Update to LibHac 0.13.1 (#2475)

* Update to LibHac 0.13.1

* Recreate directories for indexed saves if they're missing on emulator start
This commit is contained in:
Alex Barney 2021-08-12 14:56:24 -07:00 committed by GitHub
parent 3977d1f72b
commit dadc0e59da
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32 changed files with 1869 additions and 584 deletions

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@ -1,21 +1,19 @@
using LibHac;
using LibHac.Common;
using LibHac.Fs;
using LibHac.Fs.Fsa;
using static Ryujinx.HLE.Utilities.StringUtils;
using LibHac.FsSrv.Sf;
namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
{
class IFileSystem : IpcService
class IFileSystem : DisposableIpcService
{
private LibHac.Fs.Fsa.IFileSystem _fileSystem;
private ReferenceCountedDisposable<LibHac.FsSrv.Sf.IFileSystem> _fileSystem;
public IFileSystem(LibHac.Fs.Fsa.IFileSystem provider)
public IFileSystem(ReferenceCountedDisposable<LibHac.FsSrv.Sf.IFileSystem> provider)
{
_fileSystem = provider;
}
public LibHac.Fs.Fsa.IFileSystem GetBaseFileSystem()
public ReferenceCountedDisposable<LibHac.FsSrv.Sf.IFileSystem> GetBaseFileSystem()
{
return _fileSystem;
}
@ -24,79 +22,79 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
// CreateFile(u32 createOption, u64 size, buffer<bytes<0x301>, 0x19, 0x301> path)
public ResultCode CreateFile(ServiceCtx context)
{
U8Span name = ReadUtf8Span(context);
ref readonly Path name = ref FileSystemProxyHelper.GetSfPath(context);
CreateFileOptions createOption = (CreateFileOptions)context.RequestData.ReadInt32();
int createOption = context.RequestData.ReadInt32();
context.RequestData.BaseStream.Position += 4;
long size = context.RequestData.ReadInt64();
return (ResultCode)_fileSystem.CreateFile(name, size, createOption).Value;
return (ResultCode)_fileSystem.Target.CreateFile(in name, size, createOption).Value;
}
[CommandHipc(1)]
// DeleteFile(buffer<bytes<0x301>, 0x19, 0x301> path)
public ResultCode DeleteFile(ServiceCtx context)
{
U8Span name = ReadUtf8Span(context);
ref readonly Path name = ref FileSystemProxyHelper.GetSfPath(context);
return (ResultCode)_fileSystem.DeleteFile(name).Value;
return (ResultCode)_fileSystem.Target.DeleteFile(in name).Value;
}
[CommandHipc(2)]
// CreateDirectory(buffer<bytes<0x301>, 0x19, 0x301> path)
public ResultCode CreateDirectory(ServiceCtx context)
{
U8Span name = ReadUtf8Span(context);
ref readonly Path name = ref FileSystemProxyHelper.GetSfPath(context);
return (ResultCode)_fileSystem.CreateDirectory(name).Value;
return (ResultCode)_fileSystem.Target.CreateDirectory(in name).Value;
}
[CommandHipc(3)]
// DeleteDirectory(buffer<bytes<0x301>, 0x19, 0x301> path)
public ResultCode DeleteDirectory(ServiceCtx context)
{
U8Span name = ReadUtf8Span(context);
ref readonly Path name = ref FileSystemProxyHelper.GetSfPath(context);
return (ResultCode)_fileSystem.DeleteDirectory(name).Value;
return (ResultCode)_fileSystem.Target.DeleteDirectory(in name).Value;
}
[CommandHipc(4)]
// DeleteDirectoryRecursively(buffer<bytes<0x301>, 0x19, 0x301> path)
public ResultCode DeleteDirectoryRecursively(ServiceCtx context)
{
U8Span name = ReadUtf8Span(context);
ref readonly Path name = ref FileSystemProxyHelper.GetSfPath(context);
return (ResultCode)_fileSystem.DeleteDirectoryRecursively(name).Value;
return (ResultCode)_fileSystem.Target.DeleteDirectoryRecursively(in name).Value;
}
[CommandHipc(5)]
// RenameFile(buffer<bytes<0x301>, 0x19, 0x301> oldPath, buffer<bytes<0x301>, 0x19, 0x301> newPath)
public ResultCode RenameFile(ServiceCtx context)
{
U8Span oldName = ReadUtf8Span(context, 0);
U8Span newName = ReadUtf8Span(context, 1);
ref readonly Path currentName = ref FileSystemProxyHelper.GetSfPath(context, index: 0);
ref readonly Path newName = ref FileSystemProxyHelper.GetSfPath(context, index: 1);
return (ResultCode)_fileSystem.RenameFile(oldName, newName).Value;
return (ResultCode)_fileSystem.Target.RenameFile(in currentName, in newName).Value;
}
[CommandHipc(6)]
// RenameDirectory(buffer<bytes<0x301>, 0x19, 0x301> oldPath, buffer<bytes<0x301>, 0x19, 0x301> newPath)
public ResultCode RenameDirectory(ServiceCtx context)
{
U8Span oldName = ReadUtf8Span(context, 0);
U8Span newName = ReadUtf8Span(context, 1);
ref readonly Path currentName = ref FileSystemProxyHelper.GetSfPath(context, index: 0);
ref readonly Path newName = ref FileSystemProxyHelper.GetSfPath(context, index: 1);
