Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402)
* Move GPU LLE emulation from HLE to Graphics * Graphics: Move Gal/Texture to Texture * Remove Engines/ directory and namespace * Use tables for image formats * Abstract OpCode decoding * Simplify image table * Do not leak Read* symbols in TextureReader * Fixups * Rename IGalFrameBuffer -> IGalRenderTarget * Remove MaxBpp hardcoded value * Change yet again texture data and add G8R8 flipping * Rename GalFrameBufferFormat to GalSurfaceFormat * Unident EnsureSetup in ImageHandler * Add IsCompressed * Address some feedback
This commit is contained in:
parent
a0c78f7920
commit
ce1d5be212
58 changed files with 3378 additions and 3448 deletions
309
Ryujinx.Graphics/Memory/NvGpuVmmCache.cs
Normal file
309
Ryujinx.Graphics/Memory/NvGpuVmmCache.cs
Normal file
|
@ -0,0 +1,309 @@
|
|||
using ChocolArm64.Memory;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Ryujinx.Graphics.Memory
|
||||
{
|
||||
class NvGpuVmmCache
|
||||
{
|
||||
private const long RamSize = 4L * 1024 * 1024 * 1024;
|
||||
|
||||
private const int MaxCpCount = 10000;
|
||||
private const int MaxCpTimeDelta = 60000;
|
||||
|
||||
private class CachedPage
|
||||
{
|
||||
private struct Range
|
||||
{
|
||||
public long Start;
|
||||
public long End;
|
||||
|
||||
public Range(long Start, long End)
|
||||
{
|
||||
this.Start = Start;
|
||||
this.End = End;
|
||||
}
|
||||
}
|
||||
|
||||
private List<Range>[] Regions;
|
||||
|
||||
private HashSet<long> ResidencyKeys;
|
||||
|
||||
public LinkedListNode<long> Node { get; set; }
|
||||
|
||||
public int Timestamp { get; private set; }
|
||||
|
||||
public CachedPage()
|
||||
{
|
||||
Regions = new List<Range>[(int)NvGpuBufferType.Count];
|
||||
|
||||
for (int Index = 0; Index < Regions.Length; Index++)
|
||||
{
|
||||
Regions[Index] = new List<Range>();
|
||||
}
|
||||
|
||||
ResidencyKeys = new HashSet<long>();
|
||||
}
|
||||
|
||||
public void AddResidency(long Key)
|
||||
{
|
||||
ResidencyKeys.Add(Key);
|
||||
}
|
||||
|
||||
public void RemoveResidency(HashSet<long>[] Residency, long PageSize)
|
||||
{
|
||||
for (int i = 0; i < (int)NvGpuBufferType.Count; i++)
|
||||
{
|
||||
foreach (Range Region in Regions[i])
|
||||
{
|
||||
foreach (long Key in ResidencyKeys)
|
||||
{
|
||||
Residency[Region.Start / PageSize].Remove(Key);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public bool AddRange(long Start, long End, NvGpuBufferType BufferType)
|
||||
{
|
||||
List<Range> BtRegions = Regions[(int)BufferType];
|
||||
|
||||
for (int Index = 0; Index < BtRegions.Count; Index++)
|
||||
{
|
||||
Range Rg = BtRegions[Index];
|
||||
|
||||
if (Start >= Rg.Start && End <= Rg.End)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (Start <= Rg.End && Rg.Start <= End)
|
||||
{
|
||||
long MinStart = Math.Min(Rg.Start, Start);
|
||||
long MaxEnd = Math.Max(Rg.End, End);
|
||||
|
||||
BtRegions[Index] = new Range(MinStart, MaxEnd);
|
||||
|
||||
Timestamp = Environment.TickCount;
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
BtRegions.Add(new Range(Start, End));
|
||||
|
||||
Timestamp = Environment.TickCount;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public int GetTotalCount()
|
||||
{
|
||||
int Count = 0;
|
||||
|
||||
for (int Index = 0; Index < Regions.Length; Index++)
|
||||
{
|
||||
Count += Regions[Index].Count;
|
||||
}
|
||||
|
||||
return Count;
|
||||
}
|
||||
}
|
||||
|
||||
private Dictionary<long, CachedPage> Cache;
|
||||
|
||||
private LinkedList<long> SortedCache;
|
||||
|
||||
private HashSet<long>[] Residency;
|
||||
|
||||
private long ResidencyPageSize;
|
||||
|
||||
private int CpCount;
|
||||
|
||||
public NvGpuVmmCache()
|
||||
{
|
||||
Cache = new Dictionary<long, CachedPage>();
|
||||
|
||||
SortedCache = new LinkedList<long>();
|
||||
}
|
||||
|
||||
public bool IsRegionModified(AMemory Memory, NvGpuBufferType BufferType, long PA, long Size)
