UI - Add Volume Controls + Mute Toggle (F2) (#2871)
* Add the ability to toggle mute in the status bar. * Add the ability to toggle mute in the status bar. * Formatting fixes * Add hotkey (F2) to mute * Add default hotkey to config.json * Add ability to change volume via slider. * Fix Headless * Fix SDL2 Problem : Credits to d3xMachina * Remove unnecessary work * Address gdk comments * Toggling with Hotkey now properly restores volume to original level. * Toggling with Hotkey now properly restores volume to original level. * Update UI to show Volume % instead of Muted/Unmuted * Clean up the volume ui a bit. * Undo unintentionally committed code. * Implement AudRen Support * Restore intiial volume level in function definition. * Finalize UI * Finalize UI * Use clamp for bounds check * Use Math.Clamp for volume in soundio * Address comments by gdkchan * Address remaining comments * Fix missing semicolon * Address remaining gdkchan comment * Fix comment * Change /* to // * Allow volume slider to change volume immediately. Also force label text to cast to int to prevent decimals from showing in status bar * Remove blank line * Undo setting of volume level when "Cancel" is pressed. * Fix allignment for settings window code
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35 changed files with 411 additions and 94 deletions
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@ -220,6 +220,11 @@ namespace Ryujinx.Configuration
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/// </summary>
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public ReactiveObject<AudioBackend> AudioBackend { get; private set; }
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/// <summary>
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/// The audio backend volume
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/// </summary>
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public ReactiveObject<float> AudioVolume { get; private set; }
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/// <summary>
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/// The selected memory manager mode
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/// </summary>
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@ -257,6 +262,8 @@ namespace Ryujinx.Configuration
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ExpandRam.Event += static (sender, e) => LogValueChange(sender, e, nameof(ExpandRam));
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IgnoreMissingServices = new ReactiveObject<bool>();
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IgnoreMissingServices.Event += static (sender, e) => LogValueChange(sender, e, nameof(IgnoreMissingServices));
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AudioVolume = new ReactiveObject<float>();
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AudioVolume.Event += static (sender, e) => LogValueChange(sender, e, nameof(AudioVolume));
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}
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}
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@ -460,6 +467,7 @@ namespace Ryujinx.Configuration
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EnableFsIntegrityChecks = System.EnableFsIntegrityChecks,
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FsGlobalAccessLogMode = System.FsGlobalAccessLogMode,
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AudioBackend = System.AudioBackend,
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AudioVolume = System.AudioVolume,
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MemoryManagerMode = System.MemoryManagerMode,
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ExpandRam = System.ExpandRam,
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IgnoreMissingServices = System.IgnoreMissingServices,
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@ -553,6 +561,7 @@ namespace Ryujinx.Configuration
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Hid.Hotkeys.Value = new KeyboardHotkeys
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{
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ToggleVsync = Key.Tab,
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ToggleMute = Key.F2,
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Screenshot = Key.F8,
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ShowUi = Key.F4,
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Pause = Key.F5
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@ -929,6 +938,24 @@ namespace Ryujinx.Configuration
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configurationFileUpdated = true;
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}
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if (configurationFileFormat.Version < 33)
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{
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Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 33.");
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configurationFileFormat.Hotkeys = new KeyboardHotkeys
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{
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ToggleVsync = configurationFileFormat.Hotkeys.ToggleVsync,
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Screenshot = configurationFileFormat.Hotkeys.Screenshot,
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ShowUi = configurationFileFormat.Hotkeys.ShowUi,
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Pause = configurationFileFormat.Hotkeys.Pause,
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ToggleMute = Key.F2
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};
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configurationFileFormat.AudioVolume = 1;
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configurationFileUpdated = true;
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}
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Logger.EnableFileLog.Value = configurationFileFormat.EnableFileLog;
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Graphics.BackendThreading.Value = configurationFileFormat.BackendThreading;
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Graphics.ResScale.Value = configurationFileFormat.ResScale;
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@ -960,6 +987,7 @@ namespace Ryujinx.Configuration
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System.EnableFsIntegrityChecks.Value = configurationFileFormat.EnableFsIntegrityChecks;
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System.FsGlobalAccessLogMode.Value = configurationFileFormat.FsGlobalAccessLogMode;
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System.AudioBackend.Value = configurationFileFormat.AudioBackend;
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System.AudioVolume.Value = configurationFileFormat.AudioVolume;
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System.MemoryManagerMode.Value = configurationFileFormat.MemoryManagerMode;
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System.ExpandRam.Value = configurationFileFormat.ExpandRam;
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System.IgnoreMissingServices.Value = configurationFileFormat.IgnoreMissingServices;
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