IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel (#1458)
* IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel * Fix for applet transfer memory + some nits * Keep handles if possible to avoid server handle table exhaustion * Fix IPC ZeroFill bug * am: Correctly implement CreateManagedDisplayLayer and implement CreateManagedDisplaySeparableLayer CreateManagedDisplaySeparableLayer is requires since 10.x+ when appletResourceUserId != 0 * Make it exit properly * Make ServiceNotImplementedException show the full message again * Allow yielding execution to avoid starving other threads * Only wait if active * Merge IVirtualMemoryManager and IAddressSpaceManager * Fix Ro loading data from the wrong process Co-authored-by: Thog <me@thog.eu>
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115 changed files with 2356 additions and 1088 deletions
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@ -1,10 +1,7 @@
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using Ryujinx.Common.Logging;
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using Ryujinx.Graphics.GAL;
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using Ryujinx.Graphics.Gpu;
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using Ryujinx.HLE.HOS.Kernel.Process;
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using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl;
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using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvMap;
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using Ryujinx.HLE.HOS.Services.Nv.Types;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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@ -40,7 +37,8 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
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public int ProducerBinderId;
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public IGraphicBufferProducer Producer;
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public BufferItemConsumer Consumer;
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public KProcess Owner;
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public BufferQueueCore Core;
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public long Owner;
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}
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private class TextureCallbackInformation
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@ -84,7 +82,7 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
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}
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}
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public IGraphicBufferProducer OpenLayer(KProcess process, long layerId)
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public IGraphicBufferProducer OpenLayer(long pid, long layerId)
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{
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bool needCreate;
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@ -95,13 +93,13 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
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if (needCreate)
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{
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CreateLayerFromId(process, layerId);
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CreateLayerFromId(pid, layerId);
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}
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return GetProducerByLayerId(layerId);
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}
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public IGraphicBufferProducer CreateLayer(KProcess process, out long layerId)
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public IGraphicBufferProducer CreateLayer(long pid, out long layerId)
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{
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layerId = 1;
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@ -116,25 +114,26 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
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}
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}
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CreateLayerFromId(process, layerId);
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CreateLayerFromId(pid, layerId);
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return GetProducerByLayerId(layerId);
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}
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private void CreateLayerFromId(KProcess process, long layerId)
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private void CreateLayerFromId(long pid, long layerId)
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{
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lock (Lock)
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{
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Logger.Info?.Print(LogClass.SurfaceFlinger, $"Creating layer {layerId}");
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BufferQueue.CreateBufferQueue(_device, process, out BufferQueueProducer producer, out BufferQueueConsumer consumer);
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BufferQueueCore core = BufferQueue.CreateBufferQueue(_device, pid, out BufferQueueProducer producer, out BufferQueueConsumer consumer);
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_layers.Add(layerId, new Layer
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{
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ProducerBinderId = HOSBinderDriverServer.RegisterBinderObject(producer),
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Producer = producer,
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Consumer = new BufferItemConsumer(_device, consumer, 0, -1, false, this),
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Owner = process
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Core = core,
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Owner = pid
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});
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LastId = layerId;
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@ -345,6 +344,11 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
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public void Dispose()
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{
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_isRunning = false;
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foreach (Layer layer in _layers.Values)
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{
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layer.Core.PrepareForExit();
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}
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}
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public void OnFrameAvailable(ref BufferItem item)
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