Allow shader language and target API to be specified on the shader translator (#2402)
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11 changed files with 87 additions and 27 deletions
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Ryujinx.Graphics.Shader/Translation/TargetApi.cs
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Ryujinx.Graphics.Shader/Translation/TargetApi.cs
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namespace Ryujinx.Graphics.Shader.Translation
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{
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public enum TargetApi
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{
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OpenGL,
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Vulkan
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}
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}
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