return (ResultCode)_fileSystem.RenameDirectory(oldName, newName).Value;
return (ResultCode)_fileSystem.Target.RenameDirectory(in currentName, in newName).Value;
}
[CommandHipc(7)]
// GetEntryType(buffer<bytes<0x301>, 0x19, 0x301> path) -> nn::fssrv::sf::DirectoryEntryType
public ResultCode GetEntryType(ServiceCtx context)
{
U8Span name = ReadUtf8Span(context);
ref readonly Path name = ref FileSystemProxyHelper.GetSfPath(context);
Result result = _fileSystem.GetEntryType(out DirectoryEntryType entryType, name);
Result result = _fileSystem.Target.GetEntryType(out uint entryType, in name);
context.ResponseData.Write((int)entryType);
@ -107,11 +105,11 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
// OpenFile(u32 mode, buffer<bytes<0x301>, 0x19, 0x301> path) -> object<nn::fssrv::sf::IFile> file
public ResultCode OpenFile(ServiceCtx context)
{
OpenMode mode = (OpenMode)context.RequestData.ReadInt32();
uint mode = context.RequestData.ReadUInt32();
U8Span name = ReadUtf8Span(context);
ref readonly Path name = ref FileSystemProxyHelper.GetSfPath(context);
Result result = _fileSystem.OpenFile(out LibHac.Fs.Fsa.IFile file, name, mode);
Result result = _fileSystem.Target.OpenFile(out ReferenceCountedDisposable<LibHac.FsSrv.Sf.IFile> file, in name, mode);
if (result.IsSuccess())
{
@ -127,11 +125,11 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
// OpenDirectory(u32 filter_flags, buffer<bytes<0x301>, 0x19, 0x301> path) -> object<nn::fssrv::sf::IDirectory> directory
public ResultCode OpenDirectory(ServiceCtx context)
{
OpenDirectoryMode mode = (OpenDirectoryMode)context.RequestData.ReadInt32();
uint mode = context.RequestData.ReadUInt32();
U8Span name = ReadUtf8Span(context);
ref readonly Path name = ref FileSystemProxyHelper.GetSfPath(context);
Result result = _fileSystem.OpenDirectory(out LibHac.Fs.Fsa.IDirectory dir, name, mode);
Result result = _fileSystem.Target.OpenDirectory(out ReferenceCountedDisposable<LibHac.FsSrv.Sf.IDirectory> dir, name, mode);
if (result.IsSuccess())
{
@ -147,16 +145,16 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
// Commit()
public ResultCode Commit(ServiceCtx context)
{
return (ResultCode)_fileSystem.Commit().Value;
return (ResultCode)_fileSystem.Target.Commit().Value;
}
[CommandHipc(11)]
// GetFreeSpaceSize(buffer<bytes<0x301>, 0x19, 0x301> path) -> u64 totalFreeSpace
public ResultCode GetFreeSpaceSize(ServiceCtx context)
{
U8Span name = ReadUtf8Span(context);
ref readonly Path name = ref FileSystemProxyHelper.GetSfPath(context);
Result result = _fileSystem.GetFreeSpaceSize(out long size, name);
Result result = _fileSystem.Target.GetFreeSpaceSize(out long size, in name);
context.ResponseData.Write(size);
@ -167,9 +165,9 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
// GetTotalSpaceSize(buffer<bytes<0x301>, 0x19, 0x301> path) -> u64 totalSize
public ResultCode GetTotalSpaceSize(ServiceCtx context)
{
U8Span name = ReadUtf8Span(context);
ref readonly Path name = ref FileSystemProxyHelper.GetSfPath(context);
Result result = _fileSystem.GetTotalSpaceSize(out long size, name);
Result result = _fileSystem.Target.GetTotalSpaceSize(out long size, in name);
context.ResponseData.Write(size);
@ -180,18 +178,18 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
// CleanDirectoryRecursively(buffer<bytes<0x301>, 0x19, 0x301> path)
public ResultCode CleanDirectoryRecursively(ServiceCtx context)
{
U8Span name = ReadUtf8Span(context);
ref readonly Path name = ref FileSystemProxyHelper.GetSfPath(context);
return (ResultCode)_fileSystem.CleanDirectoryRecursively(name).Value;
return (ResultCode)_fileSystem.Target.CleanDirectoryRecursively(in name).Value;
}
[CommandHipc(14)]
// GetFileTimeStampRaw(buffer<bytes<0x301>, 0x19, 0x301> path) -> bytes<0x20> timestamp
public ResultCode GetFileTimeStampRaw(ServiceCtx context)
{
U8Span name = ReadUtf8Span(context);
ref readonly Path name = ref FileSystemProxyHelper.GetSfPath(context);
Result result = _fileSystem.GetFileTimeStampRaw(out FileTimeStampRaw timestamp, name);
Result result = _fileSystem.Target.GetFileTimeStampRaw(out FileTimeStampRaw timestamp, in name);
context.ResponseData.Write(timestamp.Created);
context.ResponseData.Write(timestamp.Modified);
@ -206,5 +204,13 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
return (ResultCode)result.Value;
}
protected override void Dispose(bool isDisposing)
{
if (isDisposing)
{
_fileSystem?.Dispose();
}
}
}
}