|
||||
{
|
||||
(bool[] Modified, long ModifiedCount) = Memory.IsRegionModified(PA, Size);
|
||||
|
||||
PA = Memory.GetPhysicalAddress(PA);
|
||||
|
||||
ClearCachedPagesIfNeeded();
|
||||
|
||||
long PageSize = AMemory.PageSize;
|
||||
|
||||
EnsureResidencyInitialized(PageSize);
|
||||
|
||||
bool HasResidents = AddResidency(PA, Size);
|
||||
|
||||
if (!HasResidents && ModifiedCount == 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
long Mask = PageSize - 1;
|
||||
|
||||
long ResidencyKey = PA;
|
||||
|
||||
long PAEnd = PA + Size;
|
||||
|
||||
bool RegMod = false;
|
||||
|
||||
int Index = 0;
|
||||
|
||||
while (PA < PAEnd)
|
||||
{
|
||||
long Key = PA & ~AMemory.PageMask;
|
||||
|
||||
long PAPgEnd = Math.Min((PA + AMemory.PageSize) & ~AMemory.PageMask, PAEnd);
|
||||
|
||||
bool IsCached = Cache.TryGetValue(Key, out CachedPage Cp);
|
||||
|
||||
if (IsCached)
|
||||
{
|
||||
CpCount -= Cp.GetTotalCount();
|
||||
|
||||
SortedCache.Remove(Cp.Node);
|
||||
}
|
||||
else
|
||||
{
|
||||
Cp = new CachedPage();
|
||||
|
||||
Cache.Add(Key, Cp);
|
||||
}
|
||||
|
||||
if (Modified[Index++] && IsCached)
|
||||
{
|
||||
Cp = new CachedPage();
|
||||
|
||||
Cache[Key] = Cp;
|
||||
}
|
||||
|
||||
Cp.AddResidency(ResidencyKey);
|
||||
|
||||
Cp.Node = SortedCache.AddLast(Key);
|
||||
|
||||
RegMod |= Cp.AddRange(PA, PAPgEnd, BufferType);
|
||||
|
||||
CpCount += Cp.GetTotalCount();
|
||||
|
||||
PA = PAPgEnd;
|
||||
}
|
||||
|
||||
return RegMod;
|
||||
}
|
||||
|
||||
private bool AddResidency(long PA, long Size)
|
||||
{
|
||||
long PageSize = ResidencyPageSize;
|
||||
|
||||
long Mask = PageSize - 1;
|
||||
|
||||
long Key = PA;
|
||||
|
||||
bool ResidentFound = false;
|
||||
|
||||
for (long Cursor = PA & ~Mask; Cursor < ((PA + Size + PageSize - 1) & ~Mask); Cursor += PageSize)
|
||||
{
|
||||
long PageIndex = Cursor / PageSize;
|
||||
|
||||
Residency[PageIndex].Add(Key);
|
||||
|
||||
if (Residency[PageIndex].Count > 1)
|
||||
{
|
||||
ResidentFound = true;
|
||||
}
|
||||
}
|
||||
|
||||
return ResidentFound;
|
||||
}
|
||||
|
||||
private void EnsureResidencyInitialized(long PageSize)
|
||||
{
|
||||
if (Residency == null)
|
||||
{
|
||||
Residency = new HashSet<long>[RamSize / PageSize];
|
||||
|
||||
for (int i = 0; i < Residency.Length; i++)
|
||||
{
|
||||
Residency[i] = new HashSet<long>();
|
||||
}
|
||||
|
||||
ResidencyPageSize = PageSize;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (ResidencyPageSize != PageSize)
|
||||
{
|
||||
throw new InvalidOperationException("Tried to change residency page size");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void ClearCachedPagesIfNeeded()
|
||||
{
|
||||
if (CpCount <= MaxCpCount)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int Timestamp = Environment.TickCount;
|
||||
|
||||
int TimeDelta;
|
||||
|
||||
do
|
||||
{
|
||||
if (!TryPopOldestCachedPageKey(Timestamp, out long Key))
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
CachedPage Cp = Cache[Key];
|
||||
|
||||
Cp.RemoveResidency(Residency, ResidencyPageSize);
|
||||
|
||||
Cache.Remove(Key);
|
||||
|
||||
CpCount -= Cp.GetTotalCount();
|
||||
|
||||
TimeDelta = RingDelta(Cp.Timestamp, Timestamp);
|
||||
}
|
||||
while (CpCount > (MaxCpCount >> 1) || (uint)TimeDelta > (uint)MaxCpTimeDelta);
|
||||
}
|
||||
|
||||
private bool TryPopOldestCachedPageKey(int Timestamp, out long Key)
|
||||
{
|
||||
LinkedListNode<long> Node = SortedCache.First;
|
||||
|
||||
if (Node == null)
|
||||
{
|
||||
Key = 0;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
SortedCache.Remove(Node);
|
||||
|
||||
Key = Node.Value;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private int RingDelta(int Old, int New)
|
||||
{
|
||||
if ((uint)New < (uint)Old)
|
||||
{
|
||||
return New + (~Old + 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
return New - Old;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue