NVDEC implementation using FFmpeg (#443)
* Initial nvdec implementation using FFmpeg * Fix swapped channels on the video decoder and the G8R8 texture format * Fix texture samplers not being set properly (regression) * Rebased * Remove unused code introduced on the rebase * Add support for RGBA8 output format on the video image composer * Correct spacing * Some fixes for rebase and other tweaks * Allow size mismatch on frame copy * Get rid of GetHostAddress calls on VDec
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65 changed files with 2795 additions and 76 deletions
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Ryujinx.Graphics/VDec/VideoDecoderMeth.cs
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19
Ryujinx.Graphics/VDec/VideoDecoderMeth.cs
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namespace Ryujinx.Graphics.VDec
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{
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enum VideoDecoderMeth
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{
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SetVideoCodec = 0x80,
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Execute = 0xc0,
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SetDecoderCtxAddr = 0x101,
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SetFrameDataAddr = 0x102,
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SetVpxRef0LumaAddr = 0x10c,
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SetVpxRef1LumaAddr = 0x10d,
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SetVpxRef2LumaAddr = 0x10e,
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SetVpxCurrLumaAddr = 0x10f,
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SetVpxRef0ChromaAddr = 0x11d,
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SetVpxRef1ChromaAddr = 0x11e,
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SetVpxRef2ChromaAddr = 0x11f,
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SetVpxCurrChromaAddr = 0x120,
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SetVpxProbTablesAddr = 0x170
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}
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}
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