Implement SSHL instruction, fix exception on FMAX/FMIN, and use a better exception message for undefined/unimplemented instructions

This commit is contained in:
gdkchan 2018-02-07 09:38:43 -03:00
parent b99e808791
commit d77d691381
5 changed files with 27 additions and 6 deletions

View file

@ -7,7 +7,6 @@ namespace Ryujinx.Loaders
{
class Executable
{
private IExecutable NsoData;
private AMemory Memory;
private ElfDyn[] Dynamic;
@ -17,7 +16,6 @@ namespace Ryujinx.Loaders
public Executable(IExecutable Exe, AMemory Memory, long ImageBase)
{
this.NsoData = Exe;
this.Memory = Memory;
this.ImageBase = ImageBase;
this.ImageEnd = ImageBase;