Add RGBA16 Unorm (#513)
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@ -176,6 +176,7 @@ namespace Ryujinx.Graphics.Texture
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case GalSurfaceFormat.RGBA32Float: return GalImageFormat.RGBA32 | Float;
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case GalSurfaceFormat.RGBA32Uint: return GalImageFormat.RGBA32 | Uint;
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case GalSurfaceFormat.RGBA16Float: return GalImageFormat.RGBA16 | Float;
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case GalSurfaceFormat.RGBA16Unorm: return GalImageFormat.RGBA16 | Unorm;
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case GalSurfaceFormat.RG32Float: return GalImageFormat.RG32 | Float;
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case GalSurfaceFormat.RG32Sint: return GalImageFormat.RG32 | Sint;
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case GalSurfaceFormat.RG32Uint: return GalImageFormat.RG32 | Uint;
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