Refactor HID, fix issues (#48)
* Refactor HID, fix issues * Fix on touch screen code with wrong offset * Don't use magic values * Replace more magic values with actual variables, fix touch screen coordinates on different window sizes
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22 changed files with 491 additions and 709 deletions
35
Ryujinx.Core/Hid/HidControllerButtons.cs
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35
Ryujinx.Core/Hid/HidControllerButtons.cs
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using System;
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namespace Ryujinx.Core.Input
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{
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[Flags]
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public enum HidControllerButtons
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{
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KEY_A = (1 << 0),
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KEY_B = (1 << 1),
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KEY_X = (1 << 2),
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KEY_Y = (1 << 3),
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KEY_LSTICK = (1 << 4),
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KEY_RSTICK = (1 << 5),
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KEY_L = (1 << 6),
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KEY_R = (1 << 7),
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KEY_ZL = (1 << 8),
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KEY_ZR = (1 << 9),
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KEY_PLUS = (1 << 10),
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KEY_MINUS = (1 << 11),
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KEY_DLEFT = (1 << 12),
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KEY_DUP = (1 << 13),
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KEY_DRIGHT = (1 << 14),
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KEY_DDOWN = (1 << 15),
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KEY_LSTICK_LEFT = (1 << 16),
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KEY_LSTICK_UP = (1 << 17),
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KEY_LSTICK_RIGHT = (1 << 18),
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KEY_LSTICK_DOWN = (1 << 19),
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KEY_RSTICK_LEFT = (1 << 20),
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KEY_RSTICK_UP = (1 << 21),
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KEY_RSTICK_RIGHT = (1 << 22),
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KEY_RSTICK_DOWN = (1 << 23),
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KEY_SL = (1 << 24),
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KEY_SR = (1 << 25)
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}
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}
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