NVDEC implementation using FFmpeg (#443)

* Initial nvdec implementation using FFmpeg

* Fix swapped channels on the video decoder and the G8R8 texture format

* Fix texture samplers not being set properly (regression)

* Rebased

* Remove unused code introduced on the rebase

* Add support for RGBA8 output format on the video image composer

* Correct spacing

* Some fixes for rebase and other tweaks

* Allow size mismatch on frame copy

* Get rid of GetHostAddress calls on VDec
This commit is contained in:
gdkchan 2018-12-03 00:38:47 -02:00 committed by GitHub
parent ad00fd0244
commit c86aacde76
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
65 changed files with 2795 additions and 76 deletions

View file

@ -0,0 +1,11 @@
namespace Ryujinx.Graphics.Graphics3d
{
enum NvGpuEngine
{
_2d = 0x902d,
_3d = 0xb197,
Compute = 0xb1c0,
P2mf = 0xa140,
M2mf = 0xb0b5
}
}