Call EnsureApplicationSaveData when launching a game (#871)
* Workaround for the lack of a program registry * Call EnsureApplicationSaveData when launching a game
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9c8d48edff
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5 changed files with 85 additions and 14 deletions
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@ -1,9 +1,11 @@
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using LibHac;
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using LibHac.Account;
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using LibHac.Common;
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using LibHac.Fs;
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using LibHac.FsService;
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using LibHac.FsSystem;
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using LibHac.FsSystem.NcaUtils;
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using LibHac.Ncm;
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using LibHac.Ns;
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using LibHac.Spl;
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using Ryujinx.Common.Logging;
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@ -32,6 +34,8 @@ using System.Threading;
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using TimeServiceManager = Ryujinx.HLE.HOS.Services.Time.TimeManager;
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using NxStaticObject = Ryujinx.HLE.Loaders.Executables.NxStaticObject;
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using static LibHac.Fs.ApplicationSaveDataManagement;
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namespace Ryujinx.HLE.HOS
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{
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public class Horizon : IDisposable
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@ -109,7 +113,8 @@ namespace Ryujinx.HLE.HOS
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public string TitleName { get; private set; }
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public string TitleId { get; private set; }
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public ulong TitleId { get; private set; }
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public string TitleIdText => TitleId.ToString("x16");
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public IntegrityCheckLevel FsIntegrityCheckLevel { get; set; }
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@ -513,7 +518,7 @@ namespace Ryujinx.HLE.HOS
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LoadExeFs(codeFs, out Npdm metaData);
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TitleId = metaData.Aci0.TitleId.ToString("x16");
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TitleId = metaData.Aci0.TitleId;
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if (controlNca != null)
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{
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@ -523,6 +528,11 @@ namespace Ryujinx.HLE.HOS
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{
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ControlData.ByteSpan.Clear();
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}
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if (TitleId != 0)
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{
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EnsureSaveData(new TitleId(TitleId));
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}
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}
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private void LoadExeFs(IFileSystem codeFs, out Npdm metaData)
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@ -561,7 +571,7 @@ namespace Ryujinx.HLE.HOS
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}
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}
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TitleId = metaData.Aci0.TitleId.ToString("x16");
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TitleId = metaData.Aci0.TitleId;
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LoadNso("rtld");
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LoadNso("main");
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@ -664,7 +674,7 @@ namespace Ryujinx.HLE.HOS
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ContentManager.LoadEntries();
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TitleName = metaData.TitleName;
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TitleId = metaData.Aci0.TitleId.ToString("x16");
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TitleId = metaData.Aci0.TitleId;
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ProgramLoader.LoadStaticObjects(this, metaData, new IExecutable[] { staticObject });
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}
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@ -679,6 +689,39 @@ namespace Ryujinx.HLE.HOS
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}
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}
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private Result EnsureSaveData(TitleId titleId)
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{
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Logger.PrintInfo(LogClass.Application, "Ensuring required savedata exists.");
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UInt128 lastOpenedUser = State.Account.LastOpenedUser.UserId;
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Uid user = new Uid((ulong)lastOpenedUser.Low, (ulong)lastOpenedUser.High);
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ref ApplicationControlProperty control = ref ControlData.Value;
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if (LibHac.Util.IsEmpty(ControlData.ByteSpan))
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{
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// If the current application doesn't have a loaded control property, create a dummy one
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// and set the savedata sizes so a user savedata will be created.
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control = ref new BlitStruct<ApplicationControlProperty>(1).Value;
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// The set sizes don't actually matter as long as they're non-zero because we use directory savedata.
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control.UserAccountSaveDataSize = 0x4000;
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control.UserAccountSaveDataJournalSize = 0x4000;
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Logger.PrintWarning(LogClass.Application,
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"No control file was found for this game. Using a dummy one instead. This may cause inaccuracies in some games.");
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}
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Result rc = EnsureApplicationSaveData(FsClient, out _, titleId, ref ControlData.Value, ref user);
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if (rc.IsFailure())
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{
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Logger.PrintError(LogClass.Application, $"Error calling EnsureApplicationSaveData. Result code {rc.ToStringWithName()}");
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}
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return rc;
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}
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public void LoadKeySet()
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{
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string keyFile = null;
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