Support for resources on non-contiguous GPU memory regions (#1905)

* Support for resources on non-contiguous GPU memory regions

* Implement MultiRange physical addresses, only used with a single range for now

* Actually use non-contiguous ranges

* GetPhysicalRegions fixes

* Documentation and remove Address property from TextureInfo

* Finish implementing GetWritableRegion

* Fix typo
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gdkchan 2021-01-17 15:44:34 -03:00 committed by GitHub
parent 3bad321d2b
commit c4f56c5704
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18 changed files with 1141 additions and 167 deletions

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@ -13,7 +13,7 @@ namespace Ryujinx.Cpu
/// <summary>
/// Represents a CPU memory manager.
/// </summary>
public sealed class MemoryManager : IMemoryManager, IVirtualMemoryManager, IDisposable
public sealed class MemoryManager : IMemoryManager, IVirtualMemoryManager, IWritableBlock, IDisposable
{
public const int PageBits = 12;
public const int PageSize = 1 << PageBits;
@ -202,12 +202,12 @@ namespace Ryujinx.Cpu
WriteImpl(va, data);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
/// <summary>
/// Writes data to CPU mapped memory.
/// </summary>
/// <param name="va">Virtual address to write the data into</param>
/// <param name="data">Data to be written</param>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void WriteImpl(ulong va, ReadOnlySpan<byte> data)
{
try