Allow shader language and target API to be specified on the shader translator (#2402)

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gdkchan 2021-07-06 16:20:06 -03:00 committed by GitHub
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commit d125fce3e8
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11 changed files with 87 additions and 27 deletions

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@ -0,0 +1,8 @@
namespace Ryujinx.Graphics.Shader.Translation
{
public enum TargetApi
{
OpenGL,
Vulkan
}
}