Allow "reinterpretation" of framebuffer/zeta formats (#418)
* (Re)Implement format reinterpretation, other changes * Implement writeback to guest memory, some refactoring * More refactoring, implement reinterpretation the old way again * Clean up * Some fixes on M2MF (old Dma engine), added partial support for P2MF, fix conditional ssy, add Z24S8 zeta format, other fixes * nit: Formatting * Address PR feedback
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@ -7,6 +7,7 @@ namespace Ryujinx.Graphics.Gal
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R32G32 = 0x4,
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A8B8G8R8 = 0x8,
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A2B10G10R10 = 0x9,
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R16G16 = 0xc,
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R32 = 0xf,
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BC6H_SF16 = 0x10,
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BC6H_UF16 = 0x11,
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