hle: Some cleanup (#3210)
* hle: Some cleanup This PR cleaned up a bit the HLE folder and the VirtualFileSystem one, since we use LibHac, we can use some class of it directly instead of duplicate things. The "Content" of VFS folder is removed since it should be handled in the NCM service directly. A larger cleanup should be done later since there is still be duplicated code here and there. * Fix Headless.SDL2 * Addresses gdkchan feedback
This commit is contained in:
parent
ba0171d054
commit
e3b36db71c
35 changed files with 192 additions and 373 deletions
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@ -1,19 +0,0 @@
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namespace Ryujinx.HLE.FileSystem.Content
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{
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static class ContentPath
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{
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public const string SystemContent = "@SystemContent";
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public const string UserContent = "@UserContent";
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public const string SdCardContent = "@SdCardContent";
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public const string SdCard = "@SdCard";
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public const string CalibFile = "@CalibFile";
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public const string Safe = "@Safe";
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public const string User = "@User";
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public const string System = "@System";
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public const string Host = "@Host";
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public const string GamecardApp = "@GcApp";
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public const string GamecardContents = "@GcS00000001";
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public const string GamecardUpdate = "@upp";
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public const string RegisteredUpdate = "@RegUpdate";
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}
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}
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@ -1,91 +0,0 @@
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using System;
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using System.IO;
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using static Ryujinx.HLE.FileSystem.VirtualFileSystem;
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namespace Ryujinx.HLE.FileSystem.Content
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{
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internal static class LocationHelper
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{
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public static string GetRealPath(VirtualFileSystem fileSystem, string switchContentPath)
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{
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string basePath = fileSystem.GetBasePath();
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switch (switchContentPath)
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{
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case ContentPath.SystemContent:
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return Path.Combine(basePath, SystemNandPath, "Contents");
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case ContentPath.UserContent:
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return Path.Combine(basePath, UserNandPath, "Contents");
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case ContentPath.SdCardContent:
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return Path.Combine(fileSystem.GetSdCardPath(), "Nintendo", "Contents");
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case ContentPath.System:
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return Path.Combine(basePath, SystemNandPath);
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case ContentPath.User:
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return Path.Combine(basePath, UserNandPath);
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default:
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throw new NotSupportedException($"Content Path `{switchContentPath}` is not supported.");
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}
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}
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public static string GetContentPath(ContentStorageId contentStorageId)
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{
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switch (contentStorageId)
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{
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case ContentStorageId.NandSystem:
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return ContentPath.SystemContent;
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case ContentStorageId.NandUser:
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return ContentPath.UserContent;
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case ContentStorageId.SdCard:
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return ContentPath.SdCardContent;
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default:
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throw new NotSupportedException($"Content Storage `{contentStorageId}` is not supported.");
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}
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}
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public static string GetContentRoot(StorageId storageId)
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{
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switch (storageId)
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{
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case StorageId.NandSystem:
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return ContentPath.SystemContent;
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case StorageId.NandUser:
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return ContentPath.UserContent;
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case StorageId.SdCard:
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return ContentPath.SdCardContent;
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default:
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throw new NotSupportedException($"Storage Id `{storageId}` is not supported.");
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}
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}
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public static StorageId GetStorageId(string contentPathString)
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{
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string cleanedPath = contentPathString.Split(':')[0];
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switch (cleanedPath)
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{
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case ContentPath.SystemContent:
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case ContentPath.System:
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return StorageId.NandSystem;
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case ContentPath.UserContent:
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case ContentPath.User:
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return StorageId.NandUser;
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case ContentPath.SdCardContent:
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return StorageId.SdCard;
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case ContentPath.Host:
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return StorageId.Host;
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case ContentPath.GamecardApp:
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case ContentPath.GamecardContents:
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case ContentPath.GamecardUpdate:
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return StorageId.GameCard;
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default:
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return StorageId.None;
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}
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}
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}
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}
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@ -1,9 +0,0 @@
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namespace Ryujinx.HLE.FileSystem.Content
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{
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public enum ContentStorageId
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{
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NandSystem,
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NandUser,
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SdCard
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}
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}
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@ -1,15 +0,0 @@
