IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel (#1458)

* IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel

* Fix for applet transfer memory + some nits

* Keep handles if possible to avoid server handle table exhaustion

* Fix IPC ZeroFill bug

* am: Correctly implement CreateManagedDisplayLayer and implement CreateManagedDisplaySeparableLayer

CreateManagedDisplaySeparableLayer is requires since 10.x+ when appletResourceUserId != 0

* Make it exit properly

* Make ServiceNotImplementedException show the full message again

* Allow yielding execution to avoid starving other threads

* Only wait if active

* Merge IVirtualMemoryManager and IAddressSpaceManager

* Fix Ro loading data from the wrong process

Co-authored-by: Thog <me@thog.eu>
This commit is contained in:
gdkchan 2020-12-01 20:23:43 -03:00 committed by GitHub
parent 461c24092a
commit cf6cd71488
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115 changed files with 2356 additions and 1088 deletions

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@ -19,7 +19,7 @@ using Ryujinx.Audio.Renderer.Integration;
using Ryujinx.Audio.Renderer.Server;
using Ryujinx.Common;
using Ryujinx.Common.Logging;
using Ryujinx.Cpu;
using Ryujinx.Memory;
using System;
using System.Collections.Generic;
@ -37,7 +37,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
public List<ICommand> Commands { get; }
public MemoryManager MemoryManager { get; }
public IVirtualMemoryManager MemoryManager { get; }
public HardwareDevice OutputDevice { get; private set; }
@ -50,7 +50,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
{
}
public CommandList(MemoryManager memoryManager, Memory<float> mixBuffer, uint sampleCount, uint sampleRate, uint mixBufferCount, uint voiceChannelCountMax)
public CommandList(IVirtualMemoryManager memoryManager, Memory<float> mixBuffer, uint sampleCount, uint sampleRate, uint mixBufferCount, uint voiceChannelCountMax)
{
SampleCount = sampleCount;
SampleRate = sampleRate;