Update to LibHac 0.13.1 (#2475)

* Update to LibHac 0.13.1

* Recreate directories for indexed saves if they're missing on emulator start
This commit is contained in:
Alex Barney 2021-08-12 14:56:24 -07:00 committed by GitHub
parent 3977d1f72b
commit dadc0e59da
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32 changed files with 1869 additions and 584 deletions

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@ -4,15 +4,17 @@ using LibHac.Account;
using LibHac.Common;
using LibHac.Fs;
using LibHac.Fs.Fsa;
using LibHac.Fs.Shim;
using LibHac.FsSystem;
using LibHac.FsSystem.NcaUtils;
using LibHac.Loader;
using LibHac.Ncm;
using LibHac.Ns;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS.Kernel.Process;
using Ryujinx.HLE.Loaders.Executables;
using Ryujinx.HLE.Loaders.Npdm;
using System;
using System.Collections.Generic;
using System.Globalization;
@ -57,14 +59,14 @@ namespace Ryujinx.HLE.HOS
public string TitleName => _titleName;
public string DisplayVersion => _displayVersion;
public ulong TitleId { get; private set; }
public bool TitleIs64Bit { get; private set; }
public ulong TitleId { get; private set; }
public bool TitleIs64Bit { get; private set; }
public string TitleIdText => TitleId.ToString("x16");
public ApplicationLoader(Switch device)
{
_device = device;
_device = device;
_controlData = new BlitStruct<ApplicationControlProperty>(1);
}
@ -77,7 +79,7 @@ namespace Ryujinx.HLE.HOS
LocalFileSystem codeFs = new LocalFileSystem(exeFsDir);
Npdm metaData = ReadNpdm(codeFs);
MetaLoader metaData = ReadNpdm(codeFs);
_device.Configuration.VirtualFileSystem.ModLoader.CollectMods(new[] { TitleId }, _device.Configuration.VirtualFileSystem.ModLoader.GetModsBasePath());
@ -91,8 +93,8 @@ namespace Ryujinx.HLE.HOS
public static (Nca main, Nca patch, Nca control) GetGameData(VirtualFileSystem fileSystem, PartitionFileSystem pfs, int programIndex)
{
Nca mainNca = null;
Nca patchNca = null;
Nca mainNca = null;
Nca patchNca = null;
Nca controlNca = null;
fileSystem.ImportTickets(pfs);
@ -202,7 +204,7 @@ namespace Ryujinx.HLE.HOS
public void LoadXci(string xciFile)
{
FileStream file = new FileStream(xciFile, FileMode.Open, FileAccess.Read);
Xci xci = new Xci(_device.Configuration.VirtualFileSystem.KeySet, file.AsStorage());
Xci xci = new Xci(_device.Configuration.VirtualFileSystem.KeySet, file.AsStorage());
if (!xci.HasPartition(XciPartitionType.Secure))
{
@ -220,6 +222,8 @@ namespace Ryujinx.HLE.HOS
try
{
(mainNca, patchNca, controlNca) = GetGameData(_device.Configuration.VirtualFileSystem, securePartition, _device.Configuration.UserChannelPersistence.Index);
RegisterProgramMapInfo(securePartition).ThrowIfFailure();
}
catch (Exception e)
{
@ -244,8 +248,8 @@ namespace Ryujinx.HLE.HOS
public void LoadNsp(string nspFile)
{
FileStream file = new FileStream(nspFile, FileMode.Open, FileAccess.Read);
PartitionFileSystem nsp = new PartitionFileSystem(file.AsStorage());
FileStream file = new FileStream(nspFile, FileMode.Open, FileAccess.Read);
PartitionFileSystem nsp = new PartitionFileSystem(file.AsStorage());
Nca mainNca;
Nca patchNca;
@ -254,6 +258,8 @@ namespace Ryujinx.HLE.HOS
try
{
(mainNca, patchNca, controlNca) = GetGameData(_device.Configuration.VirtualFileSystem, nsp, _device.Configuration.UserChannelPersistence.Index);
RegisterProgramMapInfo(nsp).ThrowIfFailure();
}
catch (Exception e)
{
@ -286,7 +292,7 @@ namespace Ryujinx.HLE.HOS
public void LoadNca(string ncaFile)
{
FileStream file = new FileStream(ncaFile, FileMode.Open, FileAccess.Read);
Nca nca = new Nca(_device.Configuration.VirtualFileSystem.KeySet, file.AsStorage(false));
Nca nca = new Nca(_device.Configuration.VirtualFileSystem.KeySet, file.AsStorage(false));
LoadNca(nca, null, null);
}
@ -300,8 +306,8 @@ namespace Ryujinx.HLE.HOS
return;
}
IStorage dataStorage = null;
IFileSystem codeFs = null;
IStorage dataStorage = null;
IFileSystem codeFs = null;
(Nca updatePatchNca, Nca updateControlNca) = GetGameUpdateData(_device.Configuration.VirtualFileSystem, mainNca.Header.TitleId.ToString("x16"), _device.Configuration.UserChannelPersistence.Index, out _);
@ -366,7 +372,7 @@ namespace Ryujinx.HLE.HOS
return;
}
Npdm metaData = ReadNpdm(codeFs);
MetaLoader metaData = ReadNpdm(codeFs);
_device.Configuration.VirtualFileSystem.ModLoader.CollectMods(_device.Configuration.ContentManager.GetAocTitleIds().Prepend(TitleId), _device.Configuration.VirtualFileSystem.ModLoader.GetModsBasePath());
@ -400,9 +406,12 @@ namespace Ryujinx.HLE.HOS
_device.Configuration.VirtualFileSystem.SetRomFs(newStorage.AsStream(FileAccess.Read));
}
if (TitleId != 0)
// Don't create save data for system programs.
