Allow "reinterpretation" of framebuffer/zeta formats (#418)

* (Re)Implement format reinterpretation, other changes

* Implement writeback to guest memory, some refactoring

* More refactoring, implement reinterpretation the old way again

* Clean up

* Some fixes on M2MF (old Dma engine), added partial support for P2MF, fix conditional ssy, add Z24S8 zeta format, other fixes

* nit: Formatting

* Address PR feedback
This commit is contained in:
gdkchan 2018-09-18 01:30:35 -03:00 committed by GitHub
parent bec95cacc1
commit d4187aaa9d
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
52 changed files with 1594 additions and 1979 deletions

View file

@ -0,0 +1,17 @@
namespace Ryujinx.Graphics
{
enum NvGpuEngineP2mfReg
{
LineLengthIn = 0x60,
LineCount = 0x61,
DstAddress = 0x62,
DstPitch = 0x64,
DstBlockDim = 0x65,
DstWidth = 0x66,
DstHeight = 0x67,
DstDepth = 0x68,
DstZ = 0x69,
DstX = 0x6a,
DstY = 0x6b
}
}