Misc. CPU optimizations (#575)
* Add optimizations related to caller/callee saved registers, thread synchronization and disable tier 0 * Refactoring * Add a config entry to enable or disable the reg load/store opt. * Remove unnecessary register state stores for calls when the callee is know * Rename IoType to VarType * Enable tier 0 while fixing some perf issues related to tier 0 * Small tweak -- Compile before adding to the cache, to avoid lags * Add required config entry
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28 changed files with 456 additions and 280 deletions
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@ -7,15 +7,24 @@ namespace ChocolArm64.Translation
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{
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private ILBlock _block;
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public ILOpCodeLoadState(ILBlock block)
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private bool _isSubEntry;
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public ILOpCodeLoadState(ILBlock block, bool isSubEntry = false)
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{
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_block = block;
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_block = block;
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_isSubEntry = isSubEntry;
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}
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public void Emit(ILMethodBuilder context)
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{
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long intInputs = context.LocalAlloc.GetIntInputs(_block);
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long vecInputs = context.LocalAlloc.GetVecInputs(_block);
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long intInputs = context.RegUsage.GetIntInputs(_block);
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long vecInputs = context.RegUsage.GetVecInputs(_block);
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if (Optimizations.AssumeStrictAbiCompliance && context.IsSubComplete)
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{
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intInputs = RegisterUsage.ClearCallerSavedIntRegs(intInputs, context.IsAarch64);
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vecInputs = RegisterUsage.ClearCallerSavedVecRegs(vecInputs, context.IsAarch64);
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}
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LoadLocals(context, intInputs, RegisterType.Int);
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LoadLocals(context, vecInputs, RegisterType.Vector);
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