Add support for dynamic docking/undocking (#1147)

* Add support for dynamic docking/undocking

As SurfaceFlinger is now working more accurately, we can now support
dynamic configuration of docking mode :)

* Simplify a bt the code

* Fix import ordering

* Remove unused argument
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Thog 2020-04-23 13:59:11 +02:00 committed by GitHub
parent 21a0b0ebeb
commit cdbb689b80
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5 changed files with 32 additions and 11 deletions

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@ -68,7 +68,6 @@ namespace Ryujinx.HLE
EnableDeviceVsync = ConfigurationState.Instance.Graphics.EnableVsync;
// TODO: Make this reloadable and implement Docking/Undocking logic.
System.State.DockedMode = ConfigurationState.Instance.System.EnableDockedMode;
if (ConfigurationState.Instance.System.EnableMulticoreScheduling)