Initial tessellation shader support (#2534)

* Initial tessellation shader support

* Nits

* Re-arrange built-in table

* This is not needed anymore

* PR feedback
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gdkchan 2021-10-18 18:38:04 -03:00 committed by GitHub
parent 7603dbe3c8
commit d512ce122c
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42 changed files with 775 additions and 148 deletions

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@ -49,10 +49,15 @@ namespace Ryujinx.Graphics.Gpu.Shader.Cache.Definition
/// </summary>
public InputTopology PrimitiveTopology;
/// <summary>
/// Tessellation parameters (packed to fit on a byte).
/// </summary>
public byte TessellationModePacked;
/// <summary>
/// Unused/reserved.
/// </summary>
public ushort Reserved2;
public byte Reserved2;
/// <summary>
/// GPU boolean state that can influence shader compilation.