Swap BGR components for 16-bit BGR texture formats (#2567)
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6 changed files with 15 additions and 12 deletions
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@ -27,7 +27,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
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Extents2D dstRegion,
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bool linearFilter)
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{
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TextureView srcConverted = src.Format.IsBgra8() != dst.Format.IsBgra8() ? BgraSwap(src) : src;
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TextureView srcConverted = src.Format.IsBgr() != dst.Format.IsBgr() ? BgraSwap(src) : src;
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(int oldDrawFramebufferHandle, int oldReadFramebufferHandle) = ((Pipeline)_renderer.Pipeline).GetBoundFramebuffers();
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