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namespace Ryujinx.HLE.FileSystem.Content
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{
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enum TitleType
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{
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SystemPrograms = 0x01,
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SystemDataArchive = 0x02,
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SystemUpdate = 0x03,
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FirmwarePackageA = 0x04,
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FirmwarePackageB = 0x05,
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RegularApplication = 0x80,
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Update = 0x81,
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AddOnContent = 0x82,
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DeltaTitle = 0x83
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}
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}
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@ -20,7 +20,7 @@ using System.IO.Compression;
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using System.Linq;
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using Path = System.IO.Path;
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namespace Ryujinx.HLE.FileSystem.Content
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namespace Ryujinx.HLE.FileSystem
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{
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public class ContentManager
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{
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@ -110,8 +110,8 @@ namespace Ryujinx.HLE.FileSystem.Content
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try
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{
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contentPathString = LocationHelper.GetContentRoot(storageId);
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contentDirectory = LocationHelper.GetRealPath(_virtualFileSystem, contentPathString);
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contentPathString = ContentPath.GetContentPath(storageId);
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contentDirectory = ContentPath.GetRealPath(_virtualFileSystem, contentPathString);
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registeredDirectory = Path.Combine(contentDirectory, "registered");
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}
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catch (NotSupportedException)
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@ -367,8 +367,7 @@ namespace Ryujinx.HLE.FileSystem.Content
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{
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LocationEntry locationEntry = GetLocation(titleId, contentType, storageId);
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return locationEntry.ContentPath != null ?
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LocationHelper.GetStorageId(locationEntry.ContentPath) : StorageId.None;
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return locationEntry.ContentPath != null ? ContentPath.GetStorageId(locationEntry.ContentPath) : StorageId.None;
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}
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}
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@ -493,8 +492,8 @@ namespace Ryujinx.HLE.FileSystem.Content
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public void InstallFirmware(string firmwareSource)
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{
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string contentPathString = LocationHelper.GetContentRoot(StorageId.NandSystem);
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string contentDirectory = LocationHelper.GetRealPath(_virtualFileSystem, contentPathString);
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string contentPathString = ContentPath.GetContentPath(StorageId.BuiltInSystem);
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string contentDirectory = ContentPath.GetRealPath(_virtualFileSystem, contentPathString);
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string registeredDirectory = Path.Combine(contentDirectory, "registered");
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string temporaryDirectory = Path.Combine(contentDirectory, "temp");
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@ -998,9 +997,9 @@ namespace Ryujinx.HLE.FileSystem.Content
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foreach (var entry in updateNcas)
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{
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foreach (var nca in entry.Value)
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foreach (var (type, path) in entry.Value)
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{
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extraNcas += nca.path + Environment.NewLine;
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extraNcas += path + Environment.NewLine;
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}
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}
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@ -1019,7 +1018,7 @@ namespace Ryujinx.HLE.FileSystem.Content
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lock (_lock)
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{
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var locationEnties = _locationEntries[StorageId.NandSystem];
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var locationEnties = _locationEntries[StorageId.BuiltInSystem];
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foreach (var entry in locationEnties)
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{
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82
Ryujinx.HLE/FileSystem/ContentPath.cs
Normal file
82
Ryujinx.HLE/FileSystem/ContentPath.cs
Normal file
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using LibHac.Fs;
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using LibHac.Ncm;
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using Ryujinx.Common.Configuration;
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using System;
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using static Ryujinx.HLE.FileSystem.VirtualFileSystem;
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using Path = System.IO.Path;
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namespace Ryujinx.HLE.FileSystem
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{
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internal static class ContentPath
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{
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public const string SystemContent = "@SystemContent";
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public const string UserContent = "@UserContent";
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public const string SdCardContent = "@SdCardContent";
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public const string SdCard = "@Sdcard";
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public const string CalibFile = "@CalibFile";
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public const string Safe = "@Safe";
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public const string User = "@User";
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public const string System = "@System";
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public const string Host = "@Host";
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public const string GamecardApp = "@GcApp";
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public const string GamecardContents = "@GcS00000001";
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public const string GamecardUpdate = "@upp";
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public const string RegisteredUpdate = "@RegUpdate";
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public const string Nintendo = "Nintendo";
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public const string Contents = "Contents";
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public static string GetRealPath(VirtualFileSystem fileSystem, string switchContentPath)
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{
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return switchContentPath switch
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{
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SystemContent => Path.Combine(AppDataManager.BaseDirPath, SystemNandPath, Contents),
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UserContent => Path.Combine(AppDataManager.BaseDirPath, UserNandPath, Contents),
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SdCardContent => Path.Combine(fileSystem.GetSdCardPath(), Nintendo, Contents),
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System => Path.Combine(AppDataManager.BaseDirPath, SystemNandPath),
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User => Path.Combine(AppDataManager.BaseDirPath, UserNandPath),
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_ => throw new NotSupportedException($"Content Path \"`{switchContentPath}`\" is not supported.")
