Make windows DPI aware to display properly on high-resolution screens. (#1983)

* Make Windows DPI aware to display properly on high-resolution screens.

* remove empty line

* Don't use app manifest, set process dpi aware programatically.

Store variables in Program.cs for use instead of re-creating them per class/ method.

* Fix for linux/osx

* Add braces

* Re-use manifest. It appears to be required on linux.

* Undo previous commit -- it appears linux was simply never affected.

* Addressed AcK's comments

* Remove unused usings

* Address comments by AcK #2

* Re-order

* Move FromHwnd call to ForceDpiAware class. Wrap in Try-Catch to prevent crashes on systems that don't support it.

* Additional code cleanup

* Remove "global::" reference.
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sharmander 2021-02-19 19:34:41 -05:00 committed by GitHub
parent 65eb9901f1
commit d5081e3f93
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5 changed files with 65 additions and 4 deletions

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@ -570,7 +570,10 @@ namespace Ryujinx.Ui.Windows
{
((ToggleButton)sender).SetStateFlags(StateFlags.Normal, true);
new ControllerWindow(playerIndex).Show();
ControllerWindow controllerWindow = new ControllerWindow(playerIndex);
controllerWindow.SetSizeRequest((int)(controllerWindow.DefaultWidth * Program.WindowScaleFactor), (int)(controllerWindow.DefaultHeight * Program.WindowScaleFactor));
controllerWindow.Show();
}
private void SaveToggle_Activated(object sender, EventArgs args)