Update to LibHac 0.13.1 (#2475)

* Update to LibHac 0.13.1

* Recreate directories for indexed saves if they're missing on emulator start
This commit is contained in:
Alex Barney 2021-08-12 14:56:24 -07:00 committed by GitHub
parent 3977d1f72b
commit dadc0e59da
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GPG key ID: 4AEE18F83AFDEB23
32 changed files with 1869 additions and 584 deletions

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@ -1,13 +1,14 @@
using LibHac;
using LibHac.Sf;
using Ryujinx.HLE.HOS.Ipc;
namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
{
class IStorage : DisposableIpcService
{
private LibHac.Fs.IStorage _baseStorage;
private ReferenceCountedDisposable<LibHac.FsSrv.Sf.IStorage> _baseStorage;
public IStorage(LibHac.Fs.IStorage baseStorage)
public IStorage(ReferenceCountedDisposable<LibHac.FsSrv.Sf.IStorage> baseStorage)
{
_baseStorage = baseStorage;
}
@ -31,7 +32,7 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
byte[] data = new byte[size];
Result result = _baseStorage.Read((long)offset, data);
Result result = _baseStorage.Target.Read((long)offset, new OutBuffer(data), (long)size);
context.Memory.Write(buffDesc.Position, data);
@ -45,7 +46,7 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
// GetSize() -> u64 size
public ResultCode GetSize(ServiceCtx context)
{
Result result = _baseStorage.GetSize(out long size);
Result result = _baseStorage.Target.GetSize(out long size);
context.ResponseData.Write(size);