Implement BC6H_SF16 & BC6H_UF16 Texture Formats (#255)
* Implement BC6H_SF16 & BC6H_UF16 * correct coding style (1/5) * correct coding style (2/5) * correct coding style (3/5) * correct coding style (4/5) * correct coding style (5/5)
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5 changed files with 18 additions and 8 deletions
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@ -6,6 +6,8 @@ namespace Ryujinx.Graphics.Gal
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R16G16B16A16 = 0x3,
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A8B8G8R8 = 0x8,
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R32 = 0xf,
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BC6H_SF16 = 0x10,
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BC6H_UF16 = 0x11,
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A1B5G5R5 = 0x14,
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B5G6R5 = 0x15,
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BC7U = 0x17,
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