int offset)