Implement IRoInterface (#445)

* Implement IRoInterface

This is required by Super Mario Party.
This commit also adds MapProcessCodeMemory and UnmapProcessCodeMemory functions in KMemoryManager. Those two calls might not reflect what the SVC of the same names do.

* Fix some code style issues

* Use MakeError to clarify error code

* Add NRR and NRO constants

* Fix some codestyle issues

* Fix InvalidMemoryState error code
This commit is contained in:
Thomas Guillemard 2018-10-10 01:01:49 +02:00 committed by Ac_K
parent 65c67bb4a5
commit d5c0de8362
10 changed files with 657 additions and 13 deletions

View file

@ -148,6 +148,92 @@ namespace Ryujinx.HLE.HOS.Kernel
}
}
public long MapProcessCodeMemory(long Dst, long Src, long Size)
{
lock (Blocks)
{
long PagesCount = Size / PageSize;
bool Success = IsUnmapped(Dst, Size);
Success &= CheckRange(
Src,
Size,
MemoryState.Mask,
MemoryState.Heap,
MemoryPermission.Mask,
MemoryPermission.ReadAndWrite,
MemoryAttribute.Mask,
MemoryAttribute.None,
MemoryAttribute.IpcAndDeviceMapped,
out _,
out _,
out _);
if (Success)
{
long PA = CpuMemory.GetPhysicalAddress(Src);
InsertBlock(Dst, PagesCount, MemoryState.CodeStatic, MemoryPermission.ReadAndExecute);
InsertBlock(Src, PagesCount, MemoryState.Heap, MemoryPermission.None);
CpuMemory.Map(Dst, PA, Size);
return 0;
}
}
return MakeError(ErrorModule.Kernel, KernelErr.NoAccessPerm);
}
public long UnmapProcessCodeMemory(long Dst, long Src, long Size)
{
lock (Blocks)
{
long PagesCount = Size / PageSize;
bool Success = CheckRange(
Dst,
Size,
MemoryState.Mask,
MemoryState.CodeStatic,
MemoryPermission.None,
MemoryPermission.None,
MemoryAttribute.Mask,
MemoryAttribute.None,
MemoryAttribute.IpcAndDeviceMapped,
out _,
out _,
out _);
Success &= CheckRange(
Src,
Size,
MemoryState.Mask,
MemoryState.Heap,
MemoryPermission.Mask,
MemoryPermission.None,
MemoryAttribute.Mask,
MemoryAttribute.None,
MemoryAttribute.IpcAndDeviceMapped,
out _,
out _,
out _);
if (Success)
{
InsertBlock(Dst, PagesCount, MemoryState.Unmapped);
InsertBlock(Src, PagesCount, MemoryState.Heap, MemoryPermission.ReadAndWrite);
CpuMemory.Unmap(Dst, Size);
return 0;
}
}
return MakeError(ErrorModule.Kernel, KernelErr.NoAccessPerm);
}
public void HleMapCustom(long Position, long Size, MemoryState State, MemoryPermission Permission)
{
long PagesCount = Size / PageSize;
@ -755,6 +841,18 @@ namespace Ryujinx.HLE.HOS.Kernel
}
}
public bool HleIsUnmapped(long Position, long Size)
{
bool Result = false;
lock (Blocks)
{
Result = IsUnmapped(Position, Size);
}
return Result;
}
private bool IsUnmapped(long Position, long Size)
{
return CheckRange(