if (TitleId != 0 && (TitleId < SystemProgramId.Start.Value || TitleId > SystemAppletId.End.Value))
{
EnsureSaveData(new ApplicationId(TitleId));
// Multi-program applications can technically use any program ID for the main program, but in practice they always use 0 in the low nibble.
// We'll know if this changes in the future because stuff will get errors when trying to mount the correct save.
EnsureSaveData(new ApplicationId(TitleId & ~0xFul));
}
LoadExeFs(codeFs, metaData);
@ -411,11 +420,11 @@ namespace Ryujinx.HLE.HOS
}
// Sets TitleId, so be sure to call before using it
private Npdm ReadNpdm(IFileSystem fs)
private MetaLoader ReadNpdm(IFileSystem fs)
{
Result result = fs.OpenFile(out IFile npdmFile, "/main.npdm".ToU8Span(), OpenMode.Read);
Npdm metaData;
MetaLoader metaData;
if (ResultFs.PathNotFound.Includes(result))
{
@ -425,11 +434,20 @@ namespace Ryujinx.HLE.HOS
}
else
{
metaData = new Npdm(npdmFile.AsStream());
npdmFile.GetSize(out long fileSize).ThrowIfFailure();
var npdmBuffer = new byte[fileSize];
npdmFile.Read(out _, 0, npdmBuffer).ThrowIfFailure();
metaData = new MetaLoader();
metaData.Load(npdmBuffer).ThrowIfFailure();
}
TitleId = metaData.Aci0.TitleId;
TitleIs64Bit = metaData.Is64Bit;
metaData.GetNpdm(out var npdm).ThrowIfFailure();
TitleId = npdm.Aci.Value.ProgramId.Value;
TitleIs64Bit = (npdm.Meta.Value.Flags & 1) != 0;
_device.System.LibHacHorizonManager.ArpIReader.ApplicationId = new LibHac.ApplicationId(TitleId);
return metaData;
}
@ -437,7 +455,7 @@ namespace Ryujinx.HLE.HOS
private static void ReadControlData(Switch device, Nca controlNca, ref BlitStruct<ApplicationControlProperty> controlData, ref string titleName, ref string displayVersion)
{
IFileSystem controlFs = controlNca.OpenFileSystem(NcaSectionType.Data, device.System.FsIntegrityCheckLevel);
Result result = controlFs.OpenFile(out IFile controlFile, "/control.nacp".ToU8Span(), OpenMode.Read);
Result result = controlFs.OpenFile(out IFile controlFile, "/control.nacp".ToU8Span(), OpenMode.Read);
if (result.IsSuccess())
{
@ -461,7 +479,7 @@ namespace Ryujinx.HLE.HOS
}
}
private void LoadExeFs(IFileSystem codeFs, Npdm metaData = null)
private void LoadExeFs(IFileSystem codeFs, MetaLoader metaData = null)
{
if (_device.Configuration.VirtualFileSystem.ModLoader.ReplaceExefsPartition(TitleId, ref codeFs))
{
@ -519,22 +537,26 @@ namespace Ryujinx.HLE.HOS
Ptc.Initialize(TitleIdText, DisplayVersion, usePtc, _device.Configuration.MemoryManagerMode);
ProgramLoader.LoadNsos(_device.System.KernelContext, out ProcessTamperInfo tamperInfo, metaData, executables: programs);
metaData.GetNpdm(out Npdm npdm).ThrowIfFailure();
ProgramLoader.LoadNsos(_device.System.KernelContext, out ProcessTamperInfo tamperInfo, metaData, new ProgramInfo(in npdm), executables: programs);
_device.Configuration.VirtualFileSystem.ModLoader.LoadCheats(TitleId, tamperInfo, _device.TamperMachine);
}
public void LoadProgram(string filePath)
{
Npdm metaData = GetDefaultNpdm();
bool isNro = Path.GetExtension(filePath).ToLower() == ".nro";
MetaLoader metaData = GetDefaultNpdm();
metaData.GetNpdm(out Npdm npdm).ThrowIfFailure();
ProgramInfo programInfo = new ProgramInfo(in npdm);
bool isNro = Path.GetExtension(filePath).ToLower() == ".nro";
IExecutable executable;
if (isNro)
{
FileStream input = new FileStream(filePath, FileMode.Open);
NroExecutable obj = new NroExecutable(input.AsStorage());
FileStream input = new FileStream(filePath, FileMode.Open);
NroExecutable obj = new NroExecutable(input.AsStorage());
executable = obj;
@ -552,13 +574,13 @@ namespace Ryujinx.HLE.HOS
if (asetVersion == 0)
{
ulong iconOffset = reader.ReadUInt64();
ulong iconSize = reader.ReadUInt64();
ulong iconSize = reader.ReadUInt64();
ulong nacpOffset = reader.ReadUInt64();
ulong nacpSize = reader.ReadUInt64();
ulong nacpSize = reader.ReadUInt64();
ulong romfsOffset = reader.ReadUInt64();
ulong romfsSize = reader.ReadUInt64();
ulong romfsSize = reader.ReadUInt64();
if (romfsSize != 0)
{
@ -573,28 +595,28 @@ namespace Ryujinx.HLE.HOS
ref ApplicationControlProperty nacp = ref ControlData.Value;
metaData.TitleName = nacp.Titles[(int)_device.System.State.DesiredTitleLanguage].Name.ToString();
programInfo.Name = nacp.Titles[(int)_device.System.State.DesiredTitleLanguage].Name.ToString();
if (string.IsNullOrWhiteSpace(metaData.TitleName))
if (string.IsNullOrWhiteSpace(programInfo.Name))
{
metaData.TitleName = nacp.Titles.ToArray().FirstOrDefault(x => x.Name[0] != 0).Name.ToString();
programInfo.Name = nacp.Titles.ToArray().FirstOrDefault(x => x.Name[0] != 0).Name.ToString();
}
if (nacp.PresenceGroupId != 0)
{
metaData.Aci0.TitleId = nacp.PresenceGroupId;
programInfo.ProgramId = nacp.PresenceGroupId;
}
else if (nacp.SaveDataOwnerId.Value != 0)
{
metaData.Aci0.TitleId = nacp.SaveDataOwnerId.Value;
programInfo.ProgramId = nacp.SaveDataOwnerId.Value;
}
else if (nacp.AddOnContentBaseId != 0)
{
metaData.Aci0.TitleId = nacp.AddOnContentBaseId - 0x1000;
programInfo.ProgramId = nacp.AddOnContentBaseId - 0x1000;
}
else
{
metaData.Aci0.TitleId = 0000000000000000;
programInfo.ProgramId = 0000000000000000;
}
}
}
@ -612,29 +634,109 @@ namespace Ryujinx.HLE.HOS
_device.Configuration.ContentManager.LoadEntries(_device);
_titleName = metaData.TitleName;
TitleId = metaData.Aci0.TitleId;
TitleIs64Bit = metaData.Is64Bit;
_titleName = programInfo.Name;
TitleId = programInfo.ProgramId;
TitleIs64Bit = (npdm.Meta.Value.Flags & 1) != 0;
_device.System.LibHacHorizonManager.ArpIReader.ApplicationId = new LibHac.ApplicationId(TitleId);
// Explicitly null titleid to disable the shader cache
Graphics.Gpu.GraphicsConfig.TitleId = null;
_device.Gpu.HostInitalized.Set();
ProgramLoader.LoadNsos(_device.System.KernelContext, out ProcessTamperInfo tamperInfo, metaData, executables: executable);
ProgramLoader.LoadNsos(_device.System.KernelContext, out ProcessTamperInfo tamperInfo, metaData, programInfo, executables: executable);
_device.Configuration.VirtualFileSystem.ModLoader.LoadCheats(TitleId, tamperInfo, _device.TamperMachine);
}
private Npdm GetDefaultNpdm()
private MetaLoader GetDefaultNpdm()
{
Assembly asm = Assembly.GetCallingAssembly();
using (Stream npdmStream = asm.GetManifestResourceStream("Ryujinx.HLE.Homebrew.npdm"))
{
return new Npdm(npdmStream);
var npdmBuffer = new byte[npdmStream.Length];
npdmStream.Read(npdmBuffer);
var metaLoader = new MetaLoader();
metaLoader.Load(npdmBuffer).ThrowIfFailure();
return metaLoader;
}
}
private static (ulong applicationId, int programCount) GetMultiProgramInfo(VirtualFileSystem fileSystem, PartitionFileSystem pfs)
{
ulong mainProgramId = 0;
Span<bool> hasIndex = stackalloc bool[0x10];
fileSystem.ImportTickets(pfs);
foreach (DirectoryEntryEx fileEntry in pfs.EnumerateEntries("/", "*.nca"))
{
pfs.OpenFile(out IFile ncaFile, fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
Nca nca = new Nca(fileSystem.KeySet, ncaFile.AsStorage());
if (nca.Header.ContentType != NcaContentType.Program)
{
continue;
}
int dataIndex = Nca.GetSectionIndexFromType(NcaSectionType.Data, NcaContentType.Program);
if (nca.Header.GetFsHeader(dataIndex).IsPatchSection())
{
continue;
}
ulong currentProgramId = nca.Header.TitleId;
ulong currentMainProgramId = currentProgramId & ~0xFFFul;
if (mainProgramId == 0 && currentMainProgramId != 0)
{
mainProgramId = currentMainProgramId;
}
if (mainProgramId != currentMainProgramId)
{
// As far as I know there aren't any multi-application game cards containing multi-program applications,
// so because multi-application game cards are the only way we should run into multiple applications
// we'll just return that there's a single program.
return (mainProgramId, 1);
}
hasIndex[(int)(currentProgramId & 0xF)] = true;
}
int programCount = 0;
for (int i = 0; i < hasIndex.Length && hasIndex[i]; i++)
{
programCount++;
}
return (mainProgramId, programCount);
}
private Result RegisterProgramMapInfo(PartitionFileSystem pfs)
{
(ulong applicationId, int programCount) = GetMultiProgramInfo(_device.Configuration.VirtualFileSystem, pfs);
if (programCount <= 0)
return Result.Success;
Span<ProgramIndexMapInfo> mapInfo = stackalloc ProgramIndexMapInfo[0x10];
for (int i = 0; i < programCount; i++)
{
mapInfo[i].ProgramId = new ProgramId(applicationId + (uint)i);
mapInfo[i].MainProgramId = new ProgramId(applicationId);
mapInfo[i].ProgramIndex = (byte)i;
}
return _device.System.LibHacHorizonManager.NsClient.Fs.RegisterProgramIndexMapInfo(mapInfo.Slice(0, programCount));
}
private Result EnsureSaveData(ApplicationId applicationId)
{
Logger.Info?.Print(LogClass.Application, "Ensuring required savedata exists.");
@ -643,7 +745,7 @@ namespace Ryujinx.HLE.HOS
ref ApplicationControlProperty control = ref ControlData.Value;
if (LibHac.Utilities.IsEmpty(ControlData.ByteSpan))
if (LibHac.Utilities.IsZeros(ControlData.ByteSpan))
{
// If the current application doesn't have a loaded control property, create a dummy one
// and set the savedata sizes so a user savedata will be created.
@ -657,8 +759,8 @@ namespace Ryujinx.HLE.HOS
"No control file was found for this game. Using a dummy one instead. This may cause inaccuracies in some games.");
}
FileSystemClient fileSystem = _device.Configuration.VirtualFileSystem.FsClient;
Result resultCode = fileSystem.EnsureApplicationCacheStorage(out _, applicationId, ref control);
HorizonClient hos = _device.System.LibHacHorizonManager.RyujinxClient;
Result resultCode = hos.Fs.EnsureApplicationCacheStorage(out _, out _, applicationId, ref control);
if (resultCode.IsFailure())
{
@ -667,7 +769,7 @@ namespace Ryujinx.HLE.HOS
return resultCode;
}
resultCode = EnsureApplicationSaveData(fileSystem, out _, applicationId, ref control, ref user);
resultCode = EnsureApplicationSaveData(hos.Fs, out _, applicationId, ref control, ref user);
if (resultCode.IsFailure())
{