Add PSET shader instruction
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3 changed files with 41 additions and 11 deletions
26
Ryujinx.Graphics.Shader/Decoders/OpCodePset.cs
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26
Ryujinx.Graphics.Shader/Decoders/OpCodePset.cs
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using Ryujinx.Graphics.Shader.Instructions;
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namespace Ryujinx.Graphics.Shader.Decoders
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{
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class OpCodePset : OpCodeSet
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{
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public Register Predicate12 { get; }
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public Register Predicate29 { get; }
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public bool InvertA { get; }
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public bool InvertB { get; }
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public LogicalOperation LogicalOpAB { get; }
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public OpCodePset(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
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{
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Predicate12 = new Register(opCode.Extract(12, 3), RegisterType.Predicate);
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Predicate29 = new Register(opCode.Extract(29, 3), RegisterType.Predicate);
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InvertA = opCode.Extract(15);
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InvertB = opCode.Extract(32);
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LogicalOpAB = (LogicalOperation)opCode.Extract(24, 2);
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}
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}
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}
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