Update to LibHac 0.13.1 (#2475)
* Update to LibHac 0.13.1 * Recreate directories for indexed saves if they're missing on emulator start
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32 changed files with 1869 additions and 584 deletions
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@ -1,13 +1,13 @@
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using System;
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using LibHac;
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using LibHac;
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using LibHac.Sf;
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namespace Ryujinx.HLE.HOS.Services.Fs
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{
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class ISaveDataInfoReader : DisposableIpcService
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{
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private ReferenceCountedDisposable<LibHac.FsSrv.ISaveDataInfoReader> _baseReader;
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private ReferenceCountedDisposable<LibHac.FsSrv.Sf.ISaveDataInfoReader> _baseReader;
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public ISaveDataInfoReader(ReferenceCountedDisposable<LibHac.FsSrv.ISaveDataInfoReader> baseReader)
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public ISaveDataInfoReader(ReferenceCountedDisposable<LibHac.FsSrv.Sf.ISaveDataInfoReader> baseReader)
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{
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_baseReader = baseReader;
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}
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@ -21,7 +21,7 @@ namespace Ryujinx.HLE.HOS.Services.Fs
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byte[] infoBuffer = new byte[bufferLen];
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Result result = _baseReader.Target.Read(out long readCount, infoBuffer);
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Result result = _baseReader.Target.Read(out long readCount, new OutBuffer(infoBuffer));
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context.Memory.Write(bufferPosition, infoBuffer);
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context.ResponseData.Write(readCount);
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