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};
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}
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public static string GetContentPath(ContentStorageId contentStorageId)
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{
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return contentStorageId switch
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{
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ContentStorageId.System => SystemContent,
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ContentStorageId.User => UserContent,
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ContentStorageId.SdCard => SdCardContent,
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_ => throw new NotSupportedException($"Content Storage Id \"`{contentStorageId}`\" is not supported.")
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};
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}
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public static string GetContentPath(StorageId storageId)
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{
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return storageId switch
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{
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StorageId.BuiltInSystem => SystemContent,
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StorageId.BuiltInUser => UserContent,
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StorageId.SdCard => SdCardContent,
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_ => throw new NotSupportedException($"Storage Id \"`{storageId}`\" is not supported.")
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};
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}
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public static StorageId GetStorageId(string contentPathString)
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{
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return contentPathString.Split(':')[0] switch
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{
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SystemContent or
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System => StorageId.BuiltInSystem,
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UserContent or
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User => StorageId.BuiltInUser,
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SdCardContent => StorageId.SdCard,
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Host => StorageId.Host,
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GamecardApp or
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GamecardContents or
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GamecardUpdate => StorageId.GameCard,
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_ => StorageId.None
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};
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}
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}
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}
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@ -8,7 +8,6 @@ namespace Ryujinx.HLE.FileSystem
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{
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public class EncryptedFileSystemCreator : IEncryptedFileSystemCreator
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{
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public Result Create(ref SharedRef<IFileSystem> outEncryptedFileSystem,
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ref SharedRef<IFileSystem> baseFileSystem, IEncryptedFileSystemCreator.KeyId idIndex,
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in EncryptionSeed encryptionSeed)
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return ResultFs.InvalidArgument.Log();
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}
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// Todo: Reenable when AesXtsFileSystem is fixed
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// TODO: Reenable when AesXtsFileSystem is fixed.
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outEncryptedFileSystem = SharedRef<IFileSystem>.CreateMove(ref baseFileSystem);
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return Result.Success;
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}
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}
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}
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}
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using LibHac.FsSystem;
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namespace Ryujinx.HLE.FileSystem.Content
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namespace Ryujinx.HLE.FileSystem
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{
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public struct LocationEntry
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{
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@ -1,12 +0,0 @@
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namespace Ryujinx.HLE.FileSystem
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{
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enum SaveDataType : byte
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{
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SystemSaveData,
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SaveData,
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BcatDeliveryCacheStorage,
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DeviceSaveData,
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TemporaryStorage,
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CacheStorage
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}
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}
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using Ryujinx.HLE.HOS.Services.Account.Acc;
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namespace Ryujinx.HLE.FileSystem
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{
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struct SaveInfo
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{
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public ulong TitleId { get; private set; }
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public long SaveId { get; private set; }
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public SaveDataType SaveDataType { get; private set; }
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public SaveSpaceId SaveSpaceId { get; private set; }
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public UserId UserId { get; private set; }
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public SaveInfo(
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ulong titleId,
