Support copy of slices to 3D textures, remove old 3D render target layered render support, do not delete textures with existing views created from them

This commit is contained in:
gdk 2019-10-30 20:45:01 -03:00 committed by Thog
parent 3bcc395253
commit d786d8d2b9
9 changed files with 131 additions and 160 deletions

View file

@ -29,16 +29,6 @@ namespace Ryujinx.Graphics.OpenGL
0);
}
public void AttachColor(int index, TextureView color, int layer)
{
GL.FramebufferTextureLayer(
FramebufferTarget.Framebuffer,
FramebufferAttachment.ColorAttachment0 + index,
color?.Handle ?? 0,
0,
layer);
}
public void AttachDepthStencil(TextureView depthStencil)
{
// Detach the last depth/stencil buffer if there is any.