Support copy of slices to 3D textures, remove old 3D render target layered render support, do not delete textures with existing views created from them

This commit is contained in:
gdk 2019-10-30 20:45:01 -03:00 committed by Thog
parent 3bcc395253
commit d786d8d2b9
9 changed files with 131 additions and 160 deletions

View file

@ -137,11 +137,11 @@ namespace Ryujinx.Graphics.OpenGL
return _parent.GetHashCode();
}
public void CopyTo(ITexture destination)
public void CopyTo(ITexture destination, int firstLayer, int firstLevel)
{
TextureView destinationView = (TextureView)destination;
TextureCopyUnscaled.Copy(this, destinationView, 0, 0);
TextureCopyUnscaled.Copy(this, destinationView, firstLayer, firstLevel);
int width = Math.Min(Width, destinationView.Width);
int height = Math.Min(Height, destinationView.Height);