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long saveId,
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SaveDataType saveDataType,
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SaveSpaceId saveSpaceId,
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UserId userId = new UserId())
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{
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TitleId = titleId;
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SaveId = saveId;
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SaveDataType = saveDataType;
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SaveSpaceId = saveSpaceId;
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UserId = userId;
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}
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}
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}
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@ -1,10 +0,0 @@
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namespace Ryujinx.HLE.FileSystem
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{
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enum SaveSpaceId
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{
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NandSystem,
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NandUser,
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SdCard,
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TemporaryStorage
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}
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}
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namespace Ryujinx.HLE.FileSystem
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{
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public enum StorageId
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{
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None,
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Host,
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GameCard,
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NandSystem,
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NandUser,
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SdCard
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}
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}
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@ -1,8 +1,7 @@
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using Ryujinx.HLE.Utilities;
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using System.IO;
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using System.Text;
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namespace Ryujinx.HLE.FileSystem.Content
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namespace Ryujinx.HLE.FileSystem
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{
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public class SystemVersion
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{
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@ -13,7 +13,6 @@ using LibHac.Tools.Fs;
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using LibHac.Tools.FsSystem;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Logging;
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using Ryujinx.HLE.FileSystem.Content;
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using Ryujinx.HLE.HOS;
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using System;
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using System.Buffers.Text;
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@ -28,20 +27,29 @@ namespace Ryujinx.HLE.FileSystem
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{
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public class VirtualFileSystem : IDisposable
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{
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public const string NandPath = AppDataManager.DefaultNandDir;
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public const string SdCardPath = AppDataManager.DefaultSdcardDir;
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public static string SafeNandPath = Path.Combine(AppDataManager.DefaultNandDir, "safe");
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public static string SystemNandPath = Path.Combine(AppDataManager.DefaultNandDir, "system");
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public static string UserNandPath = Path.Combine(AppDataManager.DefaultNandDir, "user");
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public static string SafeNandPath = Path.Combine(NandPath, "safe");
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public static string SystemNandPath = Path.Combine(NandPath, "system");
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public static string UserNandPath = Path.Combine(NandPath, "user");
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public KeySet KeySet { get; private set; }
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public EmulatedGameCard GameCard { get; private set; }
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public EmulatedSdCard SdCard { get; private set; }
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public ModLoader ModLoader { get; private set; }
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public Stream RomFs { get; private set; }
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private static bool _isInitialized = false;
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public KeySet KeySet { get; private set; }
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public EmulatedGameCard GameCard { get; private set; }
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public EmulatedSdCard SdCard { get; private set; }
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public static VirtualFileSystem CreateInstance()
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{
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if (_isInitialized)
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{
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throw new InvalidOperationException("VirtualFileSystem can only be instantiated once!");
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}
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public ModLoader ModLoader { get; private set; }
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_isInitialized = true;
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return new VirtualFileSystem();
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}
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private VirtualFileSystem()
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{
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@ -49,8 +57,6 @@ namespace Ryujinx.HLE.FileSystem
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ModLoader = new ModLoader(); // Should only be created once
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}
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public Stream RomFs { get; private set; }
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public void LoadRomFs(string fileName)
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{
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RomFs = new FileStream(fileName, FileMode.Open, FileAccess.Read);
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@ -79,7 +85,7 @@ namespace Ryujinx.HLE.FileSystem
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string fullPath = Path.GetFullPath(Path.Combine(basePath, fileName));
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if (!fullPath.StartsWith(GetBasePath()))
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if (!fullPath.StartsWith(AppDataManager.BaseDirPath))
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{
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return null;
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}
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@ -87,14 +93,8 @@ namespace Ryujinx.HLE.FileSystem
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return fullPath;
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}
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internal string GetBasePath() => AppDataManager.BaseDirPath;
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internal string GetSdCardPath() => MakeFullPath(SdCardPath);
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public string GetNandPath() => MakeFullPath(NandPath);
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public string GetFullPartitionPath(string partitionPath)
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{
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return MakeFullPath(partitionPath);
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}
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internal string GetSdCardPath() => MakeFullPath(AppDataManager.DefaultSdcardDir);
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public string GetNandPath() => MakeFullPath(AppDataManager.DefaultNandDir);
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public string SwitchPathToSystemPath(string switchPath)
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{
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@ -110,7 +110,7 @@ namespace Ryujinx.HLE.FileSystem
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public string SystemPathToSwitchPath(string systemPath)
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{
|
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string baseSystemPath = GetBasePath() + Path.DirectorySeparatorChar;
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string baseSystemPath = AppDataManager.BaseDirPath + Path.DirectorySeparatorChar;
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if (systemPath.StartsWith(baseSystemPath))
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{
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@ -136,8 +136,7 @@ namespace Ryujinx.HLE.FileSystem
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switch (path)
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{
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case ContentPath.SdCard:
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case "@Sdcard":
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path = SdCardPath;
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path = AppDataManager.DefaultSdcardDir;
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break;
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case ContentPath.User:
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path = UserNandPath;
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@ -146,7 +145,7 @@ namespace Ryujinx.HLE.FileSystem
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path = SystemNandPath;
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break;
|
||||
case ContentPath.SdCardContent:
|
||||
path = Path.Combine(SdCardPath, "Nintendo", "Contents");
|
||||
path = Path.Combine(AppDataManager.DefaultSdcardDir, "Nintendo", "Contents");
|
||||
break;
|
||||
case ContentPath.UserContent:
|
||||
path = Path.Combine(UserNandPath, "Contents");
|
||||
|
@ -156,27 +155,19 @@ namespace Ryujinx.HLE.FileSystem
|
|||
break;
|
||||
}
|
||||
|
||||
string fullPath = Path.Combine(GetBasePath(), path);
|
||||
string fullPath = Path.Combine(AppDataManager.BaseDirPath, path);
|
||||
|
||||
if (isDirectory)
|
||||
if (isDirectory && !Directory.Exists(fullPath))
|
||||
{
|
||||
if (!Directory.Exists(fullPath))
|
||||
{
|
||||
Directory.CreateDirectory(fullPath);
|
||||
}
|
||||
Directory.CreateDirectory(fullPath);
|
||||
}
|
||||
|
||||
return fullPath;
|
||||
}
|
||||
|
||||
public DriveInfo GetDrive()
|
||||
{
|
||||
return new DriveInfo(Path.GetPathRoot(GetBasePath()));
|
||||
}
|
||||
|
||||
public void InitializeFsServer(LibHac.Horizon horizon, out HorizonClient fsServerClient)
|
||||
{
|
||||
LocalFileSystem serverBaseFs = new LocalFileSystem(GetBasePath());
|
||||
LocalFileSystem serverBaseFs = new LocalFileSystem(AppDataManager.BaseDirPath);
|
||||
|
||||
fsServerClient = horizon.CreatePrivilegedHorizonClient();
|
||||
var fsServer = new FileSystemServer(fsServerClient);
|
||||
|
@ -505,7 +496,7 @@ namespace Ryujinx.HLE.FileSystem
|
|||
|
||||
bool canFixBySaveDataId = extraData.Attribute.StaticSaveDataId == 0 && info.StaticSaveDataId != 0;
|
||||
|
||||
bool hasEmptyOwnerId = extraData.OwnerId == 0 && info.Type != LibHac.Fs.SaveDataType.System;
|
||||
bool hasEmptyOwnerId = extraData.OwnerId == 0 && info.Type != SaveDataType.System;
|
||||
|
||||
if (!canFixByProgramId && !canFixBySaveDataId && !hasEmptyOwnerId)
|
||||
{
|
||||
|
@ -523,7 +514,7 @@ namespace Ryujinx.HLE.FileSystem
|
|||
|
||||
// The rest of the extra data can't be created from the save data info.
|
||||
// On user saves the owner ID will almost certainly be the same as the program ID.
|
||||
if (info.Type != LibHac.Fs.SaveDataType.System)
|
||||
if (info.Type != SaveDataType.System)
|
||||
{
|
||||
extraData.OwnerId = info.ProgramId.Value;
|
||||
}
|
||||
|
@ -580,11 +571,6 @@ namespace Ryujinx.HLE.FileSystem
|
|||
}
|
||||
};
|
||||
|
||||
public void Unload()
|
||||
{
|
||||
RomFs?.Dispose();
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(true);
|
||||
|
@ -594,20 +580,8 @@ namespace Ryujinx.HLE.FileSystem
|
|||
{
|
||||
if (disposing)
|
||||
{
|
||||
Unload();
|
||||
RomFs?.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
public static VirtualFileSystem CreateInstance()
|
||||
{
|
||||
if (_isInitialized)
|
||||
{
|
||||
throw new InvalidOperationException("VirtualFileSystem can only be instantiated once!");
|
||||
}
|
||||
|
||||
_isInitialized = true;
|
||||
|
||||
return new VirtualFileSystem();
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue