Support for resources on non-contiguous GPU memory regions (#1905)

* Support for resources on non-contiguous GPU memory regions

* Implement MultiRange physical addresses, only used with a single range for now

* Actually use non-contiguous ranges

* GetPhysicalRegions fixes

* Documentation and remove Address property from TextureInfo

* Finish implementing GetWritableRegion

* Fix typo
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gdkchan 2021-01-17 15:44:34 -03:00 committed by GitHub
parent 3bad321d2b
commit c4f56c5704
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18 changed files with 1141 additions and 167 deletions

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using Ryujinx.Cpu.Tracking;
using Ryujinx.Memory.Tracking;
using System;
namespace Ryujinx.Graphics.Gpu.Memory
{
class GpuRegionHandle : IRegionHandle
{
private readonly CpuRegionHandle[] _cpuRegionHandles;
public bool Dirty
{
get
{
foreach (var regionHandle in _cpuRegionHandles)
{
if (regionHandle.Dirty)
{
return true;
}
}
return false;
}
}
public ulong Address => throw new NotSupportedException();
public ulong Size => throw new NotSupportedException();
public ulong EndAddress => throw new NotSupportedException();
public GpuRegionHandle(CpuRegionHandle[] cpuRegionHandles)
{
_cpuRegionHandles = cpuRegionHandles;
}
public void Dispose()
{
foreach (var regionHandle in _cpuRegionHandles)
{
regionHandle.Dispose();
}
}
public void RegisterAction(RegionSignal action)
{
foreach (var regionHandle in _cpuRegionHandles)
{
regionHandle.RegisterAction(action);
}
}
public void Reprotect()
{
foreach (var regionHandle in _cpuRegionHandles)
{
regionHandle.Reprotect();
}
}
}
}