Add support for dynamic docking/undocking (#1147)

* Add support for dynamic docking/undocking

As SurfaceFlinger is now working more accurately, we can now support
dynamic configuration of docking mode :)

* Simplify a bt the code

* Fix import ordering

* Remove unused argument
This commit is contained in:
Thog 2020-04-23 13:59:11 +02:00 committed by GitHub
parent 21a0b0ebeb
commit cdbb689b80
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
5 changed files with 32 additions and 11 deletions

View file

@ -7,6 +7,7 @@ using LibHac.FsSystem.NcaUtils;
using LibHac.Ncm;
using LibHac.Ns;
using LibHac.Spl;
using Ryujinx.Common;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.Configuration;
@ -16,7 +17,9 @@ using Ryujinx.HLE.HOS.Kernel.Common;
using Ryujinx.HLE.HOS.Kernel.Memory;
using Ryujinx.HLE.HOS.Kernel.Process;
using Ryujinx.HLE.HOS.Kernel.Threading;
using Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.SystemAppletProxy;
using Ryujinx.HLE.HOS.Services.Mii;
using Ryujinx.HLE.HOS.Services.Nv;
using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl;
using Ryujinx.HLE.HOS.Services.Pcv.Bpc;
using Ryujinx.HLE.HOS.Services.Settings;
@ -41,7 +44,6 @@ using TimeServiceManager = Ryujinx.HLE.HOS.Services.Time.TimeManager;
using NsoExecutable = Ryujinx.HLE.Loaders.Executables.NsoExecutable;
using static LibHac.Fs.ApplicationSaveDataManagement;
using Ryujinx.HLE.HOS.Services.Nv;
namespace Ryujinx.HLE.HOS
{
@ -114,6 +116,8 @@ namespace Ryujinx.HLE.HOS
internal KEvent VsyncEvent { get; private set; }
internal KEvent DisplayResolutionChangeEvent { get; private set; }
public Keyset KeySet => Device.FileSystem.KeySet;
#pragma warning disable CS0649
@ -224,6 +228,8 @@ namespace Ryujinx.HLE.HOS
VsyncEvent = new KEvent(this);
DisplayResolutionChangeEvent = new KEvent(this);
ContentManager = contentManager;
// TODO: use set:sys (and get external clock source id from settings)
@ -272,6 +278,20 @@ namespace Ryujinx.HLE.HOS
HostSyncpoint = new NvHostSyncpt(device);
SurfaceFlinger = new SurfaceFlinger(device);
ConfigurationState.Instance.System.EnableDockedMode.Event += OnDockedModeChange;
}
private void OnDockedModeChange(object sender, ReactiveEventArgs<bool> e)
{
if (e.NewValue != State.DockedMode)
{
State.DockedMode = e.NewValue;
AppletState.EnqueueMessage(MessageInfo.OperationModeChanged);
AppletState.EnqueueMessage(MessageInfo.PerformanceModeChanged);
SignalDisplayResolutionChange();
}
}
public void LoadCart(string exeFsDir, string romFsFile = null)
@ -807,6 +827,11 @@ namespace Ryujinx.HLE.HOS
return rc;
}
public void SignalDisplayResolutionChange()
{
DisplayResolutionChangeEvent.ReadableEvent.Signal();
}
public void SignalVsync()
{
VsyncEvent.ReadableEvent.Signal();
@ -852,6 +877,8 @@ namespace Ryujinx.HLE.HOS
{
if (!_isDisposed && disposing)
{
ConfigurationState.Instance.System.EnableDockedMode.Event -= OnDockedModeChange;
_isDisposed = true;
SurfaceFlinger